changed: auto add updateData callback to stages so that stagedata can be updated...
[opensg.git] / Source / WindowSystem / CoreGL / OSGCoreGLWindow.fcd
blob6bbc4994641e4556f802f6c35efa421c8a19ac75
1 <?xml version="1.0"?>
3 <FieldContainer
4 name="CoreGLWindow"
5 parent="Window"
6 library="WindowCoreGL"
7 pointerfieldtypes="both"
8 structure="concrete"
9 systemcomponent="true"
10 parentsystemcomponent="true"
11 docGroupBase="GrpWindowCoreGL"
13 The class for MacOS X CoreGL windows.
14 <Field
15 name="context"
16 type="CGLContextObj"
17 cardinality="single"
18 visibility="internal"
19 defaultValue="0"
20 fieldHeader="OSGCoreGLWindowDataFields.h"
21 access="public"
23 </Field>
24 </FieldContainer>