5 parent=
"FrameBufferAttachment"
7 pointerfieldtypes=
"both"
10 parentsystemcomponent=
"true"
12 docGroupBase=
"GrpSystemWindowFBO"
14 Render buffer. Wraps OpenGL render buffer objects. RENDERBUFFER
15 A renderbuffer is a data storage object containing a single image of a renderable internal format.
25 fieldFlags=
"FClusterLocal"
27 The OpenGL texture id for this buffer object.
35 defaultValue=
"GL_NONE"
45 Image object used if readback is enabled.
59 name=
"coverageSamples"
69 name=
"fixedSampleLocation"