1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2006 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 //---------------------------------------------------------------------------
41 //---------------------------------------------------------------------------
46 #include <OSGConfig.h>
48 #include "OSGAnimVec3fBlender.h"
49 #include "OSGAnimVec3fChannel.h"
53 // Documentation for this class is emitted in the
54 // OSGAnimVec3fBlenderBase.cpp file.
55 // To modify it, please change the .fcd file (OSGAnimVec3fBlender.fcd) and
56 // regenerate the base file.
58 /***************************************************************************\
60 \***************************************************************************/
62 /***************************************************************************\
64 \***************************************************************************/
66 void AnimVec3fBlender::initMethod(InitPhase ePhase
)
68 Inherited::initMethod(ePhase
);
70 if(ePhase
== TypeObject::SystemPost
)
76 /***************************************************************************\
78 \***************************************************************************/
80 /*-------------------------------------------------------------------------*\
82 \*-------------------------------------------------------------------------*/
84 /*----------------------- constructors & destructors ----------------------*/
86 AnimVec3fBlender::AnimVec3fBlender(void) :
91 AnimVec3fBlender::AnimVec3fBlender(const AnimVec3fBlender
&source
) :
96 AnimVec3fBlender::~AnimVec3fBlender(void)
100 /*----------------------------- class specific ----------------------------*/
102 void AnimVec3fBlender::changed(ConstFieldMaskArg whichField
,
106 Inherited::changed(whichField
, origin
, details
);
109 bool AnimVec3fBlender::init(void)
111 return Inherited::init();
114 void AnimVec3fBlender::frame(Time oTime
, UInt32 uiFrame
)
116 FDEBUG(("AnimVec3fBlender::frame: time [%f] frame [%d]\n",
119 bool activeChannels
= false;
121 MFChannelsType::const_iterator cIt
= _mfChannels
.begin();
122 MFChannelsType::const_iterator cEnd
= _mfChannels
.end ();
124 for(UInt32 i
= 0; cIt
!= cEnd
; ++cIt
, ++i
)
126 if((*cIt
)->getEnabled() == true)
128 activeChannels
= true;
129 blendValue
+= (*cIt
)->getWeight() * (*cIt
)->getOutValue();
131 // FLOG((" channel [%u] - w [%f] v [%f %f %f] - b [%f %f %f]\n",
132 // i, (*cIt)->getWeight(),
133 // (*cIt)->getOutValue()[0], (*cIt)->getOutValue()[1], (*cIt)->getOutValue()[2],
134 // blendValue[0], blendValue[1], blendValue[2]));
138 if(activeChannels
== true)
139 setOutValue(blendValue
);
142 void AnimVec3fBlender::shutdown(void)
144 Inherited::shutdown();
147 void AnimVec3fBlender::addChannel(AnimChannel
*channel
)
149 AnimVec3fChannel
*matChannel
= dynamic_cast<AnimVec3fChannel
*>(channel
);
151 if(matChannel
== NULL
)
153 SWARNING
<< "AnimVec3fBlender::addChannel: Channel type mismatch"
158 pushToChannels(matChannel
);
161 void AnimVec3fBlender::subChannel(AnimChannel
*channel
)
163 AnimVec3fChannel
*matChannel
= dynamic_cast<AnimVec3fChannel
*>(channel
);
165 if(matChannel
== NULL
)
167 SWARNING
<< "AnimVec3fBlender::subChannel: Channel type mismatch"
172 removeObjFromChannels(matChannel
);
175 void AnimVec3fBlender::connectTo(
176 AttachmentContainer
*container
, const std::string
&fieldName
)
178 FDEBUG(("AnimVec3fBlender::connectTo: this [%p] target [%p] [%s]\n",
179 static_cast<void *>(this),
180 static_cast<void *>(container
),
183 addConnection(this, "outValue", container
, fieldName
.c_str());
186 void AnimVec3fBlender::dump( UInt32
,
187 const BitVector
) const
189 SLOG
<< "Dump AnimVec3fBlender NI" << std::endl
;