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31 #ifndef _VCLCANVAS_SPRITESURFACE_HXX
32 #define _VCLCANVAS_SPRITESURFACE_HXX
34 #include <sal/config.h>
36 #include "cairo_sprite.hxx"
44 /* Definition of SpriteSurface interface */
49 virtual ~SpriteSurface() {}
51 // call this when XSprite::show() is called
52 virtual void showSprite( const Sprite::ImplRef
& sprite
) = 0;
54 // call this when XSprite::hide() is called
55 virtual void hideSprite( const Sprite::ImplRef
& sprite
) = 0;
57 // call this when XSprite::move() is called
58 virtual void moveSprite( const Sprite::ImplRef
& sprite
,
61 const Size
& rSpriteSize
) = 0;
63 // call this when some part of your sprite has changed. That
64 // includes show/hideĀ“, i.e. for show, both showSprite and
65 // updateSprite must be called.
66 virtual void updateSprite( const Sprite::ImplRef
& sprite
,
68 const Rectangle
& rUpdateArea
) = 0;
73 #endif /* _VCLCANVAS_SPRITESURFACE_HXX */