Define the CoreAudio default name only when needed
[openal-soft.git] / common / alnumeric.h
bloba0b0fcf3568d37e61634aa011a59bf71088cbfe5
1 #ifndef AL_NUMERIC_H
2 #define AL_NUMERIC_H
4 #include <algorithm>
5 #include <cmath>
6 #include <cstddef>
7 #include <cstdint>
8 #ifdef HAVE_INTRIN_H
9 #include <intrin.h>
10 #endif
11 #ifdef HAVE_SSE_INTRINSICS
12 #include <xmmintrin.h>
13 #endif
15 #include "opthelpers.h"
18 inline constexpr int64_t operator "" _i64(unsigned long long int n) noexcept { return static_cast<int64_t>(n); }
19 inline constexpr uint64_t operator "" _u64(unsigned long long int n) noexcept { return static_cast<uint64_t>(n); }
22 constexpr inline float minf(float a, float b) noexcept
23 { return ((a > b) ? b : a); }
24 constexpr inline float maxf(float a, float b) noexcept
25 { return ((a > b) ? a : b); }
26 constexpr inline float clampf(float val, float min, float max) noexcept
27 { return minf(max, maxf(min, val)); }
29 constexpr inline double mind(double a, double b) noexcept
30 { return ((a > b) ? b : a); }
31 constexpr inline double maxd(double a, double b) noexcept
32 { return ((a > b) ? a : b); }
33 constexpr inline double clampd(double val, double min, double max) noexcept
34 { return mind(max, maxd(min, val)); }
36 constexpr inline unsigned int minu(unsigned int a, unsigned int b) noexcept
37 { return ((a > b) ? b : a); }
38 constexpr inline unsigned int maxu(unsigned int a, unsigned int b) noexcept
39 { return ((a > b) ? a : b); }
40 constexpr inline unsigned int clampu(unsigned int val, unsigned int min, unsigned int max) noexcept
41 { return minu(max, maxu(min, val)); }
43 constexpr inline int mini(int a, int b) noexcept
44 { return ((a > b) ? b : a); }
45 constexpr inline int maxi(int a, int b) noexcept
46 { return ((a > b) ? a : b); }
47 constexpr inline int clampi(int val, int min, int max) noexcept
48 { return mini(max, maxi(min, val)); }
50 constexpr inline int64_t mini64(int64_t a, int64_t b) noexcept
51 { return ((a > b) ? b : a); }
52 constexpr inline int64_t maxi64(int64_t a, int64_t b) noexcept
53 { return ((a > b) ? a : b); }
54 constexpr inline int64_t clampi64(int64_t val, int64_t min, int64_t max) noexcept
55 { return mini64(max, maxi64(min, val)); }
57 constexpr inline uint64_t minu64(uint64_t a, uint64_t b) noexcept
58 { return ((a > b) ? b : a); }
59 constexpr inline uint64_t maxu64(uint64_t a, uint64_t b) noexcept
60 { return ((a > b) ? a : b); }
61 constexpr inline uint64_t clampu64(uint64_t val, uint64_t min, uint64_t max) noexcept
62 { return minu64(max, maxu64(min, val)); }
64 constexpr inline size_t minz(size_t a, size_t b) noexcept
65 { return ((a > b) ? b : a); }
66 constexpr inline size_t maxz(size_t a, size_t b) noexcept
67 { return ((a > b) ? a : b); }
68 constexpr inline size_t clampz(size_t val, size_t min, size_t max) noexcept
69 { return minz(max, maxz(min, val)); }
72 constexpr inline float lerp(float val1, float val2, float mu) noexcept
73 { return val1 + (val2-val1)*mu; }
74 constexpr inline float cubic(float val1, float val2, float val3, float val4, float mu) noexcept
76 const float mu2{mu*mu}, mu3{mu2*mu};
77 const float a0{-0.5f*mu3 + mu2 + -0.5f*mu};
78 const float a1{ 1.5f*mu3 + -2.5f*mu2 + 1.0f};
79 const float a2{-1.5f*mu3 + 2.0f*mu2 + 0.5f*mu};
80 const float a3{ 0.5f*mu3 + -0.5f*mu2};
81 return val1*a0 + val2*a1 + val3*a2 + val4*a3;
85 /** Find the next power-of-2 for non-power-of-2 numbers. */
86 inline uint32_t NextPowerOf2(uint32_t value) noexcept
88 if(value > 0)
90 value--;
91 value |= value>>1;
92 value |= value>>2;
93 value |= value>>4;
94 value |= value>>8;
95 value |= value>>16;
97 return value+1;
100 /** Round up a value to the next multiple. */
101 inline size_t RoundUp(size_t value, size_t r) noexcept
103 value += r-1;
104 return value - (value%r);
109 * Fast float-to-int conversion. No particular rounding mode is assumed; the
110 * IEEE-754 default is round-to-nearest with ties-to-even, though an app could
111 * change it on its own threads. On some systems, a truncating conversion may
112 * always be the fastest method.
114 inline int fastf2i(float f) noexcept
116 #if defined(HAVE_SSE_INTRINSICS)
117 return _mm_cvt_ss2si(_mm_set_ss(f));
119 #elif defined(_MSC_VER) && defined(_M_IX86_FP)
121 int i;
122 __asm fld f
123 __asm fistp i
124 return i;
126 #elif (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))
128 int i;
129 #ifdef __SSE_MATH__
130 __asm__("cvtss2si %1, %0" : "=r"(i) : "x"(f));
131 #else
132 __asm__ __volatile__("fistpl %0" : "=m"(i) : "t"(f) : "st");
133 #endif
134 return i;
136 #else
138 return static_cast<int>(f);
139 #endif
141 inline unsigned int fastf2u(float f) noexcept
142 { return static_cast<unsigned int>(fastf2i(f)); }
144 /** Converts float-to-int using standard behavior (truncation). */
145 inline int float2int(float f) noexcept
147 #if defined(HAVE_SSE_INTRINSICS)
148 return _mm_cvtt_ss2si(_mm_set_ss(f));
150 #elif (defined(_MSC_VER) && defined(_M_IX86_FP) && _M_IX86_FP == 0) \
151 || ((defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__)) \
152 && !defined(__SSE_MATH__))
153 int sign, shift, mant;
154 union {
155 float f;
156 int i;
157 } conv;
159 conv.f = f;
160 sign = (conv.i>>31) | 1;
161 shift = ((conv.i>>23)&0xff) - (127+23);
163 /* Over/underflow */
164 if UNLIKELY(shift >= 31 || shift < -23)
165 return 0;
167 mant = (conv.i&0x7fffff) | 0x800000;
168 if LIKELY(shift < 0)
169 return (mant >> -shift) * sign;
170 return (mant << shift) * sign;
172 #else
174 return static_cast<int>(f);
175 #endif
177 inline unsigned int float2uint(float f) noexcept
178 { return static_cast<unsigned int>(float2int(f)); }
180 /** Converts double-to-int using standard behavior (truncation). */
181 inline int double2int(double d) noexcept
183 #if defined(HAVE_SSE_INTRINSICS)
184 return _mm_cvttsd_si32(_mm_set_sd(d));
186 #elif (defined(_MSC_VER) && defined(_M_IX86_FP) && _M_IX86_FP < 2) \
187 || ((defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__)) \
188 && !defined(__SSE2_MATH__))
189 int sign, shift;
190 int64_t mant;
191 union {
192 double d;
193 int64_t i64;
194 } conv;
196 conv.d = d;
197 sign = (conv.i64 >> 63) | 1;
198 shift = ((conv.i64 >> 52) & 0x7ff) - (1023 + 52);
200 /* Over/underflow */
201 if UNLIKELY(shift >= 63 || shift < -52)
202 return 0;
204 mant = (conv.i64 & 0xfffffffffffff_i64) | 0x10000000000000_i64;
205 if LIKELY(shift < 0)
206 return (int)(mant >> -shift) * sign;
207 return (int)(mant << shift) * sign;
209 #else
211 return static_cast<int>(d);
212 #endif
216 * Rounds a float to the nearest integral value, according to the current
217 * rounding mode. This is essentially an inlined version of rintf, although
218 * makes fewer promises (e.g. -0 or -0.25 rounded to 0 may result in +0).
220 inline float fast_roundf(float f) noexcept
222 #if (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__)) \
223 && !defined(__SSE_MATH__)
225 float out;
226 __asm__ __volatile__("frndint" : "=t"(out) : "0"(f));
227 return out;
229 #elif (defined(__GNUC__) || defined(__clang__)) && defined(__aarch64__)
231 float out;
232 __asm__ volatile("frintx %s0, %s1" : "=w"(out) : "w"(f));
233 return out;
235 #else
237 /* Integral limit, where sub-integral precision is not available for
238 * floats.
240 static const float ilim[2]{
241 8388608.0f /* 0x1.0p+23 */,
242 -8388608.0f /* -0x1.0p+23 */
244 unsigned int sign, expo;
245 union {
246 float f;
247 unsigned int i;
248 } conv;
250 conv.f = f;
251 sign = (conv.i>>31)&0x01;
252 expo = (conv.i>>23)&0xff;
254 if UNLIKELY(expo >= 150/*+23*/)
256 /* An exponent (base-2) of 23 or higher is incapable of sub-integral
257 * precision, so it's already an integral value. We don't need to worry
258 * about infinity or NaN here.
260 return f;
262 /* Adding the integral limit to the value (with a matching sign) forces a
263 * result that has no sub-integral precision, and is consequently forced to
264 * round to an integral value. Removing the integral limit then restores
265 * the initial value rounded to the integral. The compiler should not
266 * optimize this out because of non-associative rules on floating-point
267 * math (as long as you don't use -fassociative-math,
268 * -funsafe-math-optimizations, -ffast-math, or -Ofast, in which case this
269 * may break).
271 f += ilim[sign];
272 return f - ilim[sign];
273 #endif
277 template<typename T>
278 constexpr const T& clamp(const T& value, const T& min_value, const T& max_value) noexcept
280 return std::min(std::max(value, min_value), max_value);
283 // Converts level (mB) to gain.
284 inline float level_mb_to_gain(float x)
286 if(x <= -10'000.0f)
287 return 0.0f;
288 return std::pow(10.0f, x / 2'000.0f);
291 // Converts gain to level (mB).
292 inline float gain_to_level_mb(float x)
294 if (x <= 0.0f)
295 return -10'000.0f;
296 return maxf(std::log10(x) * 2'000.0f, -10'000.0f);
299 #endif /* AL_NUMERIC_H */