fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / Dynamics / Animation / OSGAnimVec3fDataSource.h
blob614499e17fedf37769950c158b35e5025637b131
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29 /*---------------------------------------------------------------------------*\
30 * Changes *
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36 * *
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGANIMVEC3FDATASOURCE_H_
40 #define _OSGANIMVEC3FDATASOURCE_H_
41 #ifdef __sgi
42 #pragma once
43 #endif
45 #include "OSGAnimVec3fDataSourceBase.h"
47 OSG_BEGIN_NAMESPACE
49 /*! \brief AnimVec3fDataSource class. See \ref
50 PageDynamicsAnimVec3fDataSource for a description.
53 class OSG_DYNAMICS_DLLMAPPING AnimVec3fDataSource : public AnimVec3fDataSourceBase
55 protected:
57 /*========================== PUBLIC =================================*/
59 public:
61 typedef AnimVec3fDataSourceBase Inherited;
62 typedef AnimVec3fDataSource Self;
64 /*---------------------------------------------------------------------*/
65 /*! \name Sync */
66 /*! \{ */
68 virtual void changed(ConstFieldMaskArg whichField,
69 UInt32 origin,
70 BitVector details );
72 /*! \} */
73 /*---------------------------------------------------------------------*/
74 /*! \name Factory */
75 /*! \{ */
77 virtual AnimChannelTransitPtr createChannel(void) const;
78 virtual AnimBlenderTransitPtr createBlender(void) const;
80 /*! \} */
81 /*---------------------------------------------------------------------*/
82 /*! \name Evaluation */
83 /*! \{ */
85 void evaluate(Vec3f &outValue, Real32 inValue);
87 /*! \} */
88 /*---------------------------------------------------------------------*/
89 /*! \name Output */
90 /*! \{ */
92 virtual void dump( UInt32 uiIndent = 0,
93 const BitVector bvFlags = 0) const;
95 /*! \} */
96 /*========================= PROTECTED ===============================*/
98 protected:
100 // Variables should all be in AnimVec3fDataSourceBase.
102 /*---------------------------------------------------------------------*/
103 /*! \name Constructors */
104 /*! \{ */
106 AnimVec3fDataSource(void);
107 AnimVec3fDataSource(const AnimVec3fDataSource &source);
109 /*! \} */
110 /*---------------------------------------------------------------------*/
111 /*! \name Destructors */
112 /*! \{ */
114 virtual ~AnimVec3fDataSource(void);
116 /*! \} */
117 /*---------------------------------------------------------------------*/
118 /*! \name Init */
119 /*! \{ */
121 static void initMethod(InitPhase ePhase);
123 /*! \} */
124 /*---------------------------------------------------------------------*/
125 /*! \name Evaluation */
126 /*! \{ */
128 void evalStep (Vec3f &outValue,
129 Real32 inValue,
130 MFInValuesType::const_iterator ivRIt );
131 void evalLinear (Vec3f &outValue,
132 Real32 inValue,
133 MFInValuesType::const_iterator ivRIt );
135 void extrapolateFront(Vec3f &outValue, Real32 inValue);
136 void extrapolateBack (Vec3f &outValue, Real32 inValue);
138 void checkDataConsistency(void);
140 /*! \} */
141 /*========================== PRIVATE ================================*/
143 private:
145 friend class FieldContainer;
146 friend class AnimVec3fDataSourceBase;
148 // prohibit default functions (move to 'public' if you need one)
149 void operator =(const AnimVec3fDataSource &source);
152 typedef AnimVec3fDataSource *AnimVec3fDataSourceP;
154 OSG_END_NAMESPACE
156 #include "OSGAnimVec3fDataSourceBase.inl"
157 #include "OSGAnimVec3fDataSource.inl"
159 #endif /* _OSGANIMVEC3FDATASOURCE_H_ */