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32 // MARKER(update_precomp.py): autogen include statement, do not remove
33 #include "precompiled_vcl.hxx"
35 #include "aquavcltypes.h"
36 #include "aqua11yutil.h"
38 using namespace ::com::sun::star::awt;
40 @implementation AquaA11yUtil : NSObject
42 // TODO: should be merged with AquaSalFrame::VCLToCocoa... to a general helper method
43 +(NSValue *)vclPointToNSPoint:(Point)vclPoint {
44 // VCL coordinates are in upper-left-notation, Cocoa likes it the Cartesian way (lower-left)
45 NSRect screenRect = [ [ NSScreen mainScreen ] frame ];
46 NSPoint nsPoint = NSMakePoint ( (float) vclPoint.X, (float) ( screenRect.size.height - vclPoint.Y ) );
47 return [ NSValue valueWithPoint: nsPoint ];
50 // TODO: should be merged with AquaSalFrame::VCLToCocoa... to a general helper method
51 +(Point)nsPointToVclPoint:(NSValue *)nsPoint {
52 // VCL coordinates are in upper-left-notation, Cocoa likes it the Cartesian way (lower-left)
53 NSRect screenRect = [ [ NSScreen mainScreen ] frame ];
54 return Point ( static_cast<long>([ nsPoint pointValue ].x), static_cast<long>(screenRect.size.height - [ nsPoint pointValue ].y) );