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32 // MARKER(update_precomp.py): autogen include statement, do not remove
33 #include "precompiled_svx.hxx"
35 #include <svx/sdr/contact/viewobjectcontactofe3d.hxx>
36 #include <svx/sdr/contact/viewcontactofe3d.hxx>
37 #include <basegfx/color/bcolor.hxx>
38 #include <drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx>
39 #include <svx/sdr/contact/viewobjectcontactofe3dscene.hxx>
40 #include <drawinglayer/primitive2d/embedded3dprimitive2d.hxx>
41 #include <svx/sdr/contact/viewcontactofe3dscene.hxx>
42 #include <drawinglayer/attribute/sdrattribute3d.hxx>
44 //////////////////////////////////////////////////////////////////////////////
47 //////////////////////////////////////////////////////////////////////////////
53 ViewObjectContactOfE3d::ViewObjectContactOfE3d(ObjectContact
& rObjectContact
, ViewContact
& rViewContact
)
54 : ViewObjectContactOfSdrObj(rObjectContact
, rViewContact
)
58 ViewObjectContactOfE3d::~ViewObjectContactOfE3d()
62 drawinglayer::primitive3d::Primitive3DSequence
ViewObjectContactOfE3d::createPrimitive3DSequence(const DisplayInfo
& rDisplayInfo
) const
64 // get the view-independent Primitive from the viewContact
65 const ViewContactOfE3d
& rViewContactOfE3d(dynamic_cast< const ViewContactOfE3d
& >(GetViewContact()));
66 drawinglayer::primitive3d::Primitive3DSequence
xRetval(rViewContactOfE3d
.getViewIndependentPrimitive3DSequence());
69 if(isPrimitiveGhosted(rDisplayInfo
))
71 const ::basegfx::BColor
aRGBWhite(1.0, 1.0, 1.0);
72 const ::basegfx::BColorModifier
aBColorModifier(aRGBWhite
, 0.5, ::basegfx::BCOLORMODIFYMODE_INTERPOLATE
);
73 const drawinglayer::primitive3d::Primitive3DReference
xReference(new drawinglayer::primitive3d::ModifiedColorPrimitive3D(xRetval
, aBColorModifier
));
74 xRetval
= drawinglayer::primitive3d::Primitive3DSequence(&xReference
, 1);
80 drawinglayer::primitive2d::Primitive2DSequence
ViewObjectContactOfE3d::createPrimitive2DSequence(const DisplayInfo
& rDisplayInfo
) const
82 const ViewContactOfE3d
& rViewContact
= static_cast< const ViewContactOfE3d
& >(GetViewContact());
84 // get 3d primitive vector, isPrimitiveVisible() is done in 3d creator
85 return rViewContact
.impCreateWithGivenPrimitive3DSequence(getPrimitive3DSequence(rDisplayInfo
));
88 drawinglayer::primitive3d::Primitive3DSequence
ViewObjectContactOfE3d::getPrimitive3DSequence(const DisplayInfo
& rDisplayInfo
) const
90 drawinglayer::primitive3d::Primitive3DSequence
xNewPrimitive3DSeq(createPrimitive3DSequence(rDisplayInfo
));
92 // local up-to-date checks. New list different from local one?
93 if(!drawinglayer::primitive3d::arePrimitive3DSequencesEqual(mxPrimitive3DSequence
, xNewPrimitive3DSeq
))
95 // has changed, copy content
96 const_cast< ViewObjectContactOfE3d
* >(this)->mxPrimitive3DSequence
= xNewPrimitive3DSeq
;
99 // return current Primitive2DSequence
100 return mxPrimitive3DSequence
;
102 } // end of namespace contact
103 } // end of namespace sdr
105 //////////////////////////////////////////////////////////////////////////////