9 #define POINT_SET(pt, nx, ny) {pt.x = nx; pt.y = ny;}
16 #define SIZE_SET(sz, w, h) {sz.width = w; sz.height = h;}
25 #define RECT_SET_POINT(r, nx, ny) \
27 #define RECT_SET_SIZE(r, w, h) \
28 {r.width = w; r.height = h;}
29 #define RECT_SET(r, nx, ny, w, h) \
30 {r.x = nx; r.y = ny; r.width = w; r.height = h;}
32 #define RECT_EQUAL(r1, r2) (r1.x == r2.x && r1.y == r2.y && \
33 r1.width == r2.width && r1.height == r2.height)
35 #define RECT_CONTAINS(r, x, y) \
36 (x >= r.x && x < r.x + r.width && y >= r.y && y < r.y + r.height)
38 typedef struct Strut
{
45 #define STRUT_SET(s, l, t, r, b) \
46 {s.left = l; s.top = t; s.right = r; s.bottom = b; }
48 #define STRUT_ADD(s1, s2) \
49 {s1.left = MAX(s1.left, s2.left); s1.right = MAX(s1.right, s2.right); \
50 s1.top = MAX(s1.top, s2.top); s1.bottom = MAX(s1.bottom, s2.bottom); }