Disabling auto-refresh of game list by default, as it is causing bugs sometimes
[open-ps2-loader.git] / thirdparty / freetype-2.3.12 / src / smooth / rules.mk
blob4f27f01dba7cfbfc346cf7cde62e15ff19c31e58
2 # FreeType 2 smooth renderer module build rules
6 # Copyright 1996-2000, 2001, 2003 by
7 # David Turner, Robert Wilhelm, and Werner Lemberg.
9 # This file is part of the FreeType project, and may only be used, modified,
10 # and distributed under the terms of the FreeType project license,
11 # LICENSE.TXT. By continuing to use, modify, or distribute this file you
12 # indicate that you have read the license and understand and accept it
13 # fully.
16 # smooth driver directory
18 SMOOTH_DIR := $(SRC_DIR)/smooth
20 # compilation flags for the driver
22 SMOOTH_COMPILE := $(FT_COMPILE) $I$(subst /,$(COMPILER_SEP),$(SMOOTH_DIR))
25 # smooth driver sources (i.e., C files)
27 SMOOTH_DRV_SRC := $(SMOOTH_DIR)/ftgrays.c \
28 $(SMOOTH_DIR)/ftsmooth.c
31 # smooth driver headers
33 SMOOTH_DRV_H := $(SMOOTH_DRV_SRC:%c=%h) \
34 $(SMOOTH_DIR)/ftsmerrs.h
37 # smooth driver object(s)
39 # SMOOTH_DRV_OBJ_M is used during `multi' builds.
40 # SMOOTH_DRV_OBJ_S is used during `single' builds.
42 SMOOTH_DRV_OBJ_M := $(SMOOTH_DRV_SRC:$(SMOOTH_DIR)/%.c=$(OBJ_DIR)/%.$O)
43 SMOOTH_DRV_OBJ_S := $(OBJ_DIR)/smooth.$O
45 # smooth driver source file for single build
47 SMOOTH_DRV_SRC_S := $(SMOOTH_DIR)/smooth.c
50 # smooth driver - single object
52 $(SMOOTH_DRV_OBJ_S): $(SMOOTH_DRV_SRC_S) $(SMOOTH_DRV_SRC) \
53 $(FREETYPE_H) $(SMOOTH_DRV_H)
54 $(SMOOTH_COMPILE) $T$(subst /,$(COMPILER_SEP),$@ $(SMOOTH_DRV_SRC_S))
57 # smooth driver - multiple objects
59 $(OBJ_DIR)/%.$O: $(SMOOTH_DIR)/%.c $(FREETYPE_H) $(SMOOTH_DRV_H)
60 $(SMOOTH_COMPILE) $T$(subst /,$(COMPILER_SEP),$@ $<)
63 # update main driver object lists
65 DRV_OBJS_S += $(SMOOTH_DRV_OBJ_S)
66 DRV_OBJS_M += $(SMOOTH_DRV_OBJ_M)
69 # EOF