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30 #ifndef __com_sun_star_rendering_FloatingPointBitmapFormat_idl__
31 #define __com_sun_star_rendering_FloatingPointBitmapFormat_idl__
33 module com
{ module sun
{ module star
{ module rendering
{
35 /** This structure describes format of a floating point bitmap.<p>
39 constants FloatingPointBitmapFormat
41 /** Half-float format.<p>
43 The color components are stored in the half-float format,
44 i.e. in a 16 bit value, with 5 bit exponent, 10 bit mantissa
45 and a sign bit. See also <a
46 href="http://www.openexr.com/">OpenEXR</a> for a format
47 employing half-floats.<p>
49 const byte HALFFLOAT
=0;
51 /** IEEE float format.<p>
53 The color components are stored in the IEEE single-precision
54 floating point format, i.e. in a 32 bit value, with 8 bit
55 exponent, 23 bit mantissa and a sign bit.<p>
59 /** IEEE double format.<p>
61 The color components are stored in the IEEE double-precision
62 floating point format, i.e. in a 64 bit value, with 16 bit
63 exponent, 47 bit mantissa and a sign bit.<p>