fixed: compile issue
[opensg.git] / Source / Contrib / CgFXMaterial / OSGCgFXTechniqueBase.h
blob6f1daef07c11eb2932e362ae92a41d897fd3dd43
1 /*---------------------------------------------------------------------------*\
2 * OpenSG *
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5 * Copyright (C) 2000-2013 by the OpenSG Forum *
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12 /*---------------------------------------------------------------------------*\
13 * License *
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15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
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25 * License along with this library; if not, write to the Free Software *
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28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
30 * Changes *
31 * *
32 * *
33 * *
34 * *
35 * *
36 * *
37 \*---------------------------------------------------------------------------*/
39 /*****************************************************************************\
40 *****************************************************************************
41 ** **
42 ** This file is automatically generated. **
43 ** **
44 ** Any changes made to this file WILL be lost when it is **
45 ** regenerated, which can become necessary at any time. **
46 ** **
47 ** Do not change this file, changes should be done in the derived **
48 ** class CgFXTechnique
49 ** **
50 *****************************************************************************
51 \*****************************************************************************/
54 #ifndef _OSGCGFXTECHNIQUEBASE_H_
55 #define _OSGCGFXTECHNIQUEBASE_H_
56 #ifdef __sgi
57 #pragma once
58 #endif
61 #include "OSGConfig.h"
62 #include "OSGContribCgFXDef.h"
64 //#include "OSGBaseTypes.h"
66 #include "OSGPrimeMaterial.h" // Parent
68 #include "OSGStateFields.h" // RenderPassStates type
70 #include "OSGCgFXTechniqueFields.h"
72 OSG_BEGIN_NAMESPACE
75 class CgFXTechnique;
77 //! \brief CgFXTechnique Base Class.
79 class OSG_CONTRIBCGFX_DLLMAPPING CgFXTechniqueBase : public PrimeMaterial
81 public:
83 typedef PrimeMaterial Inherited;
84 typedef PrimeMaterial ParentContainer;
86 typedef Inherited::TypeObject TypeObject;
87 typedef TypeObject::InitPhase InitPhase;
89 OSG_GEN_INTERNALPTR(CgFXTechnique);
91 /*========================== PUBLIC =================================*/
93 public:
95 enum
97 RenderPassStatesFieldId = Inherited::NextFieldId,
98 NextFieldId = RenderPassStatesFieldId + 1
101 static const OSG::BitVector RenderPassStatesFieldMask =
102 (TypeTraits<BitVector>::One << RenderPassStatesFieldId);
103 static const OSG::BitVector NextFieldMask =
104 (TypeTraits<BitVector>::One << NextFieldId);
106 typedef MFUnrecStatePtr MFRenderPassStatesType;
108 /*---------------------------------------------------------------------*/
109 /*! \name Class Get */
110 /*! \{ */
112 static FieldContainerType &getClassType (void);
113 static UInt32 getClassTypeId (void);
114 static UInt16 getClassGroupId(void);
116 /*! \} */
117 /*---------------------------------------------------------------------*/
118 /*! \name FieldContainer Get */
119 /*! \{ */
121 virtual FieldContainerType &getType (void);
122 virtual const FieldContainerType &getType (void) const;
124 virtual UInt32 getContainerSize(void) const;
126 /*! \} */
127 /*---------------------------------------------------------------------*/
128 /*! \name Binary Access */
129 /*! \{ */
131 virtual SizeT getBinSize (ConstFieldMaskArg whichField);
132 virtual void copyToBin (BinaryDataHandler &pMem,
133 ConstFieldMaskArg whichField);
134 virtual void copyFromBin(BinaryDataHandler &pMem,
135 ConstFieldMaskArg whichField);
138 /*! \} */
139 /*---------------------------------------------------------------------*/
140 /*! \name Construction */
141 /*! \{ */
143 static CgFXTechniqueTransitPtr create (void);
144 static CgFXTechnique *createEmpty (void);
146 static CgFXTechniqueTransitPtr createLocal (
147 BitVector bFlags = FCLocal::All);
149 static CgFXTechnique *createEmptyLocal(
150 BitVector bFlags = FCLocal::All);
152 static CgFXTechniqueTransitPtr createDependent (BitVector bFlags);
154 /*! \} */
155 /*---------------------------------------------------------------------*/
156 /*! \name Copy */
157 /*! \{ */
159 virtual FieldContainerTransitPtr shallowCopy (void) const;
160 virtual FieldContainerTransitPtr shallowCopyLocal(
161 BitVector bFlags = FCLocal::All) const;
162 virtual FieldContainerTransitPtr shallowCopyDependent(
163 BitVector bFlags) const;
165 /*! \} */
166 /*========================= PROTECTED ===============================*/
168 protected:
170 static TypeObject _type;
172 static void classDescInserter(TypeObject &oType);
173 static const Char8 *getClassname (void );
175 /*---------------------------------------------------------------------*/
176 /*! \name Fields */
177 /*! \{ */
179 MFUnrecStatePtr _mfRenderPassStates;
181 /*! \} */
182 /*---------------------------------------------------------------------*/
183 /*! \name Constructors */
184 /*! \{ */
186 CgFXTechniqueBase(void);
187 CgFXTechniqueBase(const CgFXTechniqueBase &source);
189 /*! \} */
190 /*---------------------------------------------------------------------*/
191 /*! \name Destructors */
192 /*! \{ */
194 virtual ~CgFXTechniqueBase(void);
196 /*! \} */
197 /*---------------------------------------------------------------------*/
198 /*! \name onCreate */
199 /*! \{ */
201 void onCreate(const CgFXTechnique *source = NULL);
203 /*! \} */
204 /*---------------------------------------------------------------------*/
205 /*! \name Generic Field Access */
206 /*! \{ */
208 GetFieldHandlePtr getHandleRenderPassStates (void) const;
209 EditFieldHandlePtr editHandleRenderPassStates(void);
211 /*! \} */
212 /*---------------------------------------------------------------------*/
213 /*! \name Field Get */
214 /*! \{ */
216 const MFUnrecStatePtr *getMFRenderPassStates (void) const;
219 State * getRenderPassStates(const UInt32 index) const;
221 /*! \} */
222 /*---------------------------------------------------------------------*/
223 /*! \name Field Set */
224 /*! \{ */
227 /*! \} */
228 /*---------------------------------------------------------------------*/
229 /*! \name Ptr MField Set */
230 /*! \{ */
232 void addPassState (State * const value );
233 void assignRenderPassStates (const MFUnrecStatePtr &value);
234 void clearPassStates (void );
235 void insertPassState (UInt32 uiIndex,
236 State * const value );
237 void replacePassState (UInt32 uiIndex,
238 State * const value );
239 void replacePassStateByObj (State * const pOldElem,
240 State * const pNewElem);
241 void subPassState (UInt32 uiIndex );
242 void subPassStateByObj(State * const value );
244 /*! \} */
245 /*---------------------------------------------------------------------*/
246 /*! \name Sync */
247 /*! \{ */
249 #ifdef OSG_MT_CPTR_ASPECT
250 virtual void execSyncV( FieldContainer &oFrom,
251 ConstFieldMaskArg whichField,
252 AspectOffsetStore &oOffsets,
253 ConstFieldMaskArg syncMode ,
254 const UInt32 uiSyncInfo);
256 void execSync ( CgFXTechniqueBase *pFrom,
257 ConstFieldMaskArg whichField,
258 AspectOffsetStore &oOffsets,
259 ConstFieldMaskArg syncMode ,
260 const UInt32 uiSyncInfo);
261 #endif
263 /*! \} */
264 /*---------------------------------------------------------------------*/
265 /*! \name Edit */
266 /*! \{ */
268 /*! \} */
269 /*---------------------------------------------------------------------*/
270 /*! \name Aspect Create */
271 /*! \{ */
273 #ifdef OSG_MT_CPTR_ASPECT
274 virtual FieldContainer *createAspectCopy(
275 const FieldContainer *pRefAspect) const;
276 #endif
278 /*! \} */
279 /*---------------------------------------------------------------------*/
280 /*! \name Edit */
281 /*! \{ */
282 /*! \} */
283 /*---------------------------------------------------------------------*/
284 /*! \name Sync */
285 /*! \{ */
287 virtual void resolveLinks(void);
289 /*! \} */
290 /*========================== PRIVATE ================================*/
292 private:
293 /*---------------------------------------------------------------------*/
295 // prohibit default functions (move to 'public' if you need one)
296 void operator =(const CgFXTechniqueBase &source);
299 typedef CgFXTechniqueBase *CgFXTechniqueBaseP;
301 OSG_END_NAMESPACE
303 #endif /* _OSGCGFXTECHNIQUEBASE_H_ */