2 * OpenAL Source Play Example
4 * Copyright (c) 2017 by Chris Robinson <chris.kcat@gmail.com>
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 /* This file contains an example for playing a sound buffer. */
38 #include "common/alhelpers.h"
48 /* LoadBuffer loads the named audio file into an OpenAL buffer object, and
49 * returns the new buffer ID.
51 static ALuint
LoadSound(const char *filename
)
53 enum FormatType sample_format
= Int16
;
54 ALint byteblockalign
= 0;
55 ALint splblockalign
= 0;
56 sf_count_t num_frames
;
64 /* Open the audio file and check that it's usable. */
65 sndfile
= sf_open(filename
, SFM_READ
, &sfinfo
);
68 fprintf(stderr
, "Could not open audio in %s: %s\n", filename
, sf_strerror(sndfile
));
73 fprintf(stderr
, "Bad sample count in %s (%" PRId64
")\n", filename
, sfinfo
.frames
);
78 /* Detect a suitable format to load. Formats like Vorbis and Opus use float
79 * natively, so load as float to avoid clipping. Formats larger than 16-bit
80 * can also use float to preserve a bit more precision.
82 switch((sfinfo
.format
&SF_FORMAT_SUBMASK
))
84 case SF_FORMAT_PCM_24
:
85 case SF_FORMAT_PCM_32
:
87 case SF_FORMAT_DOUBLE
:
88 case SF_FORMAT_VORBIS
:
90 case SF_FORMAT_MPEG_LAYER_I
:
91 case SF_FORMAT_MPEG_LAYER_II
:
92 case SF_FORMAT_MPEG_LAYER_III
:
93 if(alIsExtensionPresent("AL_EXT_FLOAT32"))
94 sample_format
= Float
;
96 case SF_FORMAT_IMA_ADPCM
:
97 /* ADPCM formats require setting a block alignment, which libsndfile
98 * doesn't explicitly provide and needs to be read from the wave 'fmt '
101 if(sfinfo
.channels
<= 2 && (sfinfo
.format
&SF_FORMAT_TYPEMASK
) == SF_FORMAT_WAV
102 && alIsExtensionPresent("AL_EXT_IMA4")
103 && alIsExtensionPresent("AL_SOFT_block_alignment"))
104 sample_format
= IMA4
;
106 case SF_FORMAT_MS_ADPCM
:
107 if(sfinfo
.channels
<= 2 && (sfinfo
.format
&SF_FORMAT_TYPEMASK
) == SF_FORMAT_WAV
108 && alIsExtensionPresent("AL_SOFT_MSADPCM")
109 && alIsExtensionPresent("AL_SOFT_block_alignment"))
110 sample_format
= MSADPCM
;
114 if(sample_format
== IMA4
|| sample_format
== MSADPCM
)
116 SF_CHUNK_INFO inf
= { "fmt ", 4, 0, NULL
};
117 SF_CHUNK_ITERATOR
*iter
= sf_get_chunk_iterator(sndfile
, &inf
);
120 if(sf_get_chunk_size(iter
, &inf
) != SF_ERR_NO_ERROR
)
124 ALubyte
*fmtbuf
= calloc(inf
.datalen
, 1);
126 if(sf_get_chunk_data(iter
, &inf
) != SF_ERR_NO_ERROR
)
130 /* Read the nBlockAlign field, and convert from bytes- to
131 * samples-per-block (verifying it's valid by converting
132 * back and comparing to the original value).
134 byteblockalign
= fmtbuf
[12] | (fmtbuf
[13]<<8);
135 if(sample_format
== IMA4
)
137 splblockalign
= (byteblockalign
/sfinfo
.channels
- 4)/4*8 + 1;
138 if(((splblockalign
-1)/2 + 4)*sfinfo
.channels
!= byteblockalign
)
143 splblockalign
= (byteblockalign
/sfinfo
.channels
- 7)*2 + 2;
144 if(((splblockalign
-2)/2 + 7)*sfinfo
.channels
!= byteblockalign
)
152 /* If there was an issue getting the block alignment, have libsndfile
153 * do the conversion and load as 16-bit.
156 sample_format
= Int16
;
159 if(sample_format
== Int16
)
162 byteblockalign
= sfinfo
.channels
* 2;
164 else if(sample_format
== Float
)
167 byteblockalign
= sfinfo
.channels
* 4;
170 /* Get the sound format, and figure out the OpenAL format */
172 if(sfinfo
.channels
== 1)
174 if(sample_format
== Int16
)
175 format
= AL_FORMAT_MONO16
;
176 else if(sample_format
== Float
)
177 format
= AL_FORMAT_MONO_FLOAT32
;
178 else if(sample_format
== IMA4
)
179 format
= AL_FORMAT_MONO_IMA4
;
180 else if(sample_format
== MSADPCM
)
181 format
= AL_FORMAT_MONO_MSADPCM_SOFT
;
183 else if(sfinfo
.channels
== 2)
185 if(sample_format
== Int16
)
186 format
= AL_FORMAT_STEREO16
;
187 else if(sample_format
== Float
)
188 format
= AL_FORMAT_STEREO_FLOAT32
;
189 else if(sample_format
== IMA4
)
190 format
= AL_FORMAT_STEREO_IMA4
;
191 else if(sample_format
== MSADPCM
)
192 format
= AL_FORMAT_STEREO_MSADPCM_SOFT
;
194 else if(sfinfo
.channels
== 3)
196 if(sf_command(sndfile
, SFC_WAVEX_GET_AMBISONIC
, NULL
, 0) == SF_AMBISONIC_B_FORMAT
)
198 if(sample_format
== Int16
)
199 format
= AL_FORMAT_BFORMAT2D_16
;
200 else if(sample_format
== Float
)
201 format
= AL_FORMAT_BFORMAT2D_FLOAT32
;
204 else if(sfinfo
.channels
== 4)
206 if(sf_command(sndfile
, SFC_WAVEX_GET_AMBISONIC
, NULL
, 0) == SF_AMBISONIC_B_FORMAT
)
208 if(sample_format
== Int16
)
209 format
= AL_FORMAT_BFORMAT3D_16
;
210 else if(sample_format
== Float
)
211 format
= AL_FORMAT_BFORMAT3D_FLOAT32
;
216 fprintf(stderr
, "Unsupported channel count: %d\n", sfinfo
.channels
);
221 if(sfinfo
.frames
/splblockalign
> (sf_count_t
)(INT_MAX
/byteblockalign
))
223 fprintf(stderr
, "Too many samples in %s (%" PRId64
")\n", filename
, sfinfo
.frames
);
228 /* Decode the whole audio file to a buffer. */
229 membuf
= malloc((size_t)(sfinfo
.frames
/ splblockalign
* byteblockalign
));
231 if(sample_format
== Int16
)
232 num_frames
= sf_readf_short(sndfile
, membuf
, sfinfo
.frames
);
233 else if(sample_format
== Float
)
234 num_frames
= sf_readf_float(sndfile
, membuf
, sfinfo
.frames
);
237 sf_count_t count
= sfinfo
.frames
/ splblockalign
* byteblockalign
;
238 num_frames
= sf_read_raw(sndfile
, membuf
, count
);
240 num_frames
= num_frames
/ byteblockalign
* splblockalign
;
246 fprintf(stderr
, "Failed to read samples in %s (%" PRId64
")\n", filename
, num_frames
);
249 num_bytes
= (ALsizei
)(num_frames
/ splblockalign
* byteblockalign
);
251 printf("Loading: %s (%s, %dhz)\n", filename
, FormatName(format
), sfinfo
.samplerate
);
254 /* Buffer the audio data into a new buffer object, then free the data and
258 alGenBuffers(1, &buffer
);
259 if(splblockalign
> 1)
260 alBufferi(buffer
, AL_UNPACK_BLOCK_ALIGNMENT_SOFT
, splblockalign
);
261 alBufferData(buffer
, format
, membuf
, num_bytes
, sfinfo
.samplerate
);
266 /* Check if an error occured, and clean up if so. */
268 if(err
!= AL_NO_ERROR
)
270 fprintf(stderr
, "OpenAL Error: %s\n", alGetString(err
));
271 if(buffer
&& alIsBuffer(buffer
))
272 alDeleteBuffers(1, &buffer
);
280 int main(int argc
, char **argv
)
282 ALuint source
, buffer
;
286 /* Print out usage if no arguments were specified */
289 fprintf(stderr
, "Usage: %s [-device <name>] <filename>\n", argv
[0]);
293 /* Initialize OpenAL. */
295 if(InitAL(&argv
, &argc
) != 0)
298 /* Load the sound into a buffer. */
299 buffer
= LoadSound(argv
[0]);
306 /* Create the source to play the sound with. */
308 alGenSources(1, &source
);
309 alSourcei(source
, AL_BUFFER
, (ALint
)buffer
);
310 assert(alGetError()==AL_NO_ERROR
&& "Failed to setup sound source");
312 /* Play the sound until it finishes. */
313 alSourcePlay(source
);
315 al_nssleep(10000000);
316 alGetSourcei(source
, AL_SOURCE_STATE
, &state
);
318 /* Get the source offset. */
319 alGetSourcef(source
, AL_SEC_OFFSET
, &offset
);
320 printf("\rOffset: %f ", offset
);
322 } while(alGetError() == AL_NO_ERROR
&& state
== AL_PLAYING
);
325 /* All done. Delete resources, and close down OpenAL. */
326 alDeleteSources(1, &source
);
327 alDeleteBuffers(1, &buffer
);