2 README for library OSGContribTrapezoidalShadowMaps
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5 Name: ContribTrapezoidalShadowMaps
6 License: special, see below
7 Maintainer: Carsten Neumann
8 Initial Author: Carsten Neumann
13 This library implements a specialization of ShaderShadowMapEngine that
14 uses and algorithm based on
15 "Anti-aliasing and Continuity with Trapezoidal Shadow Maps" by T. Martin and
16 T.S. Tan (published in "Proceedings of Eurographics Symposium on Rendering",
17 June 2004). See the authors website http://www.comp.nus.edu.sg/~tants/tsm.html
20 !! Please note that this is work in progress, so changes to the
21 interface or details of the implementation are possible !!
25 The code is under the same license as the rest of the OpenSG codebase (LGPL), BUT
26 there is the potential that it is covered by one or more patents held by the
27 National University of Singapore. If you wish to use this code, please contact
28 the authors to determine the terms of use.