Use 0/1 defines for backend and simd macros
[openal-soft.git] / core / effectslot.cpp
blobd07c79a546a0a79cff52279ad673fdfe397082fb
2 #include "config.h"
4 #include "effectslot.h"
6 #include <cstddef>
8 #include "almalloc.h"
9 #include "context.h"
12 std::unique_ptr<EffectSlotArray> EffectSlot::CreatePtrArray(size_t count)
14 return std::unique_ptr<EffectSlotArray>{new(FamCount{count}) EffectSlotArray(count)};