2 * OpenAL Source Latency Example
4 * Copyright (c) 2012 by Chris Robinson <chris.kcat@gmail.com>
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7 * of this software and associated documentation files (the "Software"), to deal
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13 * The above copyright notice and this permission notice shall be included in
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25 /* This file contains an example for checking the latency of a sound. */
38 #include "common/alhelpers.h"
41 static LPALSOURCEDSOFT alSourcedSOFT
;
42 static LPALSOURCE3DSOFT alSource3dSOFT
;
43 static LPALSOURCEDVSOFT alSourcedvSOFT
;
44 static LPALGETSOURCEDSOFT alGetSourcedSOFT
;
45 static LPALGETSOURCE3DSOFT alGetSource3dSOFT
;
46 static LPALGETSOURCEDVSOFT alGetSourcedvSOFT
;
47 static LPALSOURCEI64SOFT alSourcei64SOFT
;
48 static LPALSOURCE3I64SOFT alSource3i64SOFT
;
49 static LPALSOURCEI64VSOFT alSourcei64vSOFT
;
50 static LPALGETSOURCEI64SOFT alGetSourcei64SOFT
;
51 static LPALGETSOURCE3I64SOFT alGetSource3i64SOFT
;
52 static LPALGETSOURCEI64VSOFT alGetSourcei64vSOFT
;
54 /* C doesn't allow casting between function and non-function pointer types, so
55 * with C99 we need to use a union to reinterpret the pointer type. Pre-C99
56 * still needs to use a normal cast and live with the warning (C++ is fine with
57 * a regular reinterpret_cast).
59 #if __STDC_VERSION__ >= 199901L
60 #define FUNCTION_CAST(T, ptr) (union{void *p; T f;}){ptr}.f
62 #define FUNCTION_CAST(T, ptr) (T)(ptr)
65 /* LoadBuffer loads the named audio file into an OpenAL buffer object, and
66 * returns the new buffer ID.
68 static ALuint
LoadSound(const char *filename
)
75 sf_count_t num_frames
;
78 /* Open the audio file and check that it's usable. */
79 sndfile
= sf_open(filename
, SFM_READ
, &sfinfo
);
82 fprintf(stderr
, "Could not open audio in %s: %s\n", filename
, sf_strerror(sndfile
));
85 if(sfinfo
.frames
< 1 || sfinfo
.frames
> (sf_count_t
)(INT_MAX
/sizeof(short))/sfinfo
.channels
)
87 fprintf(stderr
, "Bad sample count in %s (%" PRId64
")\n", filename
, sfinfo
.frames
);
92 /* Get the sound format, and figure out the OpenAL format */
94 if(sfinfo
.channels
== 1)
95 format
= AL_FORMAT_MONO16
;
96 else if(sfinfo
.channels
== 2)
97 format
= AL_FORMAT_STEREO16
;
98 else if(sfinfo
.channels
== 3)
100 if(sf_command(sndfile
, SFC_WAVEX_GET_AMBISONIC
, NULL
, 0) == SF_AMBISONIC_B_FORMAT
)
101 format
= AL_FORMAT_BFORMAT2D_16
;
103 else if(sfinfo
.channels
== 4)
105 if(sf_command(sndfile
, SFC_WAVEX_GET_AMBISONIC
, NULL
, 0) == SF_AMBISONIC_B_FORMAT
)
106 format
= AL_FORMAT_BFORMAT3D_16
;
110 fprintf(stderr
, "Unsupported channel count: %d\n", sfinfo
.channels
);
115 /* Decode the whole audio file to a buffer. */
116 membuf
= malloc((size_t)(sfinfo
.frames
* sfinfo
.channels
) * sizeof(short));
118 num_frames
= sf_readf_short(sndfile
, membuf
, sfinfo
.frames
);
123 fprintf(stderr
, "Failed to read samples in %s (%" PRId64
")\n", filename
, num_frames
);
126 num_bytes
= (ALsizei
)(num_frames
* sfinfo
.channels
) * (ALsizei
)sizeof(short);
128 /* Buffer the audio data into a new buffer object, then free the data and
132 alGenBuffers(1, &buffer
);
133 alBufferData(buffer
, format
, membuf
, num_bytes
, sfinfo
.samplerate
);
138 /* Check if an error occured, and clean up if so. */
140 if(err
!= AL_NO_ERROR
)
142 fprintf(stderr
, "OpenAL Error: %s\n", alGetString(err
));
143 if(buffer
&& alIsBuffer(buffer
))
144 alDeleteBuffers(1, &buffer
);
152 int main(int argc
, char **argv
)
154 ALuint source
, buffer
;
158 /* Print out usage if no arguments were specified */
161 fprintf(stderr
, "Usage: %s [-device <name>] <filename>\n", argv
[0]);
165 /* Initialize OpenAL, and check for source_latency support. */
167 if(InitAL(&argv
, &argc
) != 0)
170 if(!alIsExtensionPresent("AL_SOFT_source_latency"))
172 fprintf(stderr
, "Error: AL_SOFT_source_latency not supported\n");
177 /* Define a macro to help load the function pointers. */
178 #define LOAD_PROC(T, x) ((x) = FUNCTION_CAST(T, alGetProcAddress(#x)))
179 LOAD_PROC(LPALSOURCEDSOFT
, alSourcedSOFT
);
180 LOAD_PROC(LPALSOURCE3DSOFT
, alSource3dSOFT
);
181 LOAD_PROC(LPALSOURCEDVSOFT
, alSourcedvSOFT
);
182 LOAD_PROC(LPALGETSOURCEDSOFT
, alGetSourcedSOFT
);
183 LOAD_PROC(LPALGETSOURCE3DSOFT
, alGetSource3dSOFT
);
184 LOAD_PROC(LPALGETSOURCEDVSOFT
, alGetSourcedvSOFT
);
185 LOAD_PROC(LPALSOURCEI64SOFT
, alSourcei64SOFT
);
186 LOAD_PROC(LPALSOURCE3I64SOFT
, alSource3i64SOFT
);
187 LOAD_PROC(LPALSOURCEI64VSOFT
, alSourcei64vSOFT
);
188 LOAD_PROC(LPALGETSOURCEI64SOFT
, alGetSourcei64SOFT
);
189 LOAD_PROC(LPALGETSOURCE3I64SOFT
, alGetSource3i64SOFT
);
190 LOAD_PROC(LPALGETSOURCEI64VSOFT
, alGetSourcei64vSOFT
);
193 /* Load the sound into a buffer. */
194 buffer
= LoadSound(argv
[0]);
201 /* Create the source to play the sound with. */
203 alGenSources(1, &source
);
204 alSourcei(source
, AL_BUFFER
, (ALint
)buffer
);
205 assert(alGetError()==AL_NO_ERROR
&& "Failed to setup sound source");
207 /* Play the sound until it finishes. */
208 alSourcePlay(source
);
210 al_nssleep(10000000);
211 alGetSourcei(source
, AL_SOURCE_STATE
, &state
);
213 /* Get the source offset and latency. AL_SEC_OFFSET_LATENCY_SOFT will
214 * place the offset (in seconds) in offsets[0], and the time until that
215 * offset will be heard (in seconds) in offsets[1]. */
216 alGetSourcedvSOFT(source
, AL_SEC_OFFSET_LATENCY_SOFT
, offsets
);
217 printf("\rOffset: %f - Latency:%3u ms ", offsets
[0], (ALuint
)(offsets
[1]*1000));
219 } while(alGetError() == AL_NO_ERROR
&& state
== AL_PLAYING
);
222 /* All done. Delete resources, and close down OpenAL. */
223 alDeleteSources(1, &source
);
224 alDeleteBuffers(1, &buffer
);