Clean up some case spaghetti
[openal-soft.git] / alc / backends / sdl2.cpp
blobc0726033b33f79a6735df739c22d5a9a6224c9fc
1 /**
2 * OpenAL cross platform audio library
3 * Copyright (C) 2018 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc.,
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #include "config.h"
23 #include "sdl2.h"
25 #include <cassert>
26 #include <cstdlib>
27 #include <cstring>
28 #include <string>
30 #include "almalloc.h"
31 #include "alnumeric.h"
32 #include "core/device.h"
33 #include "core/logging.h"
35 #include <SDL2/SDL.h>
38 namespace {
40 #ifdef _WIN32
41 #define DEVNAME_PREFIX "OpenAL Soft on "
42 #else
43 #define DEVNAME_PREFIX ""
44 #endif
46 constexpr char defaultDeviceName[] = DEVNAME_PREFIX "Default Device";
48 struct Sdl2Backend final : public BackendBase {
49 Sdl2Backend(DeviceBase *device) noexcept : BackendBase{device} { }
50 ~Sdl2Backend() override;
52 void audioCallback(Uint8 *stream, int len) noexcept;
53 static void audioCallbackC(void *ptr, Uint8 *stream, int len) noexcept
54 { static_cast<Sdl2Backend*>(ptr)->audioCallback(stream, len); }
56 void open(const char *name) override;
57 bool reset() override;
58 void start() override;
59 void stop() override;
61 SDL_AudioDeviceID mDeviceID{0u};
62 uint mFrameSize{0};
64 uint mFrequency{0u};
65 DevFmtChannels mFmtChans{};
66 DevFmtType mFmtType{};
67 uint mUpdateSize{0u};
69 DEF_NEWDEL(Sdl2Backend)
72 Sdl2Backend::~Sdl2Backend()
74 if(mDeviceID)
75 SDL_CloseAudioDevice(mDeviceID);
76 mDeviceID = 0;
79 void Sdl2Backend::audioCallback(Uint8 *stream, int len) noexcept
81 const auto ulen = static_cast<unsigned int>(len);
82 assert((ulen % mFrameSize) == 0);
83 mDevice->renderSamples(stream, ulen / mFrameSize, mDevice->channelsFromFmt());
86 void Sdl2Backend::open(const char *name)
88 SDL_AudioSpec want{}, have{};
90 want.freq = static_cast<int>(mDevice->Frequency);
91 switch(mDevice->FmtType)
93 case DevFmtUByte: want.format = AUDIO_U8; break;
94 case DevFmtByte: want.format = AUDIO_S8; break;
95 case DevFmtUShort: want.format = AUDIO_U16SYS; break;
96 case DevFmtShort: want.format = AUDIO_S16SYS; break;
97 case DevFmtUInt: /* fall-through */
98 case DevFmtInt: want.format = AUDIO_S32SYS; break;
99 case DevFmtFloat: want.format = AUDIO_F32; break;
101 want.channels = (mDevice->FmtChans == DevFmtMono) ? 1 : 2;
102 want.samples = static_cast<Uint16>(minu(mDevice->UpdateSize, 8192));
103 want.callback = &Sdl2Backend::audioCallbackC;
104 want.userdata = this;
106 /* Passing nullptr to SDL_OpenAudioDevice opens a default, which isn't
107 * necessarily the first in the list.
109 SDL_AudioDeviceID devid;
110 if(!name || strcmp(name, defaultDeviceName) == 0)
111 devid = SDL_OpenAudioDevice(nullptr, SDL_FALSE, &want, &have, SDL_AUDIO_ALLOW_ANY_CHANGE);
112 else
114 const size_t prefix_len = strlen(DEVNAME_PREFIX);
115 if(strncmp(name, DEVNAME_PREFIX, prefix_len) == 0)
116 devid = SDL_OpenAudioDevice(name+prefix_len, SDL_FALSE, &want, &have,
117 SDL_AUDIO_ALLOW_ANY_CHANGE);
118 else
119 devid = SDL_OpenAudioDevice(name, SDL_FALSE, &want, &have, SDL_AUDIO_ALLOW_ANY_CHANGE);
121 if(!devid)
122 throw al::backend_exception{al::backend_error::NoDevice, "%s", SDL_GetError()};
124 DevFmtChannels devchans{};
125 if(have.channels >= 2)
126 devchans = DevFmtStereo;
127 else if(have.channels == 1)
128 devchans = DevFmtMono;
129 else
131 SDL_CloseAudioDevice(devid);
132 throw al::backend_exception{al::backend_error::DeviceError,
133 "Unhandled SDL channel count: %d", int{have.channels}};
136 DevFmtType devtype{};
137 switch(have.format)
139 case AUDIO_U8: devtype = DevFmtUByte; break;
140 case AUDIO_S8: devtype = DevFmtByte; break;
141 case AUDIO_U16SYS: devtype = DevFmtUShort; break;
142 case AUDIO_S16SYS: devtype = DevFmtShort; break;
143 case AUDIO_S32SYS: devtype = DevFmtInt; break;
144 case AUDIO_F32SYS: devtype = DevFmtFloat; break;
145 default:
146 SDL_CloseAudioDevice(devid);
147 throw al::backend_exception{al::backend_error::DeviceError, "Unhandled SDL format: 0x%04x",
148 have.format};
151 if(mDeviceID)
152 SDL_CloseAudioDevice(mDeviceID);
153 mDeviceID = devid;
155 mFrameSize = BytesFromDevFmt(devtype) * have.channels;
156 mFrequency = static_cast<uint>(have.freq);
157 mFmtChans = devchans;
158 mFmtType = devtype;
159 mUpdateSize = have.samples;
161 mDevice->DeviceName = name ? name : defaultDeviceName;
164 bool Sdl2Backend::reset()
166 mDevice->Frequency = mFrequency;
167 mDevice->FmtChans = mFmtChans;
168 mDevice->FmtType = mFmtType;
169 mDevice->UpdateSize = mUpdateSize;
170 mDevice->BufferSize = mUpdateSize * 2; /* SDL always (tries to) use two periods. */
171 setDefaultWFXChannelOrder();
172 return true;
175 void Sdl2Backend::start()
176 { SDL_PauseAudioDevice(mDeviceID, 0); }
178 void Sdl2Backend::stop()
179 { SDL_PauseAudioDevice(mDeviceID, 1); }
181 } // namespace
183 BackendFactory &SDL2BackendFactory::getFactory()
185 static SDL2BackendFactory factory{};
186 return factory;
189 bool SDL2BackendFactory::init()
190 { return (SDL_InitSubSystem(SDL_INIT_AUDIO) == 0); }
192 bool SDL2BackendFactory::querySupport(BackendType type)
193 { return type == BackendType::Playback; }
195 std::string SDL2BackendFactory::probe(BackendType type)
197 std::string outnames;
199 if(type != BackendType::Playback)
200 return outnames;
202 int num_devices{SDL_GetNumAudioDevices(SDL_FALSE)};
204 /* Includes null char. */
205 outnames.append(defaultDeviceName, sizeof(defaultDeviceName));
206 for(int i{0};i < num_devices;++i)
208 std::string name{DEVNAME_PREFIX};
209 name += SDL_GetAudioDeviceName(i, SDL_FALSE);
210 if(!name.empty())
211 outnames.append(name.c_str(), name.length()+1);
213 return outnames;
216 BackendPtr SDL2BackendFactory::createBackend(DeviceBase *device, BackendType type)
218 if(type == BackendType::Playback)
219 return BackendPtr{new Sdl2Backend{device}};
220 return nullptr;