1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 //---------------------------------------------------------------------------
41 //---------------------------------------------------------------------------
46 #include "OSGConfig.h"
48 #include "OSGRenderPartitionBase.h"
52 /***************************************************************************\
54 \***************************************************************************/
56 /*! \class RenderPartitionBase
61 /***************************************************************************\
63 \***************************************************************************/
65 /***************************************************************************\
67 \***************************************************************************/
69 /***************************************************************************\
71 \***************************************************************************/
73 /*-------------------------------------------------------------------------*\
75 \*-------------------------------------------------------------------------*/
77 /*-------------------------------------------------------------------------*\
79 \*-------------------------------------------------------------------------*/
81 /*-------------------------------------------------------------------------*\
83 \*-------------------------------------------------------------------------*/
87 /***************************************************************************\
89 \***************************************************************************/
91 /*-------------------------------------------------------------------------*\
93 \*-------------------------------------------------------------------------*/
95 /*------------- constructors & destructors --------------------------------*/
97 RenderPartitionBase::RenderPartitionBase(void) :
100 _bZWriteTrans (false),
101 _bCorrectNegScale (false),
103 _uiNumMatrixChanges( 0)
107 RenderPartitionBase::~RenderPartitionBase(void)
111 /*------------------------------ access -----------------------------------*/