2 * OpenAL Loopback Example
4 * Copyright (c) 2013 by Chris Robinson <chris.kcat@gmail.com>
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 /* This file contains an example for using the loopback device for custom
33 #define SDL_MAIN_HANDLED
35 #include "SDL_audio.h"
36 #include "SDL_error.h"
37 #include "SDL_stdinc.h"
43 #include "common/alhelpers.h"
45 #ifndef SDL_AUDIO_MASK_BITSIZE
46 #define SDL_AUDIO_MASK_BITSIZE (0xFF)
48 #ifndef SDL_AUDIO_BITSIZE
49 #define SDL_AUDIO_BITSIZE(x) (x & SDL_AUDIO_MASK_BITSIZE)
53 #define M_PI (3.14159265358979323846)
63 static LPALCLOOPBACKOPENDEVICESOFT alcLoopbackOpenDeviceSOFT
;
64 static LPALCISRENDERFORMATSUPPORTEDSOFT alcIsRenderFormatSupportedSOFT
;
65 static LPALCRENDERSAMPLESSOFT alcRenderSamplesSOFT
;
68 void SDLCALL
RenderSDLSamples(void *userdata
, Uint8
*stream
, int len
)
70 PlaybackInfo
*playback
= (PlaybackInfo
*)userdata
;
71 alcRenderSamplesSOFT(playback
->Device
, stream
, len
/playback
->FrameSize
);
75 static const char *ChannelsName(ALCenum chans
)
79 case ALC_MONO_SOFT
: return "Mono";
80 case ALC_STEREO_SOFT
: return "Stereo";
81 case ALC_QUAD_SOFT
: return "Quadraphonic";
82 case ALC_5POINT1_SOFT
: return "5.1 Surround";
83 case ALC_6POINT1_SOFT
: return "6.1 Surround";
84 case ALC_7POINT1_SOFT
: return "7.1 Surround";
86 return "Unknown Channels";
89 static const char *TypeName(ALCenum type
)
93 case ALC_BYTE_SOFT
: return "S8";
94 case ALC_UNSIGNED_BYTE_SOFT
: return "U8";
95 case ALC_SHORT_SOFT
: return "S16";
96 case ALC_UNSIGNED_SHORT_SOFT
: return "U16";
97 case ALC_INT_SOFT
: return "S32";
98 case ALC_UNSIGNED_INT_SOFT
: return "U32";
99 case ALC_FLOAT_SOFT
: return "Float32";
101 return "Unknown Type";
104 /* Creates a one second buffer containing a sine wave, and returns the new
106 static ALuint
CreateSineWave(void)
108 ALshort data
[44100*4];
113 for(i
= 0;i
< 44100*4;i
++)
114 data
[i
] = (ALshort
)(sin(i
/44100.0 * 1000.0 * 2.0*M_PI
) * 32767.0);
116 /* Buffer the audio data into a new buffer object. */
118 alGenBuffers(1, &buffer
);
119 alBufferData(buffer
, AL_FORMAT_MONO16
, data
, sizeof(data
), 44100);
121 /* Check if an error occured, and clean up if so. */
123 if(err
!= AL_NO_ERROR
)
125 fprintf(stderr
, "OpenAL Error: %s\n", alGetString(err
));
126 if(alIsBuffer(buffer
))
127 alDeleteBuffers(1, &buffer
);
135 int main(int argc
, char *argv
[])
137 PlaybackInfo playback
= { NULL
, NULL
, 0 };
138 SDL_AudioSpec desired
, obtained
;
139 ALuint source
, buffer
;
147 /* Print out error if extension is missing. */
148 if(!alcIsExtensionPresent(NULL
, "ALC_SOFT_loopback"))
150 fprintf(stderr
, "Error: ALC_SOFT_loopback not supported!\n");
154 /* Define a macro to help load the function pointers. */
155 #define LOAD_PROC(T, x) ((x) = FUNCTION_CAST(T, alcGetProcAddress(NULL, #x)))
156 LOAD_PROC(LPALCLOOPBACKOPENDEVICESOFT
, alcLoopbackOpenDeviceSOFT
);
157 LOAD_PROC(LPALCISRENDERFORMATSUPPORTEDSOFT
, alcIsRenderFormatSupportedSOFT
);
158 LOAD_PROC(LPALCRENDERSAMPLESSOFT
, alcRenderSamplesSOFT
);
161 if(SDL_Init(SDL_INIT_AUDIO
) == -1)
163 fprintf(stderr
, "Failed to init SDL audio: %s\n", SDL_GetError());
167 /* Set up SDL audio with our requested format and callback. */
168 desired
.channels
= 2;
169 desired
.format
= AUDIO_S16SYS
;
170 desired
.freq
= 44100;
172 desired
.samples
= 4096;
173 desired
.callback
= RenderSDLSamples
;
174 desired
.userdata
= &playback
;
175 if(SDL_OpenAudio(&desired
, &obtained
) != 0)
178 fprintf(stderr
, "Failed to open SDL audio: %s\n", SDL_GetError());
182 /* Set up our OpenAL attributes based on what we got from SDL. */
183 attrs
[0] = ALC_FORMAT_CHANNELS_SOFT
;
184 if(obtained
.channels
== 1)
185 attrs
[1] = ALC_MONO_SOFT
;
186 else if(obtained
.channels
== 2)
187 attrs
[1] = ALC_STEREO_SOFT
;
190 fprintf(stderr
, "Unhandled SDL channel count: %d\n", obtained
.channels
);
194 attrs
[2] = ALC_FORMAT_TYPE_SOFT
;
195 if(obtained
.format
== AUDIO_U8
)
196 attrs
[3] = ALC_UNSIGNED_BYTE_SOFT
;
197 else if(obtained
.format
== AUDIO_S8
)
198 attrs
[3] = ALC_BYTE_SOFT
;
199 else if(obtained
.format
== AUDIO_U16SYS
)
200 attrs
[3] = ALC_UNSIGNED_SHORT_SOFT
;
201 else if(obtained
.format
== AUDIO_S16SYS
)
202 attrs
[3] = ALC_SHORT_SOFT
;
203 else if(obtained
.format
== AUDIO_S32SYS
)
204 attrs
[3] = ALC_INT_SOFT
;
205 else if(obtained
.format
== AUDIO_F32SYS
)
206 attrs
[3] = ALC_FLOAT_SOFT
;
209 fprintf(stderr
, "Unhandled SDL format: 0x%04x\n", obtained
.format
);
213 attrs
[4] = ALC_FREQUENCY
;
214 attrs
[5] = obtained
.freq
;
216 attrs
[6] = 0; /* end of list */
218 playback
.FrameSize
= obtained
.channels
* SDL_AUDIO_BITSIZE(obtained
.format
) / 8;
220 /* Initialize OpenAL loopback device, using our format attributes. */
221 playback
.Device
= alcLoopbackOpenDeviceSOFT(NULL
);
224 fprintf(stderr
, "Failed to open loopback device!\n");
227 /* Make sure the format is supported before setting them on the device. */
228 if(alcIsRenderFormatSupportedSOFT(playback
.Device
, attrs
[5], attrs
[1], attrs
[3]) == ALC_FALSE
)
230 fprintf(stderr
, "Render format not supported: %s, %s, %dhz\n",
231 ChannelsName(attrs
[1]), TypeName(attrs
[3]), attrs
[5]);
234 playback
.Context
= alcCreateContext(playback
.Device
, attrs
);
235 if(!playback
.Context
|| alcMakeContextCurrent(playback
.Context
) == ALC_FALSE
)
237 fprintf(stderr
, "Failed to set an OpenAL audio context\n");
241 /* Start SDL playing. Our callback (thus alcRenderSamplesSOFT) will now
242 * start being called regularly to update the AL playback state. */
245 /* Load the sound into a buffer. */
246 buffer
= CreateSineWave();
250 alcDestroyContext(playback
.Context
);
251 alcCloseDevice(playback
.Device
);
256 /* Create the source to play the sound with. */
258 alGenSources(1, &source
);
259 alSourcei(source
, AL_BUFFER
, (ALint
)buffer
);
260 assert(alGetError()==AL_NO_ERROR
&& "Failed to setup sound source");
262 /* Play the sound until it finishes. */
263 alSourcePlay(source
);
265 al_nssleep(10000000);
266 alGetSourcei(source
, AL_SOURCE_STATE
, &state
);
267 } while(alGetError() == AL_NO_ERROR
&& state
== AL_PLAYING
);
269 /* All done. Delete resources, and close OpenAL. */
270 alDeleteSources(1, &source
);
271 alDeleteBuffers(1, &buffer
);
273 /* Stop SDL playing. */
276 /* Close up OpenAL and SDL. */
278 alcDestroyContext(playback
.Context
);
279 alcCloseDevice(playback
.Device
);
287 alcDestroyContext(playback
.Context
);
289 alcCloseDevice(playback
.Device
);