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30 #ifndef __com_sun_star_awt_DockingEvent_idl__
31 #define __com_sun_star_awt_DockingEvent_idl__
33 #ifndef __com_sun_star_lang_EventObject_idl__
34 #include <com/sun/star/lang/EventObject.idl>
35 #endif
37 #ifndef __com_sun_star_awt_Rectangle_idl__
38 #include <com/sun/star/awt/Rectangle.idl>
39 #endif
40 #ifndef __com_sun_star_awt_Point_idl__
41 #include <com/sun/star/awt/Point.idl>
42 #endif
44 //=============================================================================
46 module com { module sun { module star { module awt {
48 //=============================================================================
50 /** specifies a docking event.
52 struct DockingEvent: com::sun::star::lang::EventObject
54 //-------------------------------------------------------------------------
56 /** specifies the current tracking rectangle
58 com::sun::star::awt::Rectangle TrackingRectangle;
60 //-------------------------------------------------------------------------
62 /** specifies the current mouse position in frame coordinates
64 com::sun::star::awt::Point MousePos;
66 //-------------------------------------------------------------------------
68 /** specifies if the layout should be adjusted immediately
70 boolean bLiveMode;
72 //-------------------------------------------------------------------------
74 /** specifies if the docking procedure is interactive which means that
75 the user is currently dragging the window to a new position
76 if this member is <FALSE/> the window will be docked or undocked immediately
77 using the returned tracking rectangle
79 boolean bInteractive;
81 };
83 //=============================================================================
85 }; }; }; };
87 #endif