4 name=
"PlaneMoveManipulator"
7 pointerfieldtypes=
"none"
10 parentsystemcomponent=
"true"
12 useLocalIncludes=
"true"
22 Rotation axis to rotate around (
0:X,
1:Y,
2:Z). Translation plane is defined by the other two axes. *** Not implemented yet ***
25 name=
"baseTranslation"
31 Translation value at the beginning of manipulation.
40 Rotation value at the beginning of manipulation.
49 Point clicked on to start manipulation.
51 The PlaneMoveHandle is used for moving objects in a plane and rotating them around one axis.