1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2006 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 //---------------------------------------------------------------------------
41 //---------------------------------------------------------------------------
46 #include <OSGConfig.h>
48 #include "OSGAnimKeyFrameTemplate.h"
49 #include "OSGAnimation.h"
50 #include "OSGAnimBindAction.h"
54 // Documentation for this class is emitted in the
55 // OSGAnimKeyFrameTemplateBase.cpp file.
56 // To modify it, please change the .fcd file (OSGAnimKeyFrameTemplate.fcd) and
57 // regenerate the base file.
59 /***************************************************************************\
61 \***************************************************************************/
63 /***************************************************************************\
65 \***************************************************************************/
67 void AnimKeyFrameTemplate::initMethod(InitPhase ePhase
)
69 Inherited::initMethod(ePhase
);
71 if(ePhase
== TypeObject::SystemPost
)
77 /***************************************************************************\
79 \***************************************************************************/
81 /*-------------------------------------------------------------------------*\
83 \*-------------------------------------------------------------------------*/
85 /*----------------------- constructors & destructors ----------------------*/
87 AnimKeyFrameTemplate::AnimKeyFrameTemplate(void) :
92 AnimKeyFrameTemplate::AnimKeyFrameTemplate(const AnimKeyFrameTemplate
&source
) :
97 AnimKeyFrameTemplate::~AnimKeyFrameTemplate(void)
101 /*----------------------------- class specific ----------------------------*/
103 void AnimKeyFrameTemplate::changed(ConstFieldMaskArg whichField
,
107 Inherited::changed(whichField
, origin
, details
);
111 AnimKeyFrameTemplate::instantiate(Node
*rootNode
)
113 AnimTimeSensorUnrecPtr ts
= AnimTimeSensor::create();
114 AnimationUnrecPtr anim
= Animation ::create();
116 anim
->setTimeSensor(ts
);
117 anim
->setTemplate (this);
119 AnimBindAction
*bindAct
= AnimBindAction::create();
121 bindAct
->setTemplate(this);
122 bindAct
->setAnim (anim
);
124 bindAct
->apply(rootNode
);
128 return AnimationTransitPtr(anim
);
132 void AnimKeyFrameTemplate::dump( UInt32 uiIndent
,
133 const BitVector bvFlags
) const
135 Inherited::dump(uiIndent
, bvFlags
);