4 \mainpage OpenSG - The Open Source Scenegraph
6 Most of the documentation is currently doxygen generated class documentation.
7 Over time we will try to improve on the general concept documentation.
14 OpenSG is a scenegraph system for realtime rendering, e.g. for Virtual Reality
15 applications. It is just a library, not a full application.
17 This documentation contains descriptions of the internal classes and concepts,
18 as well as a tutorial that explains how to use the system.
20 The classes are easiest to find via the Class Hierarchy at the top of the
21 page. This is a pretty long list, so be warned...
26 This documentation contains information about extending the system, i.e.
27 what to do when adding new classes to the system to make sure they are
28 registered in all the right places and integrate themselves seamlessly.
34 It also contains additional information that explains the internals and
35 how things work inside the library itself, for those who really need to know.
39 While we tried to make this documentation easy to understand and without
40 mistakes and errors, we're very interested in getting feedback on omissions,
41 improvement ideas or simply typos. Send them to dirk@users.sf.net.
44 Technical Coordinator\n
48 This documentation was generated for OpenSG
49 version 2.0.0-pre1 r439 (/trunk) !Modified!