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31 // MARKER(update_precomp.py): autogen include statement, do not remove
32 #include "precompiled_chart2.hxx"
34 #include "BubbleChart.hxx"
35 #include "PlottingPositionHelper.hxx"
36 #include "ShapeFactory.hxx"
37 #include "CommonConverters.hxx"
39 #include "ViewDefines.hxx"
40 #include "ObjectIdentifier.hxx"
41 #include "Splines.hxx"
42 #include "LabelPositionHelper.hxx"
43 #include "Clipping.hxx"
46 #include <com/sun/star/chart2/Symbol.hpp>
47 #include <com/sun/star/chart/DataLabelPlacement.hpp>
48 #include <tools/debug.hxx>
49 #include <svx/unoprnms.hxx>
50 #include <rtl/math.hxx>
51 #include <com/sun/star/drawing/DoubleSequence.hpp>
52 #include <com/sun/star/drawing/NormalsKind.hpp>
53 #include <com/sun/star/lang/XServiceName.hpp>
55 //.............................................................................
58 //.............................................................................
59 using namespace ::com::sun::star
;
60 using namespace ::rtl::math
;
61 using namespace ::com::sun::star::chart2
;
63 //-----------------------------------------------------------------------------
64 //-----------------------------------------------------------------------------
65 //-----------------------------------------------------------------------------
67 BubbleChart::BubbleChart( const uno::Reference
<XChartType
>& xChartTypeModel
68 , sal_Int32 nDimensionCount
)
69 : VSeriesPlotter( xChartTypeModel
, nDimensionCount
, false )
70 , m_bShowNegativeValues(false)
71 , m_bBubbleSizeAsArea(true)
72 , m_fBubbleSizeScaling(1.0)
73 , m_fMaxLogicBubbleSize( 0.0 )
74 , m_fBubbleSizeFactorToScreen( 1.0 )
76 if( !m_pMainPosHelper
)
77 m_pMainPosHelper
= new PlottingPositionHelper();
78 PlotterBase::m_pPosHelper
= m_pMainPosHelper
;
79 VSeriesPlotter::m_pMainPosHelper
= m_pMainPosHelper
;
82 BubbleChart::~BubbleChart()
84 delete m_pMainPosHelper
;
87 void BubbleChart::calculateMaximumLogicBubbleSize()
89 double fMaxSize
= 0.0;
91 sal_Int32 nStartIndex
= 0;
92 sal_Int32 nEndIndex
= VSeriesPlotter::getPointCount();
93 for( sal_Int32 nIndex
= nStartIndex
; nIndex
< nEndIndex
; nIndex
++ )
95 ::std::vector
< ::std::vector
< VDataSeriesGroup
> >::iterator aZSlotIter
= m_aZSlots
.begin();
96 const ::std::vector
< ::std::vector
< VDataSeriesGroup
> >::const_iterator aZSlotEnd
= m_aZSlots
.end();
97 for( ; aZSlotIter
!= aZSlotEnd
; aZSlotIter
++ )
99 ::std::vector
< VDataSeriesGroup
>::iterator aXSlotIter
= aZSlotIter
->begin();
100 const ::std::vector
< VDataSeriesGroup
>::const_iterator aXSlotEnd
= aZSlotIter
->end();
101 for( ; aXSlotIter
!= aXSlotEnd
; aXSlotIter
++ )
103 ::std::vector
< VDataSeries
* >* pSeriesList
= &(aXSlotIter
->m_aSeriesVector
);
104 ::std::vector
< VDataSeries
* >::const_iterator aSeriesIter
= pSeriesList
->begin();
105 const ::std::vector
< VDataSeries
* >::const_iterator aSeriesEnd
= pSeriesList
->end();
106 for( ; aSeriesIter
!= aSeriesEnd
; aSeriesIter
++ )
108 VDataSeries
* pSeries( *aSeriesIter
);
112 double fSize
= pSeries
->getBubble_Size( nIndex
);
113 if( m_bShowNegativeValues
)
115 if( fSize
> fMaxSize
)
122 m_fMaxLogicBubbleSize
= fMaxSize
;
125 void BubbleChart::calculateBubbleSizeScalingFactor()
128 drawing::Position3D
aSceneMinPos( m_pMainPosHelper
->transformLogicToScene( m_pMainPosHelper
->getLogicMinX(),m_pMainPosHelper
->getLogicMinY(),fLogicZ
, false ) );
129 drawing::Position3D
aSceneMaxPos( m_pMainPosHelper
->transformLogicToScene( m_pMainPosHelper
->getLogicMaxX(),m_pMainPosHelper
->getLogicMaxY(),fLogicZ
, false ) );
131 awt::Point
aScreenMinPos( LabelPositionHelper(m_pMainPosHelper
,m_nDimension
,m_xLogicTarget
,m_pShapeFactory
).transformSceneToScreenPosition( aSceneMinPos
) );
132 awt::Point
aScreenMaxPos( LabelPositionHelper(m_pMainPosHelper
,m_nDimension
,m_xLogicTarget
,m_pShapeFactory
).transformSceneToScreenPosition( aSceneMaxPos
) );
134 sal_Int32 nWidth
= abs( aScreenMaxPos
.X
- aScreenMinPos
.X
);
135 sal_Int32 nHeight
= abs( aScreenMaxPos
.Y
- aScreenMinPos
.Y
);
137 sal_Int32 nMinExtend
= std::min( nWidth
, nHeight
);
138 m_fBubbleSizeFactorToScreen
= nMinExtend
* 0.25;//max bubble size is 25 percent of diagram size
141 drawing::Direction3D
BubbleChart::transformToScreenBubbleSize( double fLogicSize
)
143 drawing::Direction3D
aRet(0,0,0);
145 if( ::rtl::math::isNan(fLogicSize
) || ::rtl::math::isInf(fLogicSize
) )
148 if( m_bShowNegativeValues
)
149 fLogicSize
= fabs(fLogicSize
);
151 double fMaxSize
= m_fMaxLogicBubbleSize
;
153 double fMaxRadius
= fMaxSize
;
154 double fRaduis
= fLogicSize
;
155 if( m_bBubbleSizeAsArea
)
157 fMaxRadius
= sqrt( fMaxSize
/ F_PI
);
158 fRaduis
= sqrt( fLogicSize
/ F_PI
);
161 aRet
.DirectionX
= m_fBubbleSizeScaling
* m_fBubbleSizeFactorToScreen
* fRaduis
/ fMaxRadius
;
162 aRet
.DirectionY
= aRet
.DirectionX
;
167 bool BubbleChart::isExpandIfValuesCloseToBorder( sal_Int32
/*nDimensionIndex*/ )
172 bool BubbleChart::isSeperateStackingForDifferentSigns( sal_Int32
/*nDimensionIndex*/ )
177 //-----------------------------------------------------------------
179 LegendSymbolStyle
BubbleChart::getLegendSymbolStyle()
181 return chart2::LegendSymbolStyle_CIRCLE
;
184 drawing::Direction3D
BubbleChart::getPreferredDiagramAspectRatio() const
186 return drawing::Direction3D(-1,-1,-1);
189 void BubbleChart::addSeries( VDataSeries
* pSeries
, sal_Int32 zSlot
, sal_Int32 xSlot
, sal_Int32 ySlot
)
191 VSeriesPlotter::addSeries( pSeries
, zSlot
, xSlot
, ySlot
);
194 //better performance for big data
197 FormerPoint( double fX
, double fY
, double fZ
)
198 : m_fX(fX
), m_fY(fY
), m_fZ(fZ
)
202 ::rtl::math::setNan( &m_fX
);
203 ::rtl::math::setNan( &m_fY
);
204 ::rtl::math::setNan( &m_fZ
);
212 void BubbleChart::createShapes()
214 if( m_aZSlots
.begin() == m_aZSlots
.end() ) //no series
217 DBG_ASSERT(m_pShapeFactory
&&m_xLogicTarget
.is()&&m_xFinalTarget
.is(),"BubbleChart is not proper initialized");
218 if(!(m_pShapeFactory
&&m_xLogicTarget
.is()&&m_xFinalTarget
.is()))
221 //therefore create an own group for the texts and the error bars to move them to front
222 //(because the text group is created after the series group the texts are displayed on top)
223 uno::Reference
< drawing::XShapes
> xSeriesTarget(
224 createGroupShape( m_xLogicTarget
,rtl::OUString() ));
225 uno::Reference
< drawing::XShapes
> xTextTarget(
226 m_pShapeFactory
->createGroup2D( m_xFinalTarget
,rtl::OUString() ));
228 //update/create information for current group
229 double fLogicZ
= 0.5;//as defined
231 sal_Int32 nStartIndex
= 0; // inclusive ;..todo get somehow from x scale
232 sal_Int32 nEndIndex
= VSeriesPlotter::getPointCount();
236 //better performance for big data
237 std::map
< VDataSeries
*, FormerPoint
> aSeriesFormerPointMap
;
238 m_bPointsWereSkipped
= false;
239 sal_Int32 nSkippedPoints
= 0;
240 sal_Int32 nCreatedPoints
= 0;
243 calculateMaximumLogicBubbleSize();
244 calculateBubbleSizeScalingFactor();
245 if( m_fMaxLogicBubbleSize
<= 0 || m_fBubbleSizeFactorToScreen
<= 0 )
248 //=============================================================================
249 //iterate through all x values per indices
250 for( sal_Int32 nIndex
= nStartIndex
; nIndex
< nEndIndex
; nIndex
++ )
252 ::std::vector
< ::std::vector
< VDataSeriesGroup
> >::iterator aZSlotIter
= m_aZSlots
.begin();
253 const ::std::vector
< ::std::vector
< VDataSeriesGroup
> >::const_iterator aZSlotEnd
= m_aZSlots
.end();
255 aZSlotIter
= m_aZSlots
.begin();
256 for( sal_Int32 nZ
=1; aZSlotIter
!= aZSlotEnd
; aZSlotIter
++, nZ
++ )
258 ::std::vector
< VDataSeriesGroup
>::iterator aXSlotIter
= aZSlotIter
->begin();
259 const ::std::vector
< VDataSeriesGroup
>::const_iterator aXSlotEnd
= aZSlotIter
->end();
261 aXSlotIter
= aZSlotIter
->begin();
262 for( sal_Int32 nX
=0; aXSlotIter
!= aXSlotEnd
; aXSlotIter
++, nX
++ )
264 ::std::vector
< VDataSeries
* >* pSeriesList
= &(aXSlotIter
->m_aSeriesVector
);
265 ::std::vector
< VDataSeries
* >::const_iterator aSeriesIter
= pSeriesList
->begin();
266 const ::std::vector
< VDataSeries
* >::const_iterator aSeriesEnd
= pSeriesList
->end();
268 //=============================================================================
269 //iterate through all series
270 for( sal_Int32 nSeriesIndex
= 0; aSeriesIter
!= aSeriesEnd
; aSeriesIter
++, nSeriesIndex
++ )
272 VDataSeries
* pSeries( *aSeriesIter
);
276 uno::Reference
< drawing::XShapes
> xSeriesGroupShape_Shapes
= getSeriesGroupShape(*aSeriesIter
, xSeriesTarget
);
278 sal_Int32 nAttachedAxisIndex
= pSeries
->getAttachedAxisIndex();
279 PlottingPositionHelper
* pPosHelper
= &(this->getPlottingPositionHelper( nAttachedAxisIndex
));
281 pPosHelper
= m_pMainPosHelper
;
282 PlotterBase::m_pPosHelper
= pPosHelper
;
287 //collect data point information (logic coordinates, style ):
288 double fLogicX
= pSeries
->getXValue(nIndex
);
289 double fLogicY
= pSeries
->getYValue(nIndex
);
290 double fBubbleSize
= pSeries
->getBubble_Size( nIndex
);
292 if( !m_bShowNegativeValues
&& fBubbleSize
<0.0 )
295 if( ::rtl::math::approxEqual( fBubbleSize
, 0.0 ) || ::rtl::math::isNan(fBubbleSize
) )
298 if( ::rtl::math::isNan(fLogicX
) || ::rtl::math::isInf(fLogicX
)
299 || ::rtl::math::isNan(fLogicY
) || ::rtl::math::isInf(fLogicY
) )
302 bool bIsVisible
= pPosHelper
->isLogicVisible( fLogicX
, fLogicY
, fLogicZ
);
304 drawing::Position3D
aUnscaledLogicPosition( fLogicX
, fLogicY
, fLogicZ
);
305 drawing::Position3D
aScaledLogicPosition(aUnscaledLogicPosition
);
306 pPosHelper
->doLogicScaling( aScaledLogicPosition
);
308 //transformation 3) -> 4)
309 drawing::Position3D
aScenePosition( pPosHelper
->transformLogicToScene( fLogicX
,fLogicY
,fLogicZ
, false ) );
311 //better performance for big data
312 FormerPoint
aFormerPoint( aSeriesFormerPointMap
[pSeries
] );
313 pPosHelper
->setCoordinateSystemResolution( m_aCoordinateSystemResolution
);
314 if( !pSeries
->isAttributedDataPoint(nIndex
)
316 pPosHelper
->isSameForGivenResolution( aFormerPoint
.m_fX
, aFormerPoint
.m_fY
, aFormerPoint
.m_fZ
317 , aScaledLogicPosition
.PositionX
, aScaledLogicPosition
.PositionY
, aScaledLogicPosition
.PositionZ
) )
320 m_bPointsWereSkipped
= true;
323 aSeriesFormerPointMap
[pSeries
] = FormerPoint(aScaledLogicPosition
.PositionX
, aScaledLogicPosition
.PositionY
, aScaledLogicPosition
.PositionZ
);
325 //create a single datapoint if point is visible
329 //create a group shape for this point and add to the series shape:
330 rtl::OUString aPointCID
= ObjectIdentifier::createPointCID(
331 pSeries
->getPointCID_Stub(), nIndex
);
332 uno::Reference
< drawing::XShapes
> xPointGroupShape_Shapes(
333 createGroupShape(xSeriesGroupShape_Shapes
,aPointCID
) );
334 uno::Reference
<drawing::XShape
> xPointGroupShape_Shape
=
335 uno::Reference
<drawing::XShape
>( xPointGroupShape_Shapes
, uno::UNO_QUERY
);
341 drawing::Direction3D aSymbolSize
= transformToScreenBubbleSize( fBubbleSize
);
344 uno::Reference
<drawing::XShape
> xShape
;
345 xShape
= m_pShapeFactory
->createCircle2D( xPointGroupShape_Shapes
346 , aScenePosition
, aSymbolSize
);
348 this->setMappedProperties( xShape
349 , pSeries
->getPropertiesOfPoint( nIndex
)
350 , PropertyMapper::getPropertyNameMapForFilledSeriesProperties() );
352 m_pShapeFactory
->setShapeName( xShape
, C2U("MarkHandles") );
355 //create data point label
356 if( (**aSeriesIter
).getDataPointLabelIfLabel(nIndex
) )
358 LabelAlignment eAlignment
= LABEL_ALIGN_TOP
;
359 drawing::Position3D
aScenePosition3D( aScenePosition
.PositionX
360 , aScenePosition
.PositionY
361 , aScenePosition
.PositionZ
+this->getTransformedDepth() );
363 sal_Int32 nLabelPlacement
= pSeries
->getLabelPlacement( nIndex
, m_xChartTypeModel
, m_nDimension
, pPosHelper
->isSwapXAndY() );
365 switch(nLabelPlacement
)
367 case ::com::sun::star::chart::DataLabelPlacement::TOP
:
368 aScenePosition3D
.PositionY
-= (aSymbolSize
.DirectionY
/2+1);
369 eAlignment
= LABEL_ALIGN_TOP
;
371 case ::com::sun::star::chart::DataLabelPlacement::BOTTOM
:
372 aScenePosition3D
.PositionY
+= (aSymbolSize
.DirectionY
/2+1);
373 eAlignment
= LABEL_ALIGN_BOTTOM
;
375 case ::com::sun::star::chart::DataLabelPlacement::LEFT
:
376 aScenePosition3D
.PositionX
-= (aSymbolSize
.DirectionX
/2+1);
377 eAlignment
= LABEL_ALIGN_LEFT
;
379 case ::com::sun::star::chart::DataLabelPlacement::RIGHT
:
380 aScenePosition3D
.PositionX
+= (aSymbolSize
.DirectionX
/2+1);
381 eAlignment
= LABEL_ALIGN_RIGHT
;
383 case ::com::sun::star::chart::DataLabelPlacement::CENTER
:
384 eAlignment
= LABEL_ALIGN_CENTER
;
387 DBG_ERROR("this label alignment is not implemented yet");
388 aScenePosition3D
.PositionY
-= (aSymbolSize
.DirectionY
/2+1);
389 eAlignment
= LABEL_ALIGN_TOP
;
394 awt::Point
aScreenPosition2D( LabelPositionHelper(pPosHelper
,m_nDimension
,m_xLogicTarget
,m_pShapeFactory
)
395 .transformSceneToScreenPosition( aScenePosition3D
) );
396 sal_Int32 nOffset
= 0;
397 if(LABEL_ALIGN_CENTER
!=eAlignment
)
398 nOffset
= 100;//add some spacing //@todo maybe get more intelligent values
399 this->createDataLabel( xTextTarget
, **aSeriesIter
, nIndex
400 , fBubbleSize
, fBubbleSize
, aScreenPosition2D
, eAlignment
, nOffset
);
404 //remove PointGroupShape if empty
405 if(!xPointGroupShape_Shapes
->getCount())
406 xSeriesGroupShape_Shapes
->remove(xPointGroupShape_Shape
);
408 }//next series in x slot (next y slot)
412 //=============================================================================
413 //=============================================================================
414 //=============================================================================
415 OSL_TRACE( "\nPPPPPPPPP<<<<<<<<<<<< area chart :: createShapes():: skipped points: %d created points: %d", nSkippedPoints
, nCreatedPoints
);
418 //.............................................................................
420 //.............................................................................