This project is a fork of the open-ps2-loader.git project. If you have that one already cloned locally, you can use
git clone --reference /path/to/your/open-ps2-loader.git/incarnation mirror_URL
to save bandwidth during cloning.
 
descriptionMy work on open-ps2-loader
homepage URLhttp://bitbucket.org/ifcaro/open-ps2-loader/wiki/Home
ownerSimon.Sasburg@gmail.com
last changeTue, 1 May 2012 14:37:04 +0000 (1 16:37 +0200)
content tags
add:
README
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  Copyright 2009, Ifcaro & jimmikaelkael
  Licenced under Academic Free License version 3.0
  Review OpenUsbLd README & LICENSE files for further details.
  
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Introduction
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Open PS2 Loader is a 100% Open source game loader compatible with 
USB Advance/Extreme game format. It's more compatible and it should work
without ps2load or change DNASXXX.IMG tricks.

Open PS2 Loader also is developed continuously and anyone can contribute 
improvements to the project.

The main objective is to support both the PS2 and the PS3 with backward 
compatibility.

There are compatibility lists in the project repository:
	http://bitbucket.org/ifcaro/open-ps2-loader/wiki/USB-Compat
	http://bitbucket.org/ifcaro/open-ps2-loader/wiki/SMB-Compat

How to use
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First, you need an USB device compatible with PS2/PS3 formatted in FAT32
(only if you want to load games from USB).
For using games directly from USB, game parts file must be perfectly
defragmented, either file by file, either by whole drive.
You can use this great software, Power Defragmenter:
http://my.opera.com/rejzor/blog/power-defragmenter-3-0-released

For loading games by SMB protocol you need to share a folder called PS2SMB
(it can be changed) make sure that it has permissions for anyone to access.
The games have to be in USB Advance/Extreme format. There are some programs
for converting games to this format. Open PS2 Loader includes an command line
tool for that purpose called iso2usbld.

Other utilities are: USBUtil 2.0, USB Extreme installer or USB Insane.

In PS2 you can use any of the existing methods for loading an executable elf.

In PS3 you need to have an original SwapMagic 3.6+ or 3.8 (at the moment
there aren't any other option).

The steps for loading Open PS2 Loader in a PS3 are:

    1. Rename OpenPS2LD.ELF to SMBOOT0.ELF
	2. Make a folder in root of USB device called SWAPMAGIC and copy 
	   SMBOOT0.ELF to it.
	3. Launch SwapMagic in PS3 and press UP+L1 then Open PS2 Loader should
	   start.
	   
There are 4 forms for launching elfs in SwapMagic.

SMBOOT0.ELF = UP + L1
SMBOOT1.ELF = UP + L2
SMBOOT2.ELF = UP + R1
SMBOOT3.ELF = UP + R2

Some notes for devs
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Open PS2 Loader needs latest version of GSKit and PS2SDK from 
svn://svn.ps2dev.org/ps2/trunk/
shortlog
2012-05-01 Hominem te... Disabling auto-refresh of game list by default, as... master
2012-04-26 Hominem te... mgh: fix for default HDD DMA mode, that wasn't correctl...
2012-03-26 Hominem te... Suggestion from "mgh".
2012-03-24 Hominem te... Fix a bug (in revision 426) which made "Mode 3 - Unhook...
2012-03-23 Hominem te... * fix for theme font handling (when switching back...
2012-03-07 Hominem te... damn wide font ;)
2012-03-07 Hominem te... Added hidden options to be able to define your own...
2012-03-07 Hominem te... layout adjustment
2012-03-06 Hominem te... language files update
2012-03-04 Hominem te... don't do HDD checks when no vmc configuref
2012-03-04 Hominem te... fix for corrupted graphics when manipulating config...
2012-03-04 Hominem te... SilverBull: apply a delay to CDVDMAN functions (initial...
2012-02-29 Hominem te... adding i18n strings
2012-02-27 Hominem te... Big up for Volca ... slowdown the busy icon
2012-02-27 Hominem te... fix for wrapping artefact when display_mode=ALWAYS
2012-02-26 Hominem te... remove useless code for compatibility mode 7 which...
...
heads
12 years ago master
14 years ago make
14 years ago gui-fixes
14 years ago mob