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1 /*************************************************************************
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29 ************************************************************************/
31 #ifndef _SV_SALGDI_H
32 #define _SV_SALGDI_H
34 #include <vcl/sv.h>
35 #include <vcl/sallayout.hxx>
36 #include <vcl/salgdi.hxx>
37 #include <vcl/outfont.hxx>
38 #include <vcl/impfont.hxx>
40 #include "boost/scoped_ptr.hpp"
41 #include <hash_set>
43 class ImplFontSelectData;
44 class ImplWinFontEntry;
45 class ImplFontAttrCache;
47 // -----------
48 // - Defines -
49 // -----------
51 #define RGB_TO_PALRGB(nRGB) ((nRGB)|0x02000000)
52 #define PALRGB_TO_RGB(nPalRGB) ((nPalRGB)&0x00ffffff)
54 // win32 platform specific options. Move them to the PMK file?
56 #define GCP_KERN_HACK
57 #define GNG_VERT_HACK
59 // win32 specific physically available font face
60 class ImplWinFontData : public ImplFontData
62 public:
63 ImplWinFontData( const ImplDevFontAttributes&,
64 int nFontHeight, WIN_BYTE eWinCharSet,
65 WIN_BYTE nPitchAndFamily );
66 ~ImplWinFontData();
68 virtual ImplFontData* Clone() const;
69 virtual ImplFontEntry* CreateFontInstance( ImplFontSelectData& ) const;
70 virtual sal_IntPtr GetFontId() const;
71 void SetFontId( sal_IntPtr nId ) { mnId = nId; }
72 void UpdateFromHDC( HDC ) const;
74 bool HasChar( sal_uInt32 cChar ) const;
76 WIN_BYTE GetCharSet() const { return meWinCharSet; }
77 WIN_BYTE GetPitchAndFamily() const { return mnPitchAndFamily; }
78 bool IsGlyphApiDisabled() const { return mbDisableGlyphApi; }
79 bool SupportsKorean() const { return mbHasKoreanRange; }
80 bool SupportsCJK() const { return mbHasCJKSupport; }
81 bool SupportsArabic() const { return mbHasArabicSupport; }
82 bool AliasSymbolsHigh() const { return mbAliasSymbolsHigh; }
83 bool AliasSymbolsLow() const { return mbAliasSymbolsLow; }
84 #ifdef ENABLE_GRAPHITE
85 bool SupportsGraphite() const { return mbHasGraphiteSupport; }
86 #endif
88 ImplFontCharMap* GetImplFontCharMap() const;
89 const Ucs2SIntMap* GetEncodingVector() const { return mpEncodingVector; }
90 void SetEncodingVector( const Ucs2SIntMap* pNewVec ) const
92 if( mpEncodingVector )
93 delete mpEncodingVector;
94 mpEncodingVector = pNewVec;
96 private:
97 sal_IntPtr mnId;
99 // some members that are initalized lazily when the font gets selected into a HDC
100 mutable bool mbDisableGlyphApi;
101 mutable bool mbHasKoreanRange;
102 mutable bool mbHasCJKSupport;
103 #ifdef ENABLE_GRAPHITE
104 mutable bool mbHasGraphiteSupport;
105 #endif
106 mutable bool mbHasArabicSupport;
107 mutable ImplFontCharMap* mpUnicodeMap;
108 mutable const Ucs2SIntMap* mpEncodingVector;
110 // TODO: get rid of the members below needed to work with the Win9x non-unicode API
111 BYTE* mpFontCharSets; // all Charsets for the current font (used on W98 for kerning)
112 BYTE mnFontCharSetCount; // Number of Charsets of the current font; 0 - if not queried
113 WIN_BYTE meWinCharSet;
114 WIN_BYTE mnPitchAndFamily;
115 bool mbAliasSymbolsHigh;
116 bool mbAliasSymbolsLow;
117 private:
118 void ReadCmapTable( HDC ) const;
119 void ReadOs2Table( HDC ) const;
121 #ifdef GNG_VERT_HACK
122 void ReadGsubTable( HDC ) const;
124 typedef std::hash_set<sal_UCS4> UcsHashSet;
125 mutable UcsHashSet maGsubTable;
126 mutable bool mbGsubRead;
127 public:
128 bool HasGSUBstitutions( HDC ) const;
129 bool IsGSUBstituted( sal_UCS4 ) const;
130 #endif // GNG_VERT_HACK
133 // -------------------
134 // - SalGraphicsData -
135 // -------------------
137 class WinSalGraphics : public SalGraphics
139 public:
140 HDC mhDC; // HDC
141 HWND mhWnd; // Window-Handle, when Window-Graphics
142 HFONT mhFonts[ MAX_FALLBACK ]; // Font + Fallbacks
143 const ImplWinFontData* mpWinFontData[ MAX_FALLBACK ]; // pointer to the most recent font face
144 ImplWinFontEntry* mpWinFontEntry[ MAX_FALLBACK ]; // pointer to the most recent font instance
145 float mfFontScale; // allows metrics emulation of huge font sizes
146 HPEN mhPen; // Pen
147 HBRUSH mhBrush; // Brush
148 HRGN mhRegion; // Region Handle
149 HPEN mhDefPen; // DefaultPen
150 HBRUSH mhDefBrush; // DefaultBrush
151 HFONT mhDefFont; // DefaultFont
152 HPALETTE mhDefPal; // DefaultPalette
153 COLORREF mnPenColor; // PenColor
154 COLORREF mnBrushColor; // BrushColor
155 COLORREF mnTextColor; // TextColor
156 RGNDATA* mpClipRgnData; // ClipRegion-Data
157 RGNDATA* mpStdClipRgnData; // Cache Standard-ClipRegion-Data
158 RECT* mpNextClipRect; // Naechstes ClipRegion-Rect
159 BOOL mbFirstClipRect; // Flag for first cliprect to insert
160 LOGFONTA* mpLogFont; // LOG-Font which is currently selected (only W9x)
161 ImplFontAttrCache* mpFontAttrCache; // Cache font attributes from files in so/share/fonts
162 BYTE* mpFontCharSets; // All Charsets for the current font
163 BYTE mnFontCharSetCount; // Number of Charsets of the current font; 0 - if not queried
164 BOOL mbFontKernInit; // FALSE: FontKerns must be queried
165 KERNINGPAIR* mpFontKernPairs; // Kerning Pairs of the current Font
166 ULONG mnFontKernPairCount;// Number of Kerning Pairs of the current Font
167 int mnPenWidth; // Linienbreite
168 BOOL mbStockPen; // is Pen a stockpen
169 BOOL mbStockBrush; // is Brush a stcokbrush
170 BOOL mbPen; // is Pen (FALSE == NULL_PEN)
171 BOOL mbBrush; // is Brush (FALSE == NULL_BRUSH)
172 BOOL mbPrinter; // is Printer
173 BOOL mbVirDev; // is VirDev
174 BOOL mbWindow; // is Window
175 BOOL mbScreen; // is Screen compatible
176 bool mbXORMode; // _every_ output with RasterOp XOR
178 // remember RGB values for SetLineColor/SetFillColor
179 SalColor maLineColor;
180 SalColor maFillColor;
182 HFONT ImplDoSetFont( ImplFontSelectData* i_pFont, float& o_rFontScale, HFONT& o_rOldFont );
184 public:
185 WinSalGraphics();
186 virtual ~WinSalGraphics();
188 protected:
189 virtual BOOL unionClipRegion( long nX, long nY, long nWidth, long nHeight );
190 virtual bool unionClipRegion( const ::basegfx::B2DPolyPolygon& );
191 // draw --> LineColor and FillColor and RasterOp and ClipRegion
192 virtual void drawPixel( long nX, long nY );
193 virtual void drawPixel( long nX, long nY, SalColor nSalColor );
194 virtual void drawLine( long nX1, long nY1, long nX2, long nY2 );
195 virtual void drawRect( long nX, long nY, long nWidth, long nHeight );
196 virtual void drawPolyLine( ULONG nPoints, const SalPoint* pPtAry );
197 virtual void drawPolygon( ULONG nPoints, const SalPoint* pPtAry );
198 virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry );
199 virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency );
200 virtual bool drawPolyLine( const ::basegfx::B2DPolygon&, const ::basegfx::B2DVector& rLineWidth, basegfx::B2DLineJoin);
201 virtual sal_Bool drawPolyLineBezier( ULONG nPoints, const SalPoint* pPtAry, const BYTE* pFlgAry );
202 virtual sal_Bool drawPolygonBezier( ULONG nPoints, const SalPoint* pPtAry, const BYTE* pFlgAry );
203 virtual sal_Bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const SalPoint* const* pPtAry, const BYTE* const* pFlgAry );
205 // CopyArea --> No RasterOp, but ClipRegion
206 virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth,
207 long nSrcHeight, USHORT nFlags );
209 // CopyBits and DrawBitmap --> RasterOp and ClipRegion
210 // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
211 virtual void copyBits( const SalTwoRect* pPosAry, SalGraphics* pSrcGraphics );
212 virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap );
213 virtual void drawBitmap( const SalTwoRect* pPosAry,
214 const SalBitmap& rSalBitmap,
215 SalColor nTransparentColor );
216 virtual void drawBitmap( const SalTwoRect* pPosAry,
217 const SalBitmap& rSalBitmap,
218 const SalBitmap& rTransparentBitmap );
219 virtual void drawMask( const SalTwoRect* pPosAry,
220 const SalBitmap& rSalBitmap,
221 SalColor nMaskColor );
223 virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight );
224 virtual SalColor getPixel( long nX, long nY );
226 // invert --> ClipRegion (only Windows or VirDevs)
227 virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags);
228 virtual void invert( ULONG nPoints, const SalPoint* pPtAry, SalInvert nFlags );
230 virtual BOOL drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, ULONG nSize );
232 // native widget rendering methods that require mirroring
233 virtual BOOL hitTestNativeControl( ControlType nType, ControlPart nPart, const Region& rControlRegion,
234 const Point& aPos, SalControlHandle& rControlHandle, BOOL& rIsInside );
235 virtual BOOL drawNativeControl( ControlType nType, ControlPart nPart, const Region& rControlRegion,
236 ControlState nState, const ImplControlValue& aValue, SalControlHandle& rControlHandle,
237 const rtl::OUString& aCaption );
238 virtual BOOL drawNativeControlText( ControlType nType, ControlPart nPart, const Region& rControlRegion,
239 ControlState nState, const ImplControlValue& aValue,
240 SalControlHandle& rControlHandle, const rtl::OUString& aCaption );
241 virtual BOOL getNativeControlRegion( ControlType nType, ControlPart nPart, const Region& rControlRegion, ControlState nState,
242 const ImplControlValue& aValue, SalControlHandle& rControlHandle, const rtl::OUString& aCaption,
243 Region &rNativeBoundingRegion, Region &rNativeContentRegion );
245 virtual bool drawAlphaBitmap( const SalTwoRect&,
246 const SalBitmap& rSourceBitmap,
247 const SalBitmap& rAlphaBitmap );
248 virtual bool drawAlphaRect( long nX, long nY, long nWidth, long nHeight, sal_uInt8 nTransparency );
250 public:
251 // public SalGraphics methods, the interface to teh independent vcl part
253 // get device resolution
254 virtual void GetResolution( long& rDPIX, long& rDPIY );
255 // get the depth of the device
256 virtual USHORT GetBitCount();
257 // get the width of the device
258 virtual long GetGraphicsWidth() const;
260 // set the clip region to empty
261 virtual void ResetClipRegion();
262 // begin setting the clip region, add rectangles to the
263 // region with the UnionClipRegion call
264 virtual void BeginSetClipRegion( ULONG nCount );
265 // all rectangles were added and the clip region should be set now
266 virtual void EndSetClipRegion();
268 // set the line color to transparent (= don't draw lines)
269 virtual void SetLineColor();
270 // set the line color to a specific color
271 virtual void SetLineColor( SalColor nSalColor );
272 // set the fill color to transparent (= don't fill)
273 virtual void SetFillColor();
274 // set the fill color to a specific color, shapes will be
275 // filled accordingly
276 virtual void SetFillColor( SalColor nSalColor );
277 // enable/disable XOR drawing
278 virtual void SetXORMode( bool bSet, bool );
279 // set line color for raster operations
280 virtual void SetROPLineColor( SalROPColor nROPColor );
281 // set fill color for raster operations
282 virtual void SetROPFillColor( SalROPColor nROPColor );
283 // set the text color to a specific color
284 virtual void SetTextColor( SalColor nSalColor );
285 // set the font
286 virtual USHORT SetFont( ImplFontSelectData*, int nFallbackLevel );
287 // get the current font's etrics
288 virtual void GetFontMetric( ImplFontMetricData* );
289 // get kernign pairs of the current font
290 // return only PairCount if (pKernPairs == NULL)
291 virtual ULONG GetKernPairs( ULONG nPairs, ImplKernPairData* pKernPairs );
292 // get the repertoire of the current font
293 virtual ImplFontCharMap* GetImplFontCharMap() const;
294 // graphics must fill supplied font list
295 virtual void GetDevFontList( ImplDevFontList* );
296 // graphics should call ImplAddDevFontSubstitute on supplied
297 // OutputDevice for all its device specific preferred font substitutions
298 virtual void GetDevFontSubstList( OutputDevice* );
299 virtual bool AddTempDevFont( ImplDevFontList*, const String& rFileURL, const String& rFontName );
300 // CreateFontSubset: a method to get a subset of glyhps of a font
301 // inside a new valid font file
302 // returns TRUE if creation of subset was successfull
303 // parameters: rToFile: contains a osl file URL to write the subset to
304 // pFont: describes from which font to create a subset
305 // pGlyphIDs: the glyph ids to be extracted
306 // pEncoding: the character code corresponding to each glyph
307 // pWidths: the advance widths of the correspoding glyphs (in PS font units)
308 // nGlyphs: the number of glyphs
309 // rInfo: additional outgoing information
310 // implementation note: encoding 0 with glyph id 0 should be added implicitly
311 // as "undefined character"
312 virtual BOOL CreateFontSubset( const rtl::OUString& rToFile,
313 const ImplFontData*,
314 long* pGlyphIDs,
315 sal_uInt8* pEncoding,
316 sal_Int32* pWidths,
317 int nGlyphs,
318 FontSubsetInfo& rInfo // out parameter
321 // GetFontEncodingVector: a method to get the encoding map Unicode
322 // to font encoded character; this is only used for type1 fonts and
323 // may return NULL in case of unknown encoding vector
324 // if ppNonEncoded is set and non encoded characters (that is type1
325 // glyphs with only a name) exist it is set to the corresponding
326 // map for non encoded glyphs; the encoding vector contains -1
327 // as encoding for these cases
328 virtual const Ucs2SIntMap* GetFontEncodingVector( const ImplFontData*, const Ucs2OStrMap** ppNonEncoded );
330 // GetEmbedFontData: gets the font data for a font marked
331 // embeddable by GetDevFontList or NULL in case of error
332 // parameters: pFont: describes the font in question
333 // pWidths: the widths of all glyphs from char code 0 to 255
334 // pWidths MUST support at least 256 members;
335 // rInfo: additional outgoing information
336 // pDataLen: out parameter, contains the byte length of the returned buffer
337 virtual const void* GetEmbedFontData( const ImplFontData*,
338 const sal_Ucs* pUnicodes,
339 sal_Int32* pWidths,
340 FontSubsetInfo& rInfo,
341 long* pDataLen );
342 // frees the font data again
343 virtual void FreeEmbedFontData( const void* pData, long nDataLen );
344 virtual void GetGlyphWidths( const ImplFontData*,
345 bool bVertical,
346 Int32Vector& rWidths,
347 Ucs2UIntMap& rUnicodeEnc );
348 virtual int GetMinKashidaWidth();
350 virtual BOOL GetGlyphBoundRect( long nIndex, Rectangle& );
351 virtual BOOL GetGlyphOutline( long nIndex, ::basegfx::B2DPolyPolygon& );
353 virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel );
354 virtual void DrawServerFontLayout( const ServerFontLayout& );
356 virtual bool supportsOperation( OutDevSupportType ) const;
357 // Query the platform layer for control support
358 virtual BOOL IsNativeControlSupported( ControlType nType, ControlPart nPart );
360 virtual SystemGraphicsData GetGraphicsData() const;
361 virtual SystemFontData GetSysFontData( int nFallbacklevel ) const;
364 // Init/Deinit Graphics
365 void ImplSalInitGraphics( WinSalGraphics* mpData );
366 void ImplSalDeInitGraphics( WinSalGraphics* mpData );
367 void ImplUpdateSysColorEntries();
368 int ImplIsSysColorEntry( SalColor nSalColor );
369 void ImplGetLogFontFromFontSelect( HDC hDC, const ImplFontSelectData*,
370 LOGFONTW&, bool bTestVerticalAvail );
372 // -----------
373 // - Defines -
374 // -----------
376 #define MAX_64KSALPOINTS ((((USHORT)0xFFFF)-8)/sizeof(POINTS))
378 // -----------
379 // - Inlines -
380 // -----------
382 // #102411# Win's GCP mishandles kerning => we need to do it ourselves
383 // SalGraphicsData::mpFontKernPairs is sorted by
384 inline bool ImplCmpKernData( const KERNINGPAIR& a, const KERNINGPAIR& b )
386 if( a.wFirst < b.wFirst )
387 return true;
388 if( a.wFirst > b.wFirst )
389 return false;
390 return (a.wSecond < b.wSecond);
393 // called extremely often from just one spot => inline
394 inline bool ImplWinFontData::HasChar( sal_uInt32 cChar ) const
396 if( mpUnicodeMap->HasChar( cChar ) )
397 return true;
398 // second chance to allow symbol aliasing
399 if( mbAliasSymbolsLow && ((cChar-0xF000) <= 0xFF) )
400 cChar -= 0xF000;
401 else if( mbAliasSymbolsHigh && (cChar <= 0xFF) )
402 cChar += 0xF000;
403 return mpUnicodeMap->HasChar( cChar );
406 #endif // _SV_SALGDI_H