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35 #include <Cocoa/Cocoa.h>
39 #include "vcl/salmenu.hxx"
44 class AquaSalMenuItem
;
46 class AquaSalMenu
: public SalMenu
48 std::vector
< AquaSalMenuItem
* > maItems
;
50 public: // for OOStatusView
51 struct MenuBarButtonEntry
53 SalMenuButtonItem maButton
;
54 NSImage
* mpNSImage
; // cached image
55 NSString
* mpToolTipString
;
57 MenuBarButtonEntry() : mpNSImage( nil
), mpToolTipString( nil
) {}
58 MenuBarButtonEntry( const SalMenuButtonItem
& i_rItem
)
59 : maButton( i_rItem
), mpNSImage( nil
), mpToolTipString( nil
) {}
62 std::vector
< MenuBarButtonEntry
> maButtons
;
64 MenuBarButtonEntry
* findButtonItem( USHORT i_nItemId
);
65 void releaseButtonEntry( MenuBarButtonEntry
& i_rEntry
);
66 static void statusLayout();
68 AquaSalMenu( bool bMenuBar
);
69 virtual ~AquaSalMenu();
71 virtual BOOL
VisibleMenuBar(); // must return TRUE to actually DISPLAY native menu bars
72 // otherwise only menu messages are processed (eg, OLE on Windows)
74 virtual void InsertItem( SalMenuItem
* pSalMenuItem
, unsigned nPos
);
75 virtual void RemoveItem( unsigned nPos
);
76 virtual void SetSubMenu( SalMenuItem
* pSalMenuItem
, SalMenu
* pSubMenu
, unsigned nPos
);
77 virtual void SetFrame( const SalFrame
* pFrame
);
78 virtual void CheckItem( unsigned nPos
, BOOL bCheck
);
79 virtual void EnableItem( unsigned nPos
, BOOL bEnable
);
80 virtual void SetItemText( unsigned nPos
, SalMenuItem
* pSalMenuItem
, const XubString
& rText
);
81 virtual void SetItemImage( unsigned nPos
, SalMenuItem
* pSalMenuItem
, const Image
& rImage
);
82 virtual void SetAccelerator( unsigned nPos
, SalMenuItem
* pSalMenuItem
, const KeyCode
& rKeyCode
, const XubString
& rKeyName
);
83 virtual void GetSystemMenuData( SystemMenuData
* pData
);
84 virtual bool ShowNativePopupMenu(FloatingWindow
* pWin
, const Rectangle
& rRect
, ULONG nFlags
);
85 virtual bool AddMenuBarButton( const SalMenuButtonItem
& );
86 virtual void RemoveMenuBarButton( USHORT nId
);
87 virtual Rectangle
GetMenuBarButtonRectPixel( USHORT i_nItemId
, SalFrame
* i_pReferenceFrame
);
89 int getItemIndexByPos( USHORT nPos
) const;
90 const AquaSalFrame
* getFrame() const;
93 static void unsetMainMenu();
94 static void setDefaultMenu();
95 static void enableMainMenu( bool bEnable
);
96 static void addFallbackMenuItem( NSMenuItem
* NewItem
);
97 static void removeFallbackMenuItem( NSMenuItem
* pOldItem
);
99 const std::vector
< MenuBarButtonEntry
>& getButtons() const { return maButtons
; }
101 bool mbMenuBar
; // true - Menubar, false - Menu
102 NSMenu
* mpMenu
; // The Carbon reference to this menu
103 Menu
* mpVCLMenu
; // the corresponding vcl Menu object
104 const AquaSalFrame
* mpFrame
; // the frame to dispatch the menu events to
105 AquaSalMenu
* mpParentSalMenu
; // the parent menu that contains us (and perhaps has a frame)
107 static const AquaSalMenu
* pCurrentMenuBar
;
111 class AquaSalMenuItem
: public SalMenuItem
114 AquaSalMenuItem( const SalItemParams
* );
115 virtual ~AquaSalMenuItem();
117 USHORT mnId
; // Item ID
118 Menu
* mpVCLMenu
; // VCL Menu into which this MenuItem is inserted
119 AquaSalMenu
* mpParentMenu
; // The menu in which this menu item is inserted
120 AquaSalMenu
* mpSubMenu
; // Sub menu of this item (if defined)
121 NSMenuItem
* mpMenuItem
; // The NSMenuItem
124 #endif // _SV_SALMENU_H