3 # Option blocks may appear multiple times, and duplicated options will take the
4 # last value specified. Environment variables may be specified within option
5 # values, and are automatically substituted when the config file is loaded.
6 # Environment variable names may only contain alpha-numeric characters (a-z,
7 # A-Z, 0-9) and underscores (_), and are prefixed with $. For example,
8 # specifying "$HOME/file.ext" would typically result in something like
9 # "/home/user/file.ext". To specify an actual "$" character, use "$$".
11 # Device-specific values may be specified by including the device name in the
12 # block name, with "general" replaced by the device name. That is, general
13 # options for the device "Name of Device" would be in the [Name of Device]
14 # block, while ALSA options would be in the [alsa/Name of Device] block.
15 # Options marked as "(global)" are not influenced by the device.
17 # The system-wide settings can be put in /etc/openal/alsoft.conf and user-
18 # specific override settings in $HOME/.alsoftrc.
19 # For Windows, these settings should go into $AppData\alsoft.ini
21 # Option and block names are case-senstive. The supplied values are only hints
22 # and may not be honored (though generally it'll try to get as close as
23 # possible). Note: options that are left unset may default to app- or system-
24 # specified values. These are the current available settings:
31 ## disable-cpu-exts: (global)
32 # Disables use of specialized methods that use specific CPU intrinsics.
33 # Certain methods may utilize CPU extensions for improved performance, and
34 # this option is useful for preventing some or all of those methods from being
35 # used. The available extensions are: sse, sse2, sse3, sse4.1, and neon.
36 # Specifying 'all' disables use of all such specialized methods.
40 # Sets the backend driver list order, comma-seperated. Unknown backends and
41 # duplicated names are ignored. Unlisted backends won't be considered for use
42 # unless the list is ended with a comma (e.g. 'oss,' will try OSS first before
43 # other backends, while 'oss' will try OSS only). Backends prepended with -
44 # won't be considered for use (e.g. '-oss,' will try all available backends
45 # except OSS). An empty list means to try all backends.
49 # Sets the output channel configuration. If left unspecified, one will try to
50 # be detected from the system, and defaulting to stereo. The available values
51 # are: mono, stereo, quad, surround51, surround51rear, surround61, surround71,
52 # ambi1, ambi2, ambi3. Note that the ambi* configurations provide ambisonic
53 # channels of the given order (using ACN ordering and SN3D normalization by
54 # default), which need to be decoded to play correctly on speakers.
58 # Sets the output sample type. Currently, all mixing is done with 32-bit float
59 # and converted to the output sample type as needed. Available values are:
60 # int8 - signed 8-bit int
61 # uint8 - unsigned 8-bit int
62 # int16 - signed 16-bit int
63 # uint16 - unsigned 16-bit int
64 # int32 - signed 32-bit int
65 # uint32 - unsigned 32-bit int
66 # float32 - 32-bit float
67 #sample-type = float32
70 # Sets the output frequency. If left unspecified it will try to detect a
71 # default from the system, otherwise it will default to 44100.
75 # Sets the update period size, in sample frames. This is the number of frames
76 # needed for each mixing update. Acceptable values range between 64 and 8192.
77 # If left unspecified it will default to 1/50th of the frequency (20ms, or 882
78 # for 44100, 960 for 48000, etc).
82 # Sets the number of update periods. Higher values create a larger mix ahead,
83 # which helps protect against skips when the CPU is under load, but increases
84 # the delay between a sound getting mixed and being heard. Acceptable values
85 # range between 2 and 16.
89 # Specifies if stereo output is treated as being headphones or speakers. With
90 # headphones, HRTF or crossfeed filters may be used for better audio quality.
91 # Valid settings are auto, speakers, and headphones.
95 # Specifies the encoding method for non-HRTF stereo output. 'panpot' (default)
96 # uses standard amplitude panning (aka pair-wise, stereo pair, etc) between
97 # -30 and +30 degrees, while 'uhj' creates stereo-compatible two-channel UHJ
98 # output, which encodes some surround sound information into stereo output
99 # that can be decoded with a surround sound receiver. If crossfeed filters are
100 # used, UHJ is disabled.
101 #stereo-encoding = panpot
104 # Specifies the channel order and normalization for the "ambi*" set of channel
105 # configurations. Valid settings are: fuma, ambix (or acn+sn3d), acn+n3d
109 # Controls HRTF processing. These filters provide better spatialization of
110 # sounds while using headphones, but do require a bit more CPU power. The
111 # default filters will only work with 44100hz or 48000hz stereo output. While
112 # HRTF is used, the cf_level option is ignored. Setting this to auto (default)
113 # will allow HRTF to be used when headphones are detected or the app requests
114 # it, while setting true or false will forcefully enable or disable HRTF
119 # Specifies the rendering mode for HRTF processing. Setting the mode to full
120 # (default) applies a unique HRIR filter to each source given its relative
121 # location, providing the clearest directional response at the cost of the
122 # highest CPU usage. Setting the mode to ambi1, ambi2, or ambi3 will instead
123 # mix to a first-, second-, or third-order ambisonic buffer respectively, then
124 # decode that buffer with HRTF filters. Ambi1 has the lowest CPU usage,
125 # replacing the per-source HRIR filter for a simple 4-channel panning mix, but
126 # retains full 3D placement at the cost of a more diffuse response. Ambi2 and
127 # ambi3 increasingly improve the directional clarity, at the cost of more CPU
128 # usage (still less than "full", given some number of active sources).
132 # Specifies the default HRTF to use. When multiple HRTFs are available, this
133 # determines the preferred one to use if none are specifically requested. Note
134 # that this is the enumerated HRTF name, not necessarily the filename.
138 # Specifies a comma-separated list of paths containing HRTF data sets. The
139 # format of the files are described in docs/hrtf.txt. The files within the
140 # directories must have the .mhr file extension to be recognized. By default,
141 # OS-dependent data paths will be used. They will also be used if the list
142 # ends with a comma. On Windows this is:
143 # $AppData\openal\hrtf
144 # And on other systems, it's (in order):
145 # $XDG_DATA_HOME/openal/hrtf (defaults to $HOME/.local/share/openal/hrtf)
146 # $XDG_DATA_DIRS/openal/hrtf (defaults to /usr/local/share/openal/hrtf and
147 # /usr/share/openal/hrtf)
151 # Sets the crossfeed level for stereo output. Valid values are:
154 # 2 - Middle crossfeed
155 # 3 - High crossfeed (virtual speakers are closer to itself)
156 # 4 - Low easy crossfeed
157 # 5 - Middle easy crossfeed
158 # 6 - High easy crossfeed
159 # Users of headphones may want to try various settings. Has no effect on non-
163 ## resampler: (global)
164 # Selects the default resampler used when mixing sources. Valid values are:
165 # point - nearest sample, no interpolation
166 # linear - extrapolates samples using a linear slope between samples
167 # cubic - extrapolates samples using a Catmull-Rom spline
168 # bsinc12 - extrapolates samples using a band-limited Sinc filter (varying
169 # between 12 and 24 points, with anti-aliasing)
170 # fast_bsinc12 - same as bsinc12, except without interpolation between down-
172 # bsinc24 - extrapolates samples using a band-limited Sinc filter (varying
173 # between 24 and 48 points, with anti-aliasing)
174 # fast_bsinc24 - same as bsinc24, except without interpolation between down-
179 # Sets real-time priority for the mixing thread. Not all drivers may use this
180 # (eg. PortAudio) as they already control the priority of the mixing thread.
181 # 0 and negative values will disable it. Note that this may constitute a
182 # security risk since a real-time priority thread can indefinitely block
183 # normal-priority threads if it fails to wait. As such, the default is
188 # Sets the maximum number of allocatable sources. Lower values may help for
189 # systems with apps that try to play more sounds than the CPU can handle.
193 # Sets the maximum number of Auxiliary Effect Slots an app can create. A slot
194 # can use a non-negligible amount of CPU time if an effect is set on it even
195 # if no sources are feeding it, so this may help when apps use more than the
200 # Limits the number of auxiliary sends allowed per source. Setting this higher
201 # than the default has no effect.
205 # Applies filters to "stablize" front sound imaging. A psychoacoustic method
206 # is used to generate a front-center channel signal from the front-left and
207 # front-right channels, improving the front response by reducing the combing
208 # artifacts and phase errors. Consequently, it will only work with channel
209 # configurations that include front-left, front-right, and front-center.
210 #front-stablizer = false
213 # Applies a gain limiter on the final mixed output. This reduces the volume
214 # when the output samples would otherwise clamp, avoiding excessive clipping
216 #output-limiter = true
219 # Applies dithering on the final mix, for 8- and 16-bit output by default.
220 # This replaces the distortion created by nearest-value quantization with low-
225 # Quantization bit-depth for dithered output. A value of 0 (or less) will
226 # match the output sample depth. For int32, uint32, and float32 output, 0 will
227 # disable dithering because they're at or beyond the rendered precision. The
228 # maximum dither depth is 24.
232 # A global volume adjustment for source output, expressed in decibels. The
233 # value is logarithmic, so +6 will be a scale of (approximately) 2x, +12 will
234 # be a scale of 4x, etc. Similarly, -6 will be x1/2, and -12 is about x1/4. A
235 # value of 0 means no change.
238 ## excludefx: (global)
239 # Sets which effects to exclude, preventing apps from using them. This can
240 # help for apps that try to use effects which are too CPU intensive for the
241 # system to handle. Available effects are: eaxreverb,reverb,autowah,chorus,
242 # compressor,distortion,echo,equalizer,flanger,modulator,dedicated,pshifter,
246 ## default-reverb: (global)
247 # A reverb preset that applies by default to all sources on send 0
248 # (applications that set their own slots on send 0 will override this).
249 # Available presets are: None, Generic, PaddedCell, Room, Bathroom,
250 # Livingroom, Stoneroom, Auditorium, ConcertHall, Cave, Arena, Hangar,
251 # CarpetedHallway, Hallway, StoneCorridor, Alley, Forest, City, Moutains,
252 # Quarry, Plain, ParkingLot, SewerPipe, Underwater, Drugged, Dizzy, Psychotic.
255 ## trap-alc-error: (global)
256 # Generates a SIGTRAP signal when an ALC device error is generated, on systems
257 # that support it. This helps when debugging, while trying to find the cause
258 # of a device error. On Windows, a breakpoint exception is generated.
259 #trap-alc-error = false
261 ## trap-al-error: (global)
262 # Generates a SIGTRAP signal when an AL context error is generated, on systems
263 # that support it. This helps when debugging, while trying to find the cause
264 # of a context error. On Windows, a breakpoint exception is generated.
265 #trap-al-error = false
268 ## Ambisonic decoder stuff
273 # Enables a high-quality ambisonic decoder. This mode is capable of frequency-
274 # dependent processing, creating a better reproduction of 3D sound rendering
275 # over surround sound speakers. Enabling this also requires specifying decoder
276 # configuration files for the appropriate speaker configuration you intend to
277 # use (see the quad, surround51, etc options below). Currently, up to third-
278 # order decoding is supported.
282 # Enables compensation for the speakers' relative distances to the listener.
283 # This applies the necessary delays and attenuation to make the speakers
284 # behave as though they are all equidistant, which is important for proper
285 # playback of 3D sound rendering. Requires the proper distances to be
286 # specified in the decoder configuration file.
287 #distance-comp = true
290 # Enables near-field control filters. This simulates and compensates for low-
291 # frequency effects caused by the curvature of nearby sound-waves, which
292 # creates a more realistic perception of sound distance. Note that the effect
293 # may be stronger or weaker than intended if the application doesn't use or
294 # specify an appropriate unit scale, or if incorrect speaker distances are set
295 # in the decoder configuration file.
299 # Specifies the reference delay value for ambisonic output when NFC filters
300 # are enabled. If channels is set to one of the ambi* formats, this option
301 # enables NFC-HOA output with the specified Reference Delay parameter. The
302 # specified value can then be shared with an appropriate NFC-HOA decoder to
303 # reproduce correct near-field effects. Keep in mind that despite being
304 # designed for higher-order ambisonics, this also applies to first-order
305 # output. When left unset, normal output is created with no near-field
306 # simulation. Requires the nfc option to also be enabled.
310 # Decoder configuration file for Quadraphonic channel output. See
311 # docs/ambdec.txt for a description of the file format.
315 # Decoder configuration file for 5.1 Surround (Side and Rear) channel output.
316 # See docs/ambdec.txt for a description of the file format.
320 # Decoder configuration file for 6.1 Surround channel output. See
321 # docs/ambdec.txt for a description of the file format.
325 # Decoder configuration file for 7.1 Surround channel output. See
326 # docs/ambdec.txt for a description of the file format. Note: This can be used
327 # to enable 3D7.1 with the appropriate configuration and speaker placement,
328 # see docs/3D7.1.txt.
332 ## Reverb effect stuff (includes EAX reverb)
337 # A global amplification for reverb output, expressed in decibels. The value
338 # is logarithmic, so +6 will be a scale of (approximately) 2x, +12 will be a
339 # scale of 4x, etc. Similarly, -6 will be about half, and -12 about 1/4th. A
340 # value of 0 means no change.
344 ## PulseAudio backend stuff
348 ## spawn-server: (global)
349 # Attempts to autospawn a PulseAudio server whenever needed (initializing the
350 # backend, enumerating devices, etc). Setting autospawn to false in Pulse's
351 # client.conf will still prevent autospawning even if this is set to true.
354 ## allow-moves: (global)
355 # Allows PulseAudio to move active streams to different devices. Note that the
356 # device specifier (seen by applications) will not be updated when this
357 # occurs, and neither will the AL device configuration (sample rate, format,
362 # Specifies whether to match the playback stream's sample rate to the device's
363 # sample rate. Enabling this forces OpenAL Soft to mix sources and effects
364 # directly to the actual output rate, avoiding a second resample pass by the
369 # Attempts to adjust the overall latency of device playback. Note that this
370 # may have adverse effects on the resulting internal buffer sizes and mixing
371 # updates, leading to performance problems and drop-outs. However, if the
372 # PulseAudio server is creating a lot of latency, enabling this may help make
373 # it more manageable.
374 #adjust-latency = false
377 ## ALSA backend stuff
382 # Sets the device name for the default playback device.
385 ## device-prefix: (global)
386 # Sets the prefix used by the discovered (non-default) playback devices. This
387 # will be appended with "CARD=c,DEV=d", where c is the card id and d is the
388 # device index for the requested device name.
389 #device-prefix = plughw:
391 ## device-prefix-*: (global)
392 # Card- and device-specific prefixes may be used to override the device-prefix
393 # option. The option may specify the card id (eg, device-prefix-NVidia), or
394 # the card id and device index (eg, device-prefix-NVidia-0). The card id is
399 # Sets the device name for the default capture device.
402 ## capture-prefix: (global)
403 # Sets the prefix used by the discovered (non-default) capture devices. This
404 # will be appended with "CARD=c,DEV=d", where c is the card id and d is the
405 # device number for the requested device name.
406 #capture-prefix = plughw:
408 ## capture-prefix-*: (global)
409 # Card- and device-specific prefixes may be used to override the
410 # capture-prefix option. The option may specify the card id (eg,
411 # capture-prefix-NVidia), or the card id and device index (eg,
412 # capture-prefix-NVidia-0). The card id is case-sensitive.
416 # Sets whether to try using mmap mode (helps reduce latencies and CPU
417 # consumption). If mmap isn't available, it will automatically fall back to
418 # non-mmap mode. True, yes, on, and non-0 values will attempt to use mmap. 0
419 # and anything else will force mmap off.
423 # Specifies whether to allow ALSA's built-in resampler. Enabling this will
424 # allow the playback device to be set to a different sample rate than the
425 # actual output, causing ALSA to apply its own resampling pass after OpenAL
426 # Soft resamples and mixes the sources and effects for output.
427 #allow-resampler = false
435 # Sets the device name for OSS output.
439 # Sets the device name for OSS capture.
443 ## Solaris backend stuff
448 # Sets the device name for Solaris output.
457 ## JACK backend stuff
461 ## spawn-server: (global)
462 # Attempts to autospawn a JACK server whenever needed (initializing the
463 # backend, opening devices, etc).
464 #spawn-server = false
467 # Sets the update buffer size, in samples, that the backend will keep buffered
468 # to handle the server's real-time processing requests. This value must be a
469 # power of 2, or else it will be rounded up to the next power of 2. If it is
470 # less than JACK's buffer update size, it will be clamped. This option may
471 # be useful in case the server's update size is too small and doesn't give the
472 # mixer time to keep enough audio available for the processing requests.
476 ## WASAPI backend stuff
481 ## DirectSound backend stuff
486 ## Windows Multimedia backend stuff
491 ## PortAudio backend stuff
496 # Sets the device index for output. Negative values will use the default as
497 # given by PortAudio itself.
501 # Sets the device index for capture. Negative values will use the default as
502 # given by PortAudio itself.
506 ## Wave File Writer stuff
511 # Sets the filename of the wave file to write to. An empty name prevents the
512 # backend from opening, even when explicitly requested.
513 # THIS WILL OVERWRITE EXISTING FILES WITHOUT QUESTION!
517 # Creates AMB format files using first-order ambisonics instead of a standard
518 # single- or multi-channel .wav file.