1 /*************************************************************************
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
5 * Copyright 2008 by Sun Microsystems, Inc.
7 * OpenOffice.org - a multi-platform office productivity suite
9 * $RCSfile: viewcontactofe3dpolygon.cxx,v $
11 * $Revision: 1.2.18.1 $
13 * This file is part of OpenOffice.org.
15 * OpenOffice.org is free software: you can redistribute it and/or modify
16 * it under the terms of the GNU Lesser General Public License version 3
17 * only, as published by the Free Software Foundation.
19 * OpenOffice.org is distributed in the hope that it will be useful,
20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22 * GNU Lesser General Public License version 3 for more details
23 * (a copy is included in the LICENSE file that accompanied this code).
25 * You should have received a copy of the GNU Lesser General Public License
26 * version 3 along with OpenOffice.org. If not, see
27 * <http://www.openoffice.org/license.html>
28 * for a copy of the LGPLv3 License.
30 ************************************************************************/
32 // MARKER(update_precomp.py): autogen include statement, do not remove
33 #include "precompiled_svx.hxx"
35 #include <svx/sdr/contact/viewcontactofe3dpolygon.hxx>
36 #include <svx/polygn3d.hxx>
37 #include <drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx>
38 #include <svx/sdr/primitive2d/sdrattributecreator.hxx>
39 #include <svx/sdr/primitive3d/sdrattributecreator3d.hxx>
40 #include <basegfx/polygon/b3dpolygon.hxx>
41 #include <basegfx/polygon/b3dpolypolygontools.hxx>
43 //////////////////////////////////////////////////////////////////////////////
49 ViewContactOfE3dPolygon::ViewContactOfE3dPolygon(E3dPolygonObj
& rPolygon
)
50 : ViewContactOfE3d(rPolygon
)
54 ViewContactOfE3dPolygon::~ViewContactOfE3dPolygon()
58 drawinglayer::primitive3d::Primitive3DSequence
ViewContactOfE3dPolygon::createViewIndependentPrimitive3DSequence() const
60 drawinglayer::primitive3d::Primitive3DSequence xRetval
;
61 const SfxItemSet
& rItemSet
= GetE3dPolygonObj().GetMergedItemSet();
62 const bool bSuppressFill(GetE3dPolygonObj().GetLineOnly());
63 drawinglayer::attribute::SdrLineFillShadowAttribute
* pAttribute
= drawinglayer::primitive2d::createNewSdrLineFillShadowAttribute(rItemSet
, bSuppressFill
);
65 // for 3D Objects, always create a primitive even when not visible. This is necessary ATM
66 // since e.g. chart geometries rely on the occupied space of non-visible objects
69 pAttribute
= new drawinglayer::attribute::SdrLineFillShadowAttribute(
70 impCreateFallbackLineAttribute(basegfx::BColor(0.0, 1.0, 0.0)),
74 // get extrude geometry
75 basegfx::B3DPolyPolygon
aPolyPolygon3D(GetE3dPolygonObj().GetPolyPolygon3D());
76 const basegfx::B3DPolyPolygon
aPolyNormals3D(GetE3dPolygonObj().GetPolyNormals3D());
77 const basegfx::B2DPolyPolygon
aPolyTexture2D(GetE3dPolygonObj().GetPolyTexture2D());
78 const bool bNormals(aPolyNormals3D
.count() && aPolyNormals3D
.count() == aPolyPolygon3D
.count());
79 const bool bTexture(aPolyTexture2D
.count() && aPolyTexture2D
.count() == aPolyPolygon3D
.count());
81 if(bNormals
|| bTexture
)
83 for(sal_uInt32
a(0L); a
< aPolyPolygon3D
.count(); a
++)
85 basegfx::B3DPolygon
aCandidate3D(aPolyPolygon3D
.getB3DPolygon(a
));
86 basegfx::B3DPolygon aNormals3D
;
87 basegfx::B2DPolygon aTexture2D
;
91 aNormals3D
= aPolyNormals3D
.getB3DPolygon(a
);
96 aTexture2D
= aPolyTexture2D
.getB2DPolygon(a
);
99 for(sal_uInt32
b(0L); b
< aCandidate3D
.count(); b
++)
103 sal_uInt32 nNormalCount
= aNormals3D
.count();
104 if( b
< nNormalCount
)
105 aCandidate3D
.setNormal(b
, aNormals3D
.getB3DPoint(b
));
106 else if( nNormalCount
> 0 )
107 aCandidate3D
.setNormal(b
, aNormals3D
.getB3DPoint(0));
111 sal_uInt32 nTextureCount
= aTexture2D
.count();
112 if( b
< nTextureCount
)
113 aCandidate3D
.setTextureCoordinate(b
, aTexture2D
.getB2DPoint(b
));
114 else if( nTextureCount
> 0 )
115 aCandidate3D
.setTextureCoordinate(b
, aTexture2D
.getB2DPoint(0));
119 aPolyPolygon3D
.setB3DPolygon(a
, aCandidate3D
);
123 // get 3D Object Attributes
124 drawinglayer::attribute::Sdr3DObjectAttribute
* pSdr3DObjectAttribute
= drawinglayer::primitive2d::createNewSdr3DObjectAttribute(rItemSet
);
126 // calculate texture size
127 basegfx::B2DVector
aTextureSize(1.0, 1.0);
132 // create texture size from object's size
133 const basegfx::B3DRange
aObjectRange(basegfx::tools::getRange(aPolyPolygon3D
));
138 // this is a polygon object, so Width/Height and/or Depth may be zero (e.g. left
139 // wall of chart). Take this into account
140 if(basegfx::fTools::equalZero(aObjectRange
.getWidth()))
142 // width is zero, use height and depth
143 fWidth
= aObjectRange
.getHeight();
144 fHeight
= aObjectRange
.getDepth();
146 else if(basegfx::fTools::equalZero(aObjectRange
.getHeight()))
148 // height is zero, use width and depth
149 fWidth
= aObjectRange
.getWidth();
150 fHeight
= aObjectRange
.getDepth();
154 // use width and height
155 fWidth
= aObjectRange
.getWidth();
156 fHeight
= aObjectRange
.getHeight();
159 if(basegfx::fTools::lessOrEqual(fWidth
, 0.0) ||basegfx::fTools::lessOrEqual(fHeight
, 0.0))
161 // no texture; fallback to very small size
162 aTextureSize
.setX(0.01);
163 aTextureSize
.setY(0.01);
167 aTextureSize
.setX(fWidth
);
168 aTextureSize
.setY(fHeight
);
173 // unfortunately, this SdrObject type which allows a free 3d geometry definition was defined
174 // wrong topologically in relation to it's plane normal and 3D visibility when it was invented
175 // a long time ago. Since the API allows creation of this SDrObject type, it is not possible to
176 // simply change this definition. Only the chart should use it, and at least this object type
177 // only exists at Runtime (is not saved and/or loaded in any FileFormat). Still someone external
178 // may have used it in it's API. To not risk wrong 3D lightings, i have to switch the orientation
179 // of the polygon here
180 aPolyPolygon3D
.flip();
182 // create primitive and add
183 const basegfx::B3DHomMatrix aWorldTransform
;
184 const drawinglayer::primitive3d::Primitive3DReference
xReference(new drawinglayer::primitive3d::SdrPolyPolygonPrimitive3D(
185 aPolyPolygon3D
, aWorldTransform
, aTextureSize
, *pAttribute
, *pSdr3DObjectAttribute
));
186 xRetval
= drawinglayer::primitive3d::Primitive3DSequence(&xReference
, 1);
188 // delete 3D Object Attributes
189 delete pSdr3DObjectAttribute
;
194 } // end of namespace contact
195 } // end of namespace sdr
197 //////////////////////////////////////////////////////////////////////////////