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30 #ifndef __com_sun_star_drawing_ShadeMode_idl__
31 #define __com_sun_star_drawing_ShadeMode_idl__
34 //=============================================================================
36 module com
{ module sun
{ module star
{ module drawing
{
38 //=============================================================================
40 // DocMerge from xml: enum com::sun::star::drawing::ShadeMode
41 /** The <type>ShadeMode</type> determines the quality of displaying the object.
43 published
enum ShadeMode
45 //-------------------------------------------------------------------------
47 // DocMerge from xml: value com::sun::star::drawing::ShadeMode::FLAT
48 /** With <const>FLAT</const> shading, the faces of the object are
49 rendered in a solid color.
53 //-------------------------------------------------------------------------
55 // DocMerge from xml: value com::sun::star::drawing::ShadeMode::PHONG
56 /** With <const>PHONG</const> shading, the normal itself is interpolated
57 to get more realistic colors and light reflections.
61 //-------------------------------------------------------------------------
63 /** With <const>SMOOTH</const> shading, the colors of the lit vertiecs is
68 //-------------------------------------------------------------------------
70 // DocMerge: empty anyway
71 /** <const>DRAFT</const> is a special mode which uses a BSP tree and
72 triangle subdivision for displaying.
78 //=============================================================================