Update ooo320-m1
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1 /*************************************************************************
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * Copyright 2008 by Sun Microsystems, Inc.
7 * OpenOffice.org - a multi-platform office productivity suite
9 * $RCSfile: extrud3d.cxx,v $
10 * $Revision: 1.25.18.1 $
12 * This file is part of OpenOffice.org.
14 * OpenOffice.org is free software: you can redistribute it and/or modify
15 * it under the terms of the GNU Lesser General Public License version 3
16 * only, as published by the Free Software Foundation.
18 * OpenOffice.org is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU Lesser General Public License version 3 for more details
22 * (a copy is included in the LICENSE file that accompanied this code).
24 * You should have received a copy of the GNU Lesser General Public License
25 * version 3 along with OpenOffice.org. If not, see
26 * <http://www.openoffice.org/license.html>
27 * for a copy of the LGPLv3 License.
29 ************************************************************************/
31 // MARKER(update_precomp.py): autogen include statement, do not remove
32 #include "precompiled_svx.hxx"
34 #include "svdstr.hrc"
35 #include "svdglob.hxx"
36 #include <svx/svdpage.hxx>
37 #include "globl3d.hxx"
38 #include <svx/extrud3d.hxx>
39 #include <svx/scene3d.hxx>
41 #include <svx/svxids.hrc>
42 #include <svx/xpoly.hxx>
43 #include <svx/svdopath.hxx>
44 #include <svx/svdmodel.hxx>
45 #include <svx/svx3ditems.hxx>
46 #include <svx/sdr/properties/e3dextrudeproperties.hxx>
47 #include <svx/sdr/contact/viewcontactofe3dextrude.hxx>
48 #include <basegfx/polygon/b2dpolypolygontools.hxx>
49 #include <basegfx/polygon/b2dpolygontools.hxx>
50 #include <basegfx/polygon/b3dpolygontools.hxx>
51 #include <basegfx/polygon/b3dpolypolygontools.hxx>
53 //////////////////////////////////////////////////////////////////////////////
54 // #110094# DrawContact section
56 sdr::contact::ViewContact* E3dExtrudeObj::CreateObjectSpecificViewContact()
58 return new sdr::contact::ViewContactOfE3dExtrude(*this);
61 //////////////////////////////////////////////////////////////////////////////
63 sdr::properties::BaseProperties* E3dExtrudeObj::CreateObjectSpecificProperties()
65 return new sdr::properties::E3dExtrudeProperties(*this);
68 //////////////////////////////////////////////////////////////////////////////
70 TYPEINIT1(E3dExtrudeObj, E3dCompoundObject);
72 /*************************************************************************
74 |* Konstruktor, erzeugt zwei Deckelflaechen-PolyPolygone und (PointCount-1)
75 |* Seitenflaechen-Rechtecke aus dem uebergebenen PolyPolygon
77 \************************************************************************/
79 E3dExtrudeObj::E3dExtrudeObj(E3dDefaultAttributes& rDefault, const basegfx::B2DPolyPolygon& rPP, double fDepth)
80 : E3dCompoundObject(rDefault),
81 maExtrudePolygon(rPP)
83 // since the old class PolyPolygon3D did mirror the given PolyPolygons in Y, do the same here
84 basegfx::B2DHomMatrix aMirrorY;
85 aMirrorY.scale(1.0, -1.0);
86 maExtrudePolygon.transform(aMirrorY);
88 // Defaults setzen
89 SetDefaultAttributes(rDefault);
91 // set extrude depth
92 GetProperties().SetObjectItemDirect(Svx3DDepthItem((sal_uInt32)(fDepth + 0.5)));
95 E3dExtrudeObj::E3dExtrudeObj()
96 : E3dCompoundObject()
98 // Defaults setzen
99 E3dDefaultAttributes aDefault;
100 SetDefaultAttributes(aDefault);
103 void E3dExtrudeObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault)
105 GetProperties().SetObjectItemDirect(Svx3DSmoothNormalsItem(rDefault.GetDefaultExtrudeSmoothed()));
106 GetProperties().SetObjectItemDirect(Svx3DSmoothLidsItem(rDefault.GetDefaultExtrudeSmoothFrontBack()));
107 GetProperties().SetObjectItemDirect(Svx3DCharacterModeItem(rDefault.GetDefaultExtrudeCharacterMode()));
108 GetProperties().SetObjectItemDirect(Svx3DCloseFrontItem(rDefault.GetDefaultExtrudeCloseFront()));
109 GetProperties().SetObjectItemDirect(Svx3DCloseBackItem(rDefault.GetDefaultExtrudeCloseBack()));
111 // Bei extrudes defaultmaessig StdTexture in X und Y
112 GetProperties().SetObjectItemDirect(Svx3DTextureProjectionXItem(1));
113 GetProperties().SetObjectItemDirect(Svx3DTextureProjectionYItem(1));
116 /*************************************************************************
118 |* Identifier zurueckgeben
120 \************************************************************************/
122 UINT16 E3dExtrudeObj::GetObjIdentifier() const
124 return E3D_EXTRUDEOBJ_ID;
127 /*************************************************************************
129 |* Zuweisungsoperator
131 \************************************************************************/
133 void E3dExtrudeObj::operator=(const SdrObject& rObj)
135 // erstmal alle Childs kopieren
136 E3dCompoundObject::operator=(rObj);
138 // weitere Parameter kopieren
139 const E3dExtrudeObj& r3DObj = (const E3dExtrudeObj&)rObj;
141 maExtrudePolygon = r3DObj.maExtrudePolygon;
144 /*************************************************************************
146 |* Lokale Parameter setzen mit Geometrieneuerzeugung
148 \************************************************************************/
150 void E3dExtrudeObj::SetExtrudePolygon(const basegfx::B2DPolyPolygon &rNew)
152 if(maExtrudePolygon != rNew)
154 maExtrudePolygon = rNew;
155 ActionChanged();
159 /*************************************************************************
161 |* Get the name of the object (singular)
163 \************************************************************************/
165 void E3dExtrudeObj::TakeObjNameSingul(XubString& rName) const
167 rName=ImpGetResStr(STR_ObjNameSingulExtrude3d);
169 String aName( GetName() );
170 if(aName.Len())
172 rName += sal_Unicode(' ');
173 rName += sal_Unicode('\'');
174 rName += aName;
175 rName += sal_Unicode('\'');
179 /*************************************************************************
181 |* Get the name of the object (plural)
183 \************************************************************************/
185 void E3dExtrudeObj::TakeObjNamePlural(XubString& rName) const
187 rName=ImpGetResStr(STR_ObjNamePluralExtrude3d);
190 /*************************************************************************
192 |* Aufbrechen
194 \************************************************************************/
196 BOOL E3dExtrudeObj::IsBreakObjPossible()
198 return TRUE;
201 SdrAttrObj* E3dExtrudeObj::GetBreakObj()
203 basegfx::B3DPolyPolygon aFrontSide;
204 basegfx::B3DPolyPolygon aBackSide;
206 if(maExtrudePolygon.count())
208 basegfx::B2DPolyPolygon aTemp(maExtrudePolygon);
209 aTemp.removeDoublePoints();
210 aTemp = basegfx::tools::correctOrientations(aTemp);
211 const basegfx::B2VectorOrientation aOrient = basegfx::tools::getOrientation(aTemp.getB2DPolygon(0L));
213 if(basegfx::ORIENTATION_POSITIVE == aOrient)
215 aTemp.flip();
218 aFrontSide = basegfx::tools::createB3DPolyPolygonFromB2DPolyPolygon(aTemp);
221 if(aFrontSide.count())
223 aBackSide = aFrontSide;
225 if(GetExtrudeDepth())
227 basegfx::B3DHomMatrix aTransform;
229 if(100 != GetPercentBackScale())
231 // scale polygon from center
232 const double fScaleFactor(GetPercentBackScale() / 100.0);
233 const basegfx::B3DRange aPolyPolyRange(basegfx::tools::getRange(aBackSide));
234 const basegfx::B3DPoint aCenter(aPolyPolyRange.getCenter());
236 aTransform.translate(-aCenter.getX(), -aCenter.getY(), -aCenter.getZ());
237 aTransform.scale(fScaleFactor, fScaleFactor, fScaleFactor);
238 aTransform.translate(aCenter.getX(), aCenter.getY(), aCenter.getZ());
241 // translate by extrude depth
242 aTransform.translate(0.0, 0.0, (double)GetExtrudeDepth());
244 aBackSide.transform(aTransform);
248 if(aBackSide.count())
250 // create PathObj
251 basegfx::B2DPolyPolygon aPoly = TransformToScreenCoor(aBackSide);
252 SdrPathObj* pPathObj = new SdrPathObj(OBJ_PLIN, aPoly);
254 if(pPathObj)
256 SfxItemSet aSet(GetObjectItemSet());
257 aSet.Put(XLineStyleItem(XLINE_SOLID));
258 pPathObj->SetMergedItemSet(aSet);
261 return pPathObj;
264 return 0;
267 // eof