2 * OpenAL cross platform audio library
3 * Copyright (C) 2013 by Mike Gorchak
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc.,
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
28 #include "al/auxeffectslot.h"
30 #include "alcontext.h"
32 #include "filters/biquad.h"
37 struct DistortionState final
: public EffectState
{
38 /* Effect gains for each channel */
39 ALfloat mGain
[MAX_OUTPUT_CHANNELS
]{};
41 /* Effect parameters */
42 BiquadFilter mLowpass
;
43 BiquadFilter mBandpass
;
44 ALfloat mAttenuation
{};
47 ALfloat mBuffer
[2][BUFFERSIZE
]{};
50 ALboolean
deviceUpdate(const ALCdevice
*device
) override
;
51 void update(const ALCcontext
*context
, const ALeffectslot
*slot
, const EffectProps
*props
, const EffectTarget target
) override
;
52 void process(const size_t samplesToDo
, const al::span
<const FloatBufferLine
> samplesIn
, const al::span
<FloatBufferLine
> samplesOut
) override
;
54 DEF_NEWDEL(DistortionState
)
57 ALboolean
DistortionState::deviceUpdate(const ALCdevice
*)
64 void DistortionState::update(const ALCcontext
*context
, const ALeffectslot
*slot
, const EffectProps
*props
, const EffectTarget target
)
66 const ALCdevice
*device
{context
->mDevice
.get()};
68 /* Store waveshaper edge settings. */
70 minf(std::sin(al::MathDefs
<float>::Pi()*0.5f
* props
->Distortion
.Edge
), 0.99f
)};
71 mEdgeCoeff
= 2.0f
* edge
/ (1.0f
-edge
);
73 ALfloat cutoff
{props
->Distortion
.LowpassCutoff
};
74 /* Bandwidth value is constant in octaves. */
75 ALfloat bandwidth
{(cutoff
/ 2.0f
) / (cutoff
* 0.67f
)};
76 /* Multiply sampling frequency by the amount of oversampling done during
79 auto frequency
= static_cast<ALfloat
>(device
->Frequency
);
80 mLowpass
.setParams(BiquadType::LowPass
, 1.0f
, cutoff
/ (frequency
*4.0f
),
81 mLowpass
.rcpQFromBandwidth(cutoff
/ (frequency
*4.0f
), bandwidth
));
83 cutoff
= props
->Distortion
.EQCenter
;
84 /* Convert bandwidth in Hz to octaves. */
85 bandwidth
= props
->Distortion
.EQBandwidth
/ (cutoff
* 0.67f
);
86 mBandpass
.setParams(BiquadType::BandPass
, 1.0f
, cutoff
/ (frequency
*4.0f
),
87 mBandpass
.rcpQFromBandwidth(cutoff
/ (frequency
*4.0f
), bandwidth
));
89 ALfloat coeffs
[MAX_AMBI_CHANNELS
];
90 CalcDirectionCoeffs({0.0f
, 0.0f
, -1.0f
}, 0.0f
, coeffs
);
92 mOutTarget
= target
.Main
->Buffer
;
93 ComputePanGains(target
.Main
, coeffs
, slot
->Params
.Gain
*props
->Distortion
.Gain
, mGain
);
96 void DistortionState::process(const size_t samplesToDo
, const al::span
<const FloatBufferLine
> samplesIn
, const al::span
<FloatBufferLine
> samplesOut
)
98 const ALfloat fc
{mEdgeCoeff
};
99 for(size_t base
{0u};base
< samplesToDo
;)
101 /* Perform 4x oversampling to avoid aliasing. Oversampling greatly
102 * improves distortion quality and allows to implement lowpass and
103 * bandpass filters using high frequencies, at which classic IIR
104 * filters became unstable.
106 size_t todo
{minz(BUFFERSIZE
, (samplesToDo
-base
) * 4)};
108 /* Fill oversample buffer using zero stuffing. Multiply the sample by
109 * the amount of oversampling to maintain the signal's power.
111 for(size_t i
{0u};i
< todo
;i
++)
112 mBuffer
[0][i
] = !(i
&3) ? samplesIn
[0][(i
>>2)+base
] * 4.0f
: 0.0f
;
114 /* First step, do lowpass filtering of original signal. Additionally
115 * perform buffer interpolation and lowpass cutoff for oversampling
116 * (which is fortunately first step of distortion). So combine three
117 * operations into the one.
119 mLowpass
.process(mBuffer
[1], mBuffer
[0], todo
);
121 /* Second step, do distortion using waveshaper function to emulate
122 * signal processing during tube overdriving. Three steps of
123 * waveshaping are intended to modify waveform without boost/clipping/
124 * attenuation process.
126 for(size_t i
{0u};i
< todo
;i
++)
128 ALfloat smp
{mBuffer
[1][i
]};
130 smp
= (1.0f
+ fc
) * smp
/(1.0f
+ fc
*fabsf(smp
));
131 smp
= (1.0f
+ fc
) * smp
/(1.0f
+ fc
*fabsf(smp
)) * -1.0f
;
132 smp
= (1.0f
+ fc
) * smp
/(1.0f
+ fc
*fabsf(smp
));
137 /* Third step, do bandpass filtering of distorted signal. */
138 mBandpass
.process(mBuffer
[1], mBuffer
[0], todo
);
141 const ALfloat
*outgains
{mGain
};
142 for(FloatBufferLine
&output
: samplesOut
)
144 /* Fourth step, final, do attenuation and perform decimation,
145 * storing only one sample out of four.
147 const ALfloat gain
{*(outgains
++)};
148 if(!(std::fabs(gain
) > GAIN_SILENCE_THRESHOLD
))
151 for(size_t i
{0u};i
< todo
;i
++)
152 output
[base
+i
] += gain
* mBuffer
[1][i
*4];
160 void Distortion_setParami(EffectProps
*, ALCcontext
*context
, ALenum param
, ALint
)
161 { context
->setError(AL_INVALID_ENUM
, "Invalid distortion integer property 0x%04x", param
); }
162 void Distortion_setParamiv(EffectProps
*, ALCcontext
*context
, ALenum param
, const ALint
*)
163 { context
->setError(AL_INVALID_ENUM
, "Invalid distortion integer-vector property 0x%04x", param
); }
164 void Distortion_setParamf(EffectProps
*props
, ALCcontext
*context
, ALenum param
, ALfloat val
)
168 case AL_DISTORTION_EDGE
:
169 if(!(val
>= AL_DISTORTION_MIN_EDGE
&& val
<= AL_DISTORTION_MAX_EDGE
))
170 SETERR_RETURN(context
, AL_INVALID_VALUE
,, "Distortion edge out of range");
171 props
->Distortion
.Edge
= val
;
174 case AL_DISTORTION_GAIN
:
175 if(!(val
>= AL_DISTORTION_MIN_GAIN
&& val
<= AL_DISTORTION_MAX_GAIN
))
176 SETERR_RETURN(context
, AL_INVALID_VALUE
,, "Distortion gain out of range");
177 props
->Distortion
.Gain
= val
;
180 case AL_DISTORTION_LOWPASS_CUTOFF
:
181 if(!(val
>= AL_DISTORTION_MIN_LOWPASS_CUTOFF
&& val
<= AL_DISTORTION_MAX_LOWPASS_CUTOFF
))
182 SETERR_RETURN(context
, AL_INVALID_VALUE
,, "Distortion low-pass cutoff out of range");
183 props
->Distortion
.LowpassCutoff
= val
;
186 case AL_DISTORTION_EQCENTER
:
187 if(!(val
>= AL_DISTORTION_MIN_EQCENTER
&& val
<= AL_DISTORTION_MAX_EQCENTER
))
188 SETERR_RETURN(context
, AL_INVALID_VALUE
,, "Distortion EQ center out of range");
189 props
->Distortion
.EQCenter
= val
;
192 case AL_DISTORTION_EQBANDWIDTH
:
193 if(!(val
>= AL_DISTORTION_MIN_EQBANDWIDTH
&& val
<= AL_DISTORTION_MAX_EQBANDWIDTH
))
194 SETERR_RETURN(context
, AL_INVALID_VALUE
,, "Distortion EQ bandwidth out of range");
195 props
->Distortion
.EQBandwidth
= val
;
199 context
->setError(AL_INVALID_ENUM
, "Invalid distortion float property 0x%04x", param
);
202 void Distortion_setParamfv(EffectProps
*props
, ALCcontext
*context
, ALenum param
, const ALfloat
*vals
)
203 { Distortion_setParamf(props
, context
, param
, vals
[0]); }
205 void Distortion_getParami(const EffectProps
*, ALCcontext
*context
, ALenum param
, ALint
*)
206 { context
->setError(AL_INVALID_ENUM
, "Invalid distortion integer property 0x%04x", param
); }
207 void Distortion_getParamiv(const EffectProps
*, ALCcontext
*context
, ALenum param
, ALint
*)
208 { context
->setError(AL_INVALID_ENUM
, "Invalid distortion integer-vector property 0x%04x", param
); }
209 void Distortion_getParamf(const EffectProps
*props
, ALCcontext
*context
, ALenum param
, ALfloat
*val
)
213 case AL_DISTORTION_EDGE
:
214 *val
= props
->Distortion
.Edge
;
217 case AL_DISTORTION_GAIN
:
218 *val
= props
->Distortion
.Gain
;
221 case AL_DISTORTION_LOWPASS_CUTOFF
:
222 *val
= props
->Distortion
.LowpassCutoff
;
225 case AL_DISTORTION_EQCENTER
:
226 *val
= props
->Distortion
.EQCenter
;
229 case AL_DISTORTION_EQBANDWIDTH
:
230 *val
= props
->Distortion
.EQBandwidth
;
234 context
->setError(AL_INVALID_ENUM
, "Invalid distortion float property 0x%04x", param
);
237 void Distortion_getParamfv(const EffectProps
*props
, ALCcontext
*context
, ALenum param
, ALfloat
*vals
)
238 { Distortion_getParamf(props
, context
, param
, vals
); }
240 DEFINE_ALEFFECT_VTABLE(Distortion
);
243 struct DistortionStateFactory final
: public EffectStateFactory
{
244 EffectState
*create() override
{ return new DistortionState
{}; }
245 EffectProps
getDefaultProps() const noexcept override
;
246 const EffectVtable
*getEffectVtable() const noexcept override
{ return &Distortion_vtable
; }
249 EffectProps
DistortionStateFactory::getDefaultProps() const noexcept
252 props
.Distortion
.Edge
= AL_DISTORTION_DEFAULT_EDGE
;
253 props
.Distortion
.Gain
= AL_DISTORTION_DEFAULT_GAIN
;
254 props
.Distortion
.LowpassCutoff
= AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF
;
255 props
.Distortion
.EQCenter
= AL_DISTORTION_DEFAULT_EQCENTER
;
256 props
.Distortion
.EQBandwidth
= AL_DISTORTION_DEFAULT_EQBANDWIDTH
;
262 EffectStateFactory
*DistortionStateFactory_getFactory()
264 static DistortionStateFactory DistortionFactory
{};
265 return &DistortionFactory
;