4 name=
"TrapezoidalShadowMapEngine"
5 parent=
"ShaderShadowMapEngine"
6 library=
"ContribTrapezoidalShadowMaps"
8 pointerfieldtypes=
"both"
10 parentsystemcomponent=
"true"
13 Implements Trapezoidal Shadow Maps.
14 See http://www.comp.nus.edu.sg/~tants/tsm.html for more information.