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30 #ifndef __com_sun_star_rendering_XIntegerBitmapColorSpace_idl__
31 #define __com_sun_star_rendering_XIntegerBitmapColorSpace_idl__
33 #ifndef __com_sun_star_rendering_XColorSpace_idl__
34 #include <com/sun/star/rendering/XColorSpace.idl>
35 #endif
37 module com { module sun { module star { module rendering {
39 /** A color space for integer bitmap formats<p>
41 This interface encapsulates all information specific to a certain
42 integer bitmap color space, like for example 1555 ARGB. Note that
43 the individual elements of the integer color representation
44 sequence need not correspond to the color space's components -
45 instead, the color components might be packed back-to-back into
46 those bytes, as they appear in the raw bitmap data.<p>
48 interface XIntegerBitmapColorSpace : XColorSpace
50 /** Query number of bits used per bitmap pixel.<p>
52 This method yields the total number of bits used for a color
53 value. At the associated <type>XIntegerBitmap</type>, the
54 <member>XIntegerBitmap::setPixel()</member> method will expect
55 a sequence of ceil(BitsPerPixel/8) bytes, and the
56 <member>XIntegerReadOnlyBitmap::getPixel()</member> will
57 return that number of bytes. Similarly, the color conversion
58 expect input data in multiples of ceil(BitsPerPixel/8), and
59 also return converted data in chunks of this.<p>
61 long getBitsPerPixel();
63 /** Query the number of bits used for each component.<p>
65 This method returnes a sequence of integers, each denoting the
66 number of bits occupied by the respective component. The sum
67 of all component bits must be less or equal than the value
68 returned from <member>getBitsPerPixel()</member>. If the sum is
69 less, excess bits are always kept in the most significant bits
70 of a pixel. Color components will appear in the byte sequences
71 returned from the <type>XIntegerBitmap</type> methods in the
72 order defined here, with the first element starting from the
73 least significant bits of the pixel, etc.<p>
75 @example For the typical 32 bit RGBA color data, the four
76 values would all contain the value eight. For a 16 bit 1555
77 ARGB format, with mask values 0x8000 for alpha, 0x7C for red,
78 0x3E for green and 0x1F for blue, the values would be 5, 5, 5,
79 1, in that order.
81 sequence<long> getComponentBitCounts();
83 /** Query whether color data bytes need to be swapped.<p>
85 @return <TRUE/>, This method returns the endiannes of the color
86 data. The value is one of the <type>Endianness</type>
87 constants. If color data is represented using more than one
88 byte, the actual channel positions are specified using bit
89 positions. Therefore, depending on the architecture, the
90 actual color data bytes might need to get swapped, for the
91 bits to align properly.<p>
93 @example with a 16 bit 565 RGB format, written on a big endian
94 architecture, a destination machine using little endian CPU
95 will need to swap the bytes, in order to keep the green
96 channel bits together.
98 byte getEndianness();
101 /** Convert integer bitmap color to generic IEEE double device
102 color of another color space.<p>
104 Color values are properly rounded and clipped, to be valid in
105 the target color space.<p>
107 @param deviceColor Sequence of device color components. Is
108 permitted to contain more than one device color element,
109 therefore, batch conversion of multiple color values is
110 possible.<p>
112 @return the corresponding sequence of device colors in the
113 target color space
115 @throws a
116 <type>com::sun::star::lang::IllegalArgumentException</type>,
117 if the input sequence does not match the device color format.
119 sequence<ColorComponent> convertFromIntegerColorSpace( [in] sequence<byte> deviceColor, [in] XColorSpace targetColorSpace )
120 raises (com::sun::star::lang::IllegalArgumentException);
122 /** Convert integer bitmap color to integer bitmap color of
123 another integer bitmap color space.<p>
125 Color values are properly rounded and clipped, to be valid in
126 the target color space.<p>
128 @param deviceColor Sequence of device color components. Is
129 permitted to contain more than one device color element,
130 therefore, batch conversion of multiple color values is
131 possible.<p>
133 @return the corresponding sequence of device colors in the
134 target color space
136 @throws a
137 <type>com::sun::star::lang::IllegalArgumentException</type>,
138 if the input sequence does not match the device color format.
140 sequence<byte> convertToIntegerColorSpace( [in] sequence<byte> deviceColor, [in] XIntegerBitmapColorSpace targetColorSpace )
141 raises (com::sun::star::lang::IllegalArgumentException);
143 /** Convert color value in this color space to sRGB color values.<p>
145 Any information not representable in the <type>RGBColor</type>
146 struct is discarded during the conversion. This includes alpha
147 information. Color values are properly rounded and clipped,
148 to be valid in the target color space.<p>
150 @param deviceColor Sequence of device color components. Is
151 permitted to contain more than one device color element,
152 therefore, batch conversion of multiple color values is
153 possible.
155 @return the corresponding sequence of sRGB colors.
157 @see <member>XIntegerBitmapColorSpace::convertIntegerToARGB</member>
159 @throws a
160 <type>com::sun::star::lang::IllegalArgumentException</type>,
161 if the input sequence does not match the device color format.
163 sequence<RGBColor> convertIntegerToRGB( [in] sequence<byte> deviceColor )
164 raises (com::sun::star::lang::IllegalArgumentException);
166 /** Convert color value in this color space to sRGB color values,
167 with linear alpha.<p>
169 If the given input color does not carry alpha information, an
170 alpha value of 1.0 (fully opaque) is assumed. Color values
171 are properly rounded and clipped, to be valid in the target
172 color space.<p>
174 @param deviceColor Sequence of device color components. Is
175 permitted to contain more than one device color element,
176 therefore, batch conversion of multiple color values is
177 possible.
179 @return the corresponding sequence of sRGB colors.
181 @throws a
182 <type>com::sun::star::lang::IllegalArgumentException</type>,
183 if the input sequence does not match the device color format.
185 sequence<ARGBColor> convertIntegerToARGB( [in] sequence<byte> deviceColor )
186 raises (com::sun::star::lang::IllegalArgumentException);
188 /** Convert color value in this color space to premultiplied sRGB
189 color values, with linear alpha.<p>
191 If the given input color does not carry alpha information, an
192 alpha value of 1.0 (fully opaque) is assumed. Color values
193 are properly rounded and clipped, to be valid in the target
194 color space. The resulting individual RGB color values are
195 premultiplied by the alpha value (e.g. if alpha is 0.5, each
196 color value has only half of the original intensity).<p>
198 @param deviceColor Sequence of device color components. Is
199 permitted to contain more than one device color element,
200 therefore, batch conversion of multiple color values is
201 possible.
203 @return the corresponding sequence of sRGB colors.
205 @throws a
206 <type>com::sun::star::lang::IllegalArgumentException</type>,
207 if the input sequence does not match the device color format.
209 sequence<ARGBColor> convertIntegerToPARGB( [in] sequence<byte> deviceColor )
210 raises (com::sun::star::lang::IllegalArgumentException);
212 /** Convert sRGB color to an integer representation in this color
213 space.<p>
215 If this color space conveys alpha information, it is assumed
216 be fully opaque for the given rgb color value. Color values
217 are properly rounded and clipped, to be valid in the target
218 color space.<p>
220 @param deviceColor Sequence of sRGB color components. Is
221 permitted to contain more than one color element, therefore,
222 batch conversion of multiple color values is possible.
224 @return the corresponding sequence of device colors.
226 @throws a
227 <type>com::sun::star::lang::IllegalArgumentException</type>,
228 if the input sequence does not match the device color format.
230 sequence<byte> convertIntegerFromRGB( [in] sequence<RGBColor> rgbColor )
231 raises (com::sun::star::lang::IllegalArgumentException);
233 /** Convert sRGB color with linear alpha into this color space.<p>
235 If this color space does not convey alpha information, the
236 specified alpha value is silently ignored. Color values are
237 properly rounded and clipped, to be valid in the target color
238 space.<p>
240 @param deviceColor Sequence of sRGB color components. Is
241 permitted to contain more than one color element, therefore,
242 batch conversion of multiple color values is possible.
244 @return the corresponding sequence of device colors.
246 @throws a
247 <type>com::sun::star::lang::IllegalArgumentException</type>,
248 if the input sequence does not match the device color format.
250 sequence<byte> convertIntegerFromARGB( [in] sequence<ARGBColor> rgbColor )
251 raises (com::sun::star::lang::IllegalArgumentException);
253 /** Convert premultiplied sRGB color with linear alpha into this
254 color space.<p>
256 If this color space does not convey alpha information, the
257 specified alpha value is silently ignored. Color values are
258 properly rounded and clipped, to be valid in the target color
259 space.<p>
261 @param deviceColor Sequence of sRGB color components. Is
262 permitted to contain more than one color element, therefore,
263 batch conversion of multiple color values is possible. The
264 individual RGB color values are assumed to be premultiplied by
265 the alpha value already.
267 @return the corresponding sequence of device colors.
269 @throws a
270 <type>com::sun::star::lang::IllegalArgumentException</type>,
271 if the input sequence does not match the device color format.
273 sequence<byte> convertIntegerFromPARGB( [in] sequence<ARGBColor> rgbColor )
274 raises (com::sun::star::lang::IllegalArgumentException);
277 }; }; }; };
279 #endif