2 * OpenAL cross platform audio library
3 * Copyright (C) 2013 by Mike Gorchak
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc.,
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
27 #include "al/auxeffectslot.h"
29 #include "alcontext.h"
31 #include "filters/biquad.h"
36 struct DistortionState final
: public EffectState
{
37 /* Effect gains for each channel */
38 float mGain
[MAX_OUTPUT_CHANNELS
]{};
40 /* Effect parameters */
41 BiquadFilter mLowpass
;
42 BiquadFilter mBandpass
;
46 float mBuffer
[2][BUFFERSIZE
]{};
49 void deviceUpdate(const ALCdevice
*device
) override
;
50 void update(const ALCcontext
*context
, const ALeffectslot
*slot
, const EffectProps
*props
, const EffectTarget target
) override
;
51 void process(const size_t samplesToDo
, const al::span
<const FloatBufferLine
> samplesIn
, const al::span
<FloatBufferLine
> samplesOut
) override
;
53 DEF_NEWDEL(DistortionState
)
56 void DistortionState::deviceUpdate(const ALCdevice
*)
62 void DistortionState::update(const ALCcontext
*context
, const ALeffectslot
*slot
, const EffectProps
*props
, const EffectTarget target
)
64 const ALCdevice
*device
{context
->mDevice
.get()};
66 /* Store waveshaper edge settings. */
67 const float edge
{minf(std::sin(al::MathDefs
<float>::Pi()*0.5f
* props
->Distortion
.Edge
),
69 mEdgeCoeff
= 2.0f
* edge
/ (1.0f
-edge
);
71 float cutoff
{props
->Distortion
.LowpassCutoff
};
72 /* Bandwidth value is constant in octaves. */
73 float bandwidth
{(cutoff
/ 2.0f
) / (cutoff
* 0.67f
)};
74 /* Divide normalized frequency by the amount of oversampling done during
77 auto frequency
= static_cast<float>(device
->Frequency
);
78 mLowpass
.setParamsFromBandwidth(BiquadType::LowPass
, cutoff
/frequency
/4.0f
, 1.0f
, bandwidth
);
80 cutoff
= props
->Distortion
.EQCenter
;
81 /* Convert bandwidth in Hz to octaves. */
82 bandwidth
= props
->Distortion
.EQBandwidth
/ (cutoff
* 0.67f
);
83 mBandpass
.setParamsFromBandwidth(BiquadType::BandPass
, cutoff
/frequency
/4.0f
, 1.0f
, bandwidth
);
85 const auto coeffs
= CalcDirectionCoeffs({0.0f
, 0.0f
, -1.0f
}, 0.0f
);
87 mOutTarget
= target
.Main
->Buffer
;
88 ComputePanGains(target
.Main
, coeffs
.data(), slot
->Params
.Gain
*props
->Distortion
.Gain
, mGain
);
91 void DistortionState::process(const size_t samplesToDo
, const al::span
<const FloatBufferLine
> samplesIn
, const al::span
<FloatBufferLine
> samplesOut
)
93 const float fc
{mEdgeCoeff
};
94 for(size_t base
{0u};base
< samplesToDo
;)
96 /* Perform 4x oversampling to avoid aliasing. Oversampling greatly
97 * improves distortion quality and allows to implement lowpass and
98 * bandpass filters using high frequencies, at which classic IIR
99 * filters became unstable.
101 size_t todo
{minz(BUFFERSIZE
, (samplesToDo
-base
) * 4)};
103 /* Fill oversample buffer using zero stuffing. Multiply the sample by
104 * the amount of oversampling to maintain the signal's power.
106 for(size_t i
{0u};i
< todo
;i
++)
107 mBuffer
[0][i
] = !(i
&3) ? samplesIn
[0][(i
>>2)+base
] * 4.0f
: 0.0f
;
109 /* First step, do lowpass filtering of original signal. Additionally
110 * perform buffer interpolation and lowpass cutoff for oversampling
111 * (which is fortunately first step of distortion). So combine three
112 * operations into the one.
114 mLowpass
.process({mBuffer
[0], todo
}, mBuffer
[1]);
116 /* Second step, do distortion using waveshaper function to emulate
117 * signal processing during tube overdriving. Three steps of
118 * waveshaping are intended to modify waveform without boost/clipping/
119 * attenuation process.
121 auto proc_sample
= [fc
](float smp
) -> float
123 smp
= (1.0f
+ fc
) * smp
/(1.0f
+ fc
*std::abs(smp
));
124 smp
= (1.0f
+ fc
) * smp
/(1.0f
+ fc
*std::abs(smp
)) * -1.0f
;
125 smp
= (1.0f
+ fc
) * smp
/(1.0f
+ fc
*std::abs(smp
));
128 std::transform(std::begin(mBuffer
[1]), std::begin(mBuffer
[1])+todo
, std::begin(mBuffer
[0]),
131 /* Third step, do bandpass filtering of distorted signal. */
132 mBandpass
.process({mBuffer
[0], todo
}, mBuffer
[1]);
135 const float *outgains
{mGain
};
136 for(FloatBufferLine
&output
: samplesOut
)
138 /* Fourth step, final, do attenuation and perform decimation,
139 * storing only one sample out of four.
141 const float gain
{*(outgains
++)};
142 if(!(std::fabs(gain
) > GAIN_SILENCE_THRESHOLD
))
145 for(size_t i
{0u};i
< todo
;i
++)
146 output
[base
+i
] += gain
* mBuffer
[1][i
*4];
154 void Distortion_setParami(EffectProps
*, ALenum param
, int)
155 { throw effect_exception
{AL_INVALID_ENUM
, "Invalid distortion integer property 0x%04x", param
}; }
156 void Distortion_setParamiv(EffectProps
*, ALenum param
, const int*)
158 throw effect_exception
{AL_INVALID_ENUM
, "Invalid distortion integer-vector property 0x%04x",
161 void Distortion_setParamf(EffectProps
*props
, ALenum param
, float val
)
165 case AL_DISTORTION_EDGE
:
166 if(!(val
>= AL_DISTORTION_MIN_EDGE
&& val
<= AL_DISTORTION_MAX_EDGE
))
167 throw effect_exception
{AL_INVALID_VALUE
, "Distortion edge out of range"};
168 props
->Distortion
.Edge
= val
;
171 case AL_DISTORTION_GAIN
:
172 if(!(val
>= AL_DISTORTION_MIN_GAIN
&& val
<= AL_DISTORTION_MAX_GAIN
))
173 throw effect_exception
{AL_INVALID_VALUE
, "Distortion gain out of range"};
174 props
->Distortion
.Gain
= val
;
177 case AL_DISTORTION_LOWPASS_CUTOFF
:
178 if(!(val
>= AL_DISTORTION_MIN_LOWPASS_CUTOFF
&& val
<= AL_DISTORTION_MAX_LOWPASS_CUTOFF
))
179 throw effect_exception
{AL_INVALID_VALUE
, "Distortion low-pass cutoff out of range"};
180 props
->Distortion
.LowpassCutoff
= val
;
183 case AL_DISTORTION_EQCENTER
:
184 if(!(val
>= AL_DISTORTION_MIN_EQCENTER
&& val
<= AL_DISTORTION_MAX_EQCENTER
))
185 throw effect_exception
{AL_INVALID_VALUE
, "Distortion EQ center out of range"};
186 props
->Distortion
.EQCenter
= val
;
189 case AL_DISTORTION_EQBANDWIDTH
:
190 if(!(val
>= AL_DISTORTION_MIN_EQBANDWIDTH
&& val
<= AL_DISTORTION_MAX_EQBANDWIDTH
))
191 throw effect_exception
{AL_INVALID_VALUE
, "Distortion EQ bandwidth out of range"};
192 props
->Distortion
.EQBandwidth
= val
;
196 throw effect_exception
{AL_INVALID_ENUM
, "Invalid distortion float property 0x%04x", param
};
199 void Distortion_setParamfv(EffectProps
*props
, ALenum param
, const float *vals
)
200 { Distortion_setParamf(props
, param
, vals
[0]); }
202 void Distortion_getParami(const EffectProps
*, ALenum param
, int*)
203 { throw effect_exception
{AL_INVALID_ENUM
, "Invalid distortion integer property 0x%04x", param
}; }
204 void Distortion_getParamiv(const EffectProps
*, ALenum param
, int*)
206 throw effect_exception
{AL_INVALID_ENUM
, "Invalid distortion integer-vector property 0x%04x",
209 void Distortion_getParamf(const EffectProps
*props
, ALenum param
, float *val
)
213 case AL_DISTORTION_EDGE
:
214 *val
= props
->Distortion
.Edge
;
217 case AL_DISTORTION_GAIN
:
218 *val
= props
->Distortion
.Gain
;
221 case AL_DISTORTION_LOWPASS_CUTOFF
:
222 *val
= props
->Distortion
.LowpassCutoff
;
225 case AL_DISTORTION_EQCENTER
:
226 *val
= props
->Distortion
.EQCenter
;
229 case AL_DISTORTION_EQBANDWIDTH
:
230 *val
= props
->Distortion
.EQBandwidth
;
234 throw effect_exception
{AL_INVALID_ENUM
, "Invalid distortion float property 0x%04x", param
};
237 void Distortion_getParamfv(const EffectProps
*props
, ALenum param
, float *vals
)
238 { Distortion_getParamf(props
, param
, vals
); }
240 DEFINE_ALEFFECT_VTABLE(Distortion
);
243 struct DistortionStateFactory final
: public EffectStateFactory
{
244 EffectState
*create() override
{ return new DistortionState
{}; }
245 EffectProps
getDefaultProps() const noexcept override
;
246 const EffectVtable
*getEffectVtable() const noexcept override
{ return &Distortion_vtable
; }
249 EffectProps
DistortionStateFactory::getDefaultProps() const noexcept
252 props
.Distortion
.Edge
= AL_DISTORTION_DEFAULT_EDGE
;
253 props
.Distortion
.Gain
= AL_DISTORTION_DEFAULT_GAIN
;
254 props
.Distortion
.LowpassCutoff
= AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF
;
255 props
.Distortion
.EQCenter
= AL_DISTORTION_DEFAULT_EQCENTER
;
256 props
.Distortion
.EQBandwidth
= AL_DISTORTION_DEFAULT_EQBANDWIDTH
;
262 EffectStateFactory
*DistortionStateFactory_getFactory()
264 static DistortionStateFactory DistortionFactory
{};
265 return &DistortionFactory
;