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31 #ifndef _SV_SALSOUND_H
32 #define _SV_SALSOUND_H
34 #include <tools/gen.hxx>
36 #include <tools/string.hxx>
37 #include <vcl/salframe.hxx>
38 #ifndef _SV_SALSTYPE_HXX
39 #include <vcl/salstype.hxx>
41 #include <vcl/salsound.hxx>
48 class Os2SalSound
: public SalSound
52 static HMODULE mhMCILib
;
53 static ULONG mnSoundState
;
54 static void* mpMCIFnc
;
66 void ImplSetError( ULONG nMciErr
);
67 void ImplNotify( SoundNotification eNotification
, ULONG nError
);
72 //static BOOL IsValid() { return( SOUND_STATE_VALID == Os2SalSound::mnSoundState ); }
73 //BOOL Init( SalFrame* pFrame, const String& rSoundName, ULONG& rSoundLen );
74 //BOOL Init( SalFrame* pFrame, const BYTE* pSound, ULONG nDataLen, ULONG& rSoundLen );
76 void SetNotifyProc( void* pInst
, SALSOUNDPROC pProc
)
77 { mpInst
= pInst
; mpProc
= pProc
; }
80 virtual ~Os2SalSound();
82 virtual bool IsValid();
83 virtual bool Init( const String
& rSoundName
, ULONG
& rSoundLen
);
84 virtual void Play( ULONG nStartTime
, ULONG nPlayTime
, bool bLoop
);
87 virtual void Continue();
88 virtual bool IsLoopMode() const;
89 virtual bool IsPlaying() const;
90 virtual bool IsPaused() const;
94 static void Release();
97 #endif // _SV_SALSOUND_H