1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2006 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 //---------------------------------------------------------------------------
41 //---------------------------------------------------------------------------
46 #include "OSGConfig.h"
48 #include "OSGCSMNativeWindow.h"
49 #include "OSGComplexSceneManager.h"
53 // Documentation for this class is emitted in the
54 // OSGCSMNativeWindowBase.cpp file.
55 // To modify it, please change the .fcd file (OSGCSMNativeWindow.fcd) and
56 // regenerate the base file.
58 /***************************************************************************\
60 \***************************************************************************/
62 /***************************************************************************\
64 \***************************************************************************/
66 void CSMNativeWindow::initMethod(InitPhase ePhase
)
68 Inherited::initMethod(ePhase
);
70 if(ePhase
== TypeObject::SystemPost
)
75 /***************************************************************************\
77 \***************************************************************************/
79 /*-------------------------------------------------------------------------*\
81 \*-------------------------------------------------------------------------*/
83 /*----------------------- constructors & destructors ----------------------*/
85 CSMNativeWindow::CSMNativeWindow(void) :
90 CSMNativeWindow::CSMNativeWindow(const CSMNativeWindow
&source
) :
95 CSMNativeWindow::~CSMNativeWindow(void)
99 /*----------------------------- class specific ----------------------------*/
101 void CSMNativeWindow::changed(ConstFieldMaskArg whichField
,
105 Inherited::changed(whichField
, origin
, details
);
108 void CSMNativeWindow::dump( UInt32
,
109 const BitVector
) const
111 SLOG
<< "Dump CSMNativeWindow NI" << std::endl
;
114 void CSMNativeWindow::resolveLinks(void)
118 void CSMNativeWindow::terminateGLContext(void)
122 bool CSMNativeWindow::init(void)
124 FFATAL(("No native window available !! Terminating\n"));
129 void CSMNativeWindow::initWindowSystemThreading(void)