fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / Contrib / ComplexSceneManager / Passive / OSGCSMPassiveWindow.h
blobb1c985286b63f40875112d22ae851207cec8fb20
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29 /*---------------------------------------------------------------------------*\
30 * Changes *
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36 * *
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGCSMPASSIVEWINDOW_H_
40 #define _OSGCSMPASSIVEWINDOW_H_
41 #ifdef __sgi
42 #pragma once
43 #endif
45 #include "OSGCSMPassiveWindowBase.h"
47 OSG_BEGIN_NAMESPACE
49 /*! \brief CSMPassiveWindow class. See \ref
50 PageContribCSMCSMPassiveWindow for a description.
53 class OSG_CONTRIBCSM_DLLMAPPING CSMPassiveWindow : public CSMPassiveWindowBase
55 protected:
57 /*========================== PUBLIC =================================*/
59 public:
61 typedef CSMPassiveWindowBase Inherited;
62 typedef CSMPassiveWindow Self;
64 /*---------------------------------------------------------------------*/
65 /*! \name Sync */
66 /*! \{ */
68 virtual void changed(ConstFieldMaskArg whichField,
69 UInt32 origin,
70 BitVector details );
72 /*! \} */
73 /*---------------------------------------------------------------------*/
74 /*! \name Output */
75 /*! \{ */
77 virtual bool init(void);
79 /*! \} */
80 /*---------------------------------------------------------------------*/
81 /*! \name Output */
82 /*! \{ */
84 virtual void dump( UInt32 uiIndent = 0,
85 const BitVector bvFlags = 0) const;
87 /*! \} */
88 /*========================= PROTECTED ===============================*/
90 protected:
92 // Variables should all be in CSMPassiveWindowBase.
94 static bool _bGLUTInitialized;
95 static CSMPassiveWindow *_pPassiveWindow;
97 Int32 _iGlutWinId;
99 /*---------------------------------------------------------------------*/
100 /*! \name Constructors */
101 /*! \{ */
103 CSMPassiveWindow(void);
104 CSMPassiveWindow(const CSMPassiveWindow &source);
106 /*! \} */
107 /*---------------------------------------------------------------------*/
108 /*! \name Destructors */
109 /*! \{ */
111 virtual ~CSMPassiveWindow(void);
113 /*! \} */
114 /*---------------------------------------------------------------------*/
115 /*! \name Init */
116 /*! \{ */
118 static void initMethod(InitPhase ePhase);
120 /*! \} */
121 /*---------------------------------------------------------------------*/
122 /*! \name Init */
123 /*! \{ */
125 virtual void terminateGLContext(void);
127 /*! \} */
128 /*---------------------------------------------------------------------*/
129 /*! \name Init */
130 /*! \{ */
132 static void csmGlutKeyHandler (UChar8 key,
133 Int32,
134 Int32 );
136 static void csmGlutReshapeHandler (Int32 w,
137 Int32 h );
139 static void csmGlutFrameHandler (void );
141 static void csmGlutMouseHandler (Int32 iButton,
142 Int32 iState,
143 Int32 x,
144 Int32 y );
146 static void csmGlutMouseMotionHandler(Int32 x,
147 Int32 y );
149 /*! \} */
150 /*========================== PRIVATE ================================*/
152 private:
154 friend class FieldContainer;
155 friend class CSMPassiveWindowBase;
157 // prohibit default functions (move to 'public' if you need one)
158 void operator =(const CSMPassiveWindow &source);
161 typedef CSMPassiveWindow *CSMPassiveWindowP;
163 OSG_END_NAMESPACE
165 #include "OSGCSMPassiveWindowBase.inl"
166 #include "OSGCSMPassiveWindow.inl"
168 #endif /* _OSGCSMPASSIVEWINDOW_H_ */