1 /*************************************************************************
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
5 * Copyright 2008 by Sun Microsystems, Inc.
7 * OpenOffice.org - a multi-platform office productivity suite
9 * $RCSfile: objectcontactofobjlistpainter.cxx,v $
12 * This file is part of OpenOffice.org.
14 * OpenOffice.org is free software: you can redistribute it and/or modify
15 * it under the terms of the GNU Lesser General Public License version 3
16 * only, as published by the Free Software Foundation.
18 * OpenOffice.org is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU Lesser General Public License version 3 for more details
22 * (a copy is included in the LICENSE file that accompanied this code).
24 * You should have received a copy of the GNU Lesser General Public License
25 * version 3 along with OpenOffice.org. If not, see
26 * <http://www.openoffice.org/license.html>
27 * for a copy of the LGPLv3 License.
29 ************************************************************************/
31 // MARKER(update_precomp.py): autogen include statement, do not remove
32 #include "precompiled_svx.hxx"
33 #include <svx/sdr/contact/objectcontactofobjlistpainter.hxx>
34 #include <svx/sdr/contact/displayinfo.hxx>
35 #include <svx/sdr/contact/viewobjectcontact.hxx>
36 #include <svx/svdpage.hxx>
37 #include <svx/svdobj.hxx>
38 #include <svx/sdr/contact/viewcontact.hxx>
39 #include <svx/svdmodel.hxx>
40 #include <drawinglayer/processor2d/vclprocessor2d.hxx>
41 #include <basegfx/matrix/b2dhommatrix.hxx>
42 #include <svx/sdr/contact/objectcontacttools.hxx>
45 //////////////////////////////////////////////////////////////////////////////
51 ObjectContactPainter::ObjectContactPainter()
56 ObjectContactPainter::~ObjectContactPainter()
59 } // end of namespace contact
60 } // end of namespace sdr
62 //////////////////////////////////////////////////////////////////////////////
68 sal_uInt32
ObjectContactOfObjListPainter::GetPaintObjectCount() const
70 return maStartObjects
.size();
73 ViewContact
& ObjectContactOfObjListPainter::GetPaintObjectViewContact(sal_uInt32 nIndex
) const
75 const SdrObject
* pObj
= maStartObjects
[nIndex
];
76 DBG_ASSERT(pObj
, "ObjectContactOfObjListPainter: Corrupt SdrObjectVector (!)");
77 return pObj
->GetViewContact();
80 ObjectContactOfObjListPainter::ObjectContactOfObjListPainter(
81 OutputDevice
& rTargetDevice
,
82 const SdrObjectVector
& rObjects
,
83 const SdrPage
* pProcessedPage
)
84 : ObjectContactPainter(),
85 mrTargetOutputDevice(rTargetDevice
),
86 maStartObjects(rObjects
),
87 mpProcessedPage(pProcessedPage
)
91 ObjectContactOfObjListPainter::~ObjectContactOfObjListPainter()
95 // Process the whole displaying
96 void ObjectContactOfObjListPainter::ProcessDisplay(DisplayInfo
& rDisplayInfo
)
98 const sal_uInt32
nCount(GetPaintObjectCount());
102 OutputDevice
* pTargetDevice
= TryToGetOutputDevice();
106 // update current ViewInformation2D at the ObjectContact
107 const GDIMetaFile
* pMetaFile
= pTargetDevice
->GetConnectMetaFile();
108 const bool bOutputToRecordingMetaFile(pMetaFile
&& pMetaFile
->IsRecord() && !pMetaFile
->IsPause());
109 basegfx::B2DRange aViewRange
;
112 if(!bOutputToRecordingMetaFile
)
114 // use visible pixels, but transform to world coordinates
115 const Size
aOutputSizePixel(pTargetDevice
->GetOutputSizePixel());
116 aViewRange
= ::basegfx::B2DRange(0.0, 0.0, aOutputSizePixel
.getWidth(), aOutputSizePixel
.getHeight());
117 aViewRange
.transform(pTargetDevice
->GetInverseViewTransformation());
120 // upate local ViewInformation2D
121 const drawinglayer::geometry::ViewInformation2D
aNewViewInformation2D(
122 basegfx::B2DHomMatrix(),
123 pTargetDevice
->GetViewTransformation(),
125 GetXDrawPageForSdrPage(const_cast< SdrPage
* >(mpProcessedPage
)),
128 updateViewInformation2D(aNewViewInformation2D
);
130 // collect primitive data in a sequence; this will already use the updated ViewInformation2D
131 drawinglayer::primitive2d::Primitive2DSequence xPrimitiveSequence
;
133 for(sal_uInt32
a(0L); a
< nCount
; a
++)
135 const ViewObjectContact
& rViewObjectContact
= GetPaintObjectViewContact(a
).GetViewObjectContact(*this);
137 drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(xPrimitiveSequence
,
138 rViewObjectContact
.getPrimitive2DSequenceHierarchy(rDisplayInfo
));
141 // if there is something to show, use a vclProcessor to render it
142 if(xPrimitiveSequence
.hasElements())
144 drawinglayer::processor2d::BaseProcessor2D
* pProcessor2D
= createBaseProcessor2DFromOutputDevice(
145 *pTargetDevice
, getViewInformation2D());
149 pProcessor2D
->process(xPrimitiveSequence
);
157 OutputDevice
* ObjectContactOfObjListPainter::TryToGetOutputDevice() const
159 return &mrTargetOutputDevice
;
161 } // end of namespace contact
162 } // end of namespace sdr
164 //////////////////////////////////////////////////////////////////////////////
170 sal_uInt32
ObjectContactOfPagePainter::GetPaintObjectCount() const
172 return (GetStartPage() ? 1L : 0L);
175 ViewContact
& ObjectContactOfPagePainter::GetPaintObjectViewContact(sal_uInt32
/*nIndex*/) const
177 DBG_ASSERT(GetStartPage(), "ObjectContactOfPagePainter::GetPaintObjectViewContact: no StartPage set (!)");
178 return GetStartPage()->GetViewContact();
181 ObjectContactOfPagePainter::ObjectContactOfPagePainter(
182 const SdrPage
* pPage
,
183 ObjectContact
& rOriginalObjectContact
)
184 : ObjectContactPainter(),
185 mrOriginalObjectContact(rOriginalObjectContact
),
186 mxStartPage(const_cast< SdrPage
* >(pPage
)) // no SdrPageWeakRef available to hold a const SdrPage*
190 ObjectContactOfPagePainter::~ObjectContactOfPagePainter()
194 void ObjectContactOfPagePainter::SetStartPage(const SdrPage
* pPage
)
196 if(pPage
!= GetStartPage())
198 mxStartPage
.reset(const_cast< SdrPage
* >(pPage
)); // no SdrPageWeakRef available to hold a const SdrPage*
202 OutputDevice
* ObjectContactOfPagePainter::TryToGetOutputDevice() const
204 return mrOriginalObjectContact
.TryToGetOutputDevice();
206 } // end of namespace contact
207 } // end of namespace sdr
209 //////////////////////////////////////////////////////////////////////////////