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31 // MARKER(update_precomp.py): autogen include statement, do not remove
32 #include "precompiled_svx.hxx"
33 #include <svx/sdr/overlay/overlaybitmapex.hxx>
34 #include <vcl/salbtype.hxx>
35 #include <vcl/outdev.hxx>
36 #include <basegfx/matrix/b2dhommatrix.hxx>
37 #include <svx/sdr/overlay/overlaytools.hxx>
39 //////////////////////////////////////////////////////////////////////////////
45 drawinglayer::primitive2d::Primitive2DSequence
OverlayBitmapEx::createOverlayObjectPrimitive2DSequence()
47 const drawinglayer::primitive2d::Primitive2DReference
aReference(
48 new drawinglayer::primitive2d::OverlayBitmapExPrimitive(
54 return drawinglayer::primitive2d::Primitive2DSequence(&aReference
, 1);
57 OverlayBitmapEx::OverlayBitmapEx(
58 const basegfx::B2DPoint
& rBasePos
,
59 const BitmapEx
& rBitmapEx
,
60 sal_uInt16 nCenX
, sal_uInt16 nCenY
)
61 : OverlayObjectWithBasePosition(rBasePos
, Color(COL_WHITE
)),
62 maBitmapEx(rBitmapEx
),
68 OverlayBitmapEx::~OverlayBitmapEx()
72 void OverlayBitmapEx::setBitmapEx(const BitmapEx
& rNew
)
74 if(rNew
!= maBitmapEx
)
76 // remember new Bitmap
79 // register change (after change)
84 void OverlayBitmapEx::setCenterXY(sal_uInt16 nNewX
, sal_uInt16 nNewY
)
86 if(nNewX
!= mnCenterX
|| nNewY
!= mnCenterY
)
88 // remember new values
89 if(nNewX
!= mnCenterX
)
94 if(nNewY
!= mnCenterY
)
99 // register change (after change)
103 } // end of namespace overlay
104 } // end of namespace sdr
106 //////////////////////////////////////////////////////////////////////////////