1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 //---------------------------------------------------------------------------
41 //---------------------------------------------------------------------------
43 #define OSG_COMPILECOCOAWINDOWINST
45 #include "OSGConfig.h"
47 #include "OSGCocoaWindowDataFields.h"
49 #include "OSGSField.ins"
50 #include "OSGMField.ins"
52 #if defined(OSG_TMPL_STATIC_MEMBER_NEEDS_FUNCTION_INSTANTIATION) || \
53 defined(OSG_TMPL_STATIC_MEMBER_NEEDS_CLASS_INSTANTIATION )
55 #include "OSGSFieldFuncs.ins"
56 #include "OSGMFieldFuncs.ins"
61 DataType FieldTraits
<NSOpenGLContextP
>::_type("NSOpenGLContextP", NULL
);
63 OSG_FIELDTRAITS_GETTYPE(NSOpenGLContextP
)
65 OSG_FIELD_DLLEXPORT_DEF1(SField
, NSOpenGLContextP
);
66 OSG_FIELD_DLLEXPORT_DEF1(MField
, NSOpenGLContextP
);