2 * OpenAL cross platform audio library
3 * Copyright (C) 2018 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc.,
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
29 #include <string_view>
32 #include "alnumeric.h"
33 #include "core/device.h"
34 #include "core/logging.h"
36 _Pragma("GCC diagnostic push")
37 _Pragma("GCC diagnostic ignored \"-Wold-style-cast\"")
39 _Pragma("GCC diagnostic pop")
45 #define DEVNAME_PREFIX "OpenAL Soft on "
47 #define DEVNAME_PREFIX ""
50 constexpr auto getDevicePrefix() noexcept
-> std::string_view
{ return DEVNAME_PREFIX
; }
51 constexpr auto getDefaultDeviceName() noexcept
-> std::string_view
52 { return DEVNAME_PREFIX
"Default Device"; }
54 struct Sdl2Backend final
: public BackendBase
{
55 Sdl2Backend(DeviceBase
*device
) noexcept
: BackendBase
{device
} { }
56 ~Sdl2Backend() override
;
58 void audioCallback(Uint8
*stream
, int len
) noexcept
;
60 void open(std::string_view name
) override
;
61 bool reset() override
;
62 void start() override
;
65 SDL_AudioDeviceID mDeviceID
{0u};
69 DevFmtChannels mFmtChans
{};
70 DevFmtType mFmtType
{};
74 Sdl2Backend::~Sdl2Backend()
77 SDL_CloseAudioDevice(mDeviceID
);
81 void Sdl2Backend::audioCallback(Uint8
*stream
, int len
) noexcept
83 const auto ulen
= static_cast<unsigned int>(len
);
84 assert((ulen
% mFrameSize
) == 0);
85 mDevice
->renderSamples(stream
, ulen
/ mFrameSize
, mDevice
->channelsFromFmt());
88 void Sdl2Backend::open(std::string_view name
)
90 SDL_AudioSpec want
{}, have
{};
92 want
.freq
= static_cast<int>(mDevice
->Frequency
);
93 switch(mDevice
->FmtType
)
95 case DevFmtUByte
: want
.format
= AUDIO_U8
; break;
96 case DevFmtByte
: want
.format
= AUDIO_S8
; break;
97 case DevFmtUShort
: want
.format
= AUDIO_U16SYS
; break;
98 case DevFmtShort
: want
.format
= AUDIO_S16SYS
; break;
99 case DevFmtUInt
: /* fall-through */
100 case DevFmtInt
: want
.format
= AUDIO_S32SYS
; break;
101 case DevFmtFloat
: want
.format
= AUDIO_F32
; break;
103 want
.channels
= (mDevice
->FmtChans
== DevFmtMono
) ? 1 : 2;
104 want
.samples
= static_cast<Uint16
>(std::min(mDevice
->UpdateSize
, 8192u));
105 want
.callback
= [](void *ptr
, Uint8
*stream
, int len
) noexcept
106 { return static_cast<Sdl2Backend
*>(ptr
)->audioCallback(stream
, len
); };
107 want
.userdata
= this;
109 /* Passing nullptr to SDL_OpenAudioDevice opens a default, which isn't
110 * necessarily the first in the list.
112 const auto defaultDeviceName
= getDefaultDeviceName();
113 SDL_AudioDeviceID devid
;
114 if(name
.empty() || name
== defaultDeviceName
)
116 name
= defaultDeviceName
;
117 devid
= SDL_OpenAudioDevice(nullptr, SDL_FALSE
, &want
, &have
, SDL_AUDIO_ALLOW_ANY_CHANGE
);
121 const auto namePrefix
= getDevicePrefix();
122 if(name
.size() >= namePrefix
.size() && name
.substr(0, namePrefix
.size()) == namePrefix
)
124 /* Copy the string_view to a string to ensure it's null terminated
127 const std::string devname
{name
.substr(namePrefix
.size())};
128 devid
= SDL_OpenAudioDevice(devname
.c_str(), SDL_FALSE
, &want
, &have
,
129 SDL_AUDIO_ALLOW_ANY_CHANGE
);
133 const std::string devname
{name
};
134 devid
= SDL_OpenAudioDevice(devname
.c_str(), SDL_FALSE
, &want
, &have
,
135 SDL_AUDIO_ALLOW_ANY_CHANGE
);
139 throw al::backend_exception
{al::backend_error::NoDevice
, "%s", SDL_GetError()};
141 DevFmtChannels devchans
{};
142 if(have
.channels
>= 2)
143 devchans
= DevFmtStereo
;
144 else if(have
.channels
== 1)
145 devchans
= DevFmtMono
;
148 SDL_CloseAudioDevice(devid
);
149 throw al::backend_exception
{al::backend_error::DeviceError
,
150 "Unhandled SDL channel count: %d", int{have
.channels
}};
153 DevFmtType devtype
{};
156 case AUDIO_U8
: devtype
= DevFmtUByte
; break;
157 case AUDIO_S8
: devtype
= DevFmtByte
; break;
158 case AUDIO_U16SYS
: devtype
= DevFmtUShort
; break;
159 case AUDIO_S16SYS
: devtype
= DevFmtShort
; break;
160 case AUDIO_S32SYS
: devtype
= DevFmtInt
; break;
161 case AUDIO_F32SYS
: devtype
= DevFmtFloat
; break;
163 SDL_CloseAudioDevice(devid
);
164 throw al::backend_exception
{al::backend_error::DeviceError
, "Unhandled SDL format: 0x%04x",
169 SDL_CloseAudioDevice(mDeviceID
);
172 mFrameSize
= BytesFromDevFmt(devtype
) * have
.channels
;
173 mFrequency
= static_cast<uint
>(have
.freq
);
174 mFmtChans
= devchans
;
176 mUpdateSize
= have
.samples
;
178 mDevice
->DeviceName
= name
;
181 bool Sdl2Backend::reset()
183 mDevice
->Frequency
= mFrequency
;
184 mDevice
->FmtChans
= mFmtChans
;
185 mDevice
->FmtType
= mFmtType
;
186 mDevice
->UpdateSize
= mUpdateSize
;
187 mDevice
->BufferSize
= mUpdateSize
* 2; /* SDL always (tries to) use two periods. */
188 setDefaultWFXChannelOrder();
192 void Sdl2Backend::start()
193 { SDL_PauseAudioDevice(mDeviceID
, 0); }
195 void Sdl2Backend::stop()
196 { SDL_PauseAudioDevice(mDeviceID
, 1); }
200 BackendFactory
&SDL2BackendFactory::getFactory()
202 static SDL2BackendFactory factory
{};
206 bool SDL2BackendFactory::init()
207 { return (SDL_InitSubSystem(SDL_INIT_AUDIO
) == 0); }
209 bool SDL2BackendFactory::querySupport(BackendType type
)
210 { return type
== BackendType::Playback
; }
212 auto SDL2BackendFactory::enumerate(BackendType type
) -> std::vector
<std::string
>
214 std::vector
<std::string
> outnames
;
216 if(type
!= BackendType::Playback
)
219 int num_devices
{SDL_GetNumAudioDevices(SDL_FALSE
)};
223 outnames
.reserve(static_cast<unsigned int>(num_devices
));
224 outnames
.emplace_back(getDefaultDeviceName());
225 for(int i
{0};i
< num_devices
;++i
)
227 std::string outname
{getDevicePrefix()};
228 if(const char *name
= SDL_GetAudioDeviceName(i
, SDL_FALSE
))
231 outname
+= "Unknown Device Name #"+std::to_string(i
);
232 outnames
.emplace_back(std::move(outname
));
237 BackendPtr
SDL2BackendFactory::createBackend(DeviceBase
*device
, BackendType type
)
239 if(type
== BackendType::Playback
)
240 return BackendPtr
{new Sdl2Backend
{device
}};