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30 #ifndef _ACCFRAMEBASE_HXX
31 #define _ACCFRAMEBASE_HXX
32 #ifndef _ACCCONTEXT_HXX
33 #include "acccontext.hxx"
38 class SwAccessibleFrameBase
: public SwAccessibleContext
, public SwClient
40 sal_Bool bIsSelected
; // protected by base class mutex
42 sal_Bool
IsSelected();
46 // Set states for getAccessibleStateSet.
47 // This drived class additionaly sets SELECTABLE(1), SELECTED(+),
48 // FOCUSABLE(1) and FOCUSED(+)
49 virtual void GetStates( ::utl::AccessibleStateSetHelper
& rStateSet
);
51 virtual void _InvalidateCursorPos();
52 virtual void _InvalidateFocus();
54 virtual ~SwAccessibleFrameBase();
58 SwAccessibleFrameBase( SwAccessibleMap
* pInitMap
,
60 const SwFlyFrm
*pFlyFrm
);
62 virtual sal_Bool
HasCursor(); // required by map to remember that object
64 virtual void Modify( SfxPoolItem
*pOld
, SfxPoolItem
*pNew
);
66 static sal_uInt8
GetNodeType( const SwFlyFrm
*pFlyFrm
);
68 // The object is not visible an longer and should be destroyed
69 virtual void Dispose( sal_Bool bRecursive
= sal_False
);