fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / FileIO / STL / OSGSTLSceneFileType.h
blobd23fa0a94d74caf2a36a584bed2f9de67b088461
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15 * This library is free software; you can redistribute it and/or modify it *
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29 /*---------------------------------------------------------------------------*\
30 * Changes *
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34 * *
35 * *
36 * *
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGSTLSCENEFILETYPE_H_
40 #define _OSGSTLSCENEFILETYPE_H_
41 #ifdef __sgi
42 #pragma once
43 #endif
45 #include "OSGBaseTypes.h"
46 #include "OSGFileIODef.h"
47 #include "OSGSceneFileType.h"
49 OSG_BEGIN_NAMESPACE
51 /*! \brief OSGSTLSceneFileType
52 \ingroup GrpFileIOSTL
53 \ingroup GrpLibOSGFileIO
56 class OSG_FILEIO_DLLMAPPING STLSceneFileType : public SceneFileType
58 /*========================== PUBLIC =================================*/
59 public:
61 /*---------------------------------------------------------------------*/
62 /*! \name Static Get */
63 /*! \{ */
65 static STLSceneFileType &the(void);
67 /*! \} */
68 /*---------------------------------------------------------------------*/
69 /*! \name Destructors */
70 /*! \{ */
72 virtual ~STLSceneFileType(void);
74 /*! \} */
75 /*---------------------------------------------------------------------*/
76 /*! \name Get */
77 /*! \{ */
79 virtual const Char8 *getName(void) const;
81 /*! \} */
82 /*---------------------------------------------------------------------*/
83 /*! \name Read */
84 /*! \{ */
86 virtual NodeTransitPtr read( std::istream &is,
87 const Char8 *fileNameOrExtension,
88 Resolver resolver = NULL ) const;
90 /*! \} */
91 /*========================= PROTECTED ===============================*/
93 protected:
95 /*---------------------------------------------------------------------*/
96 /*! \name Member */
97 /*! \{ */
99 static const Char8 *_suffixA[];
100 static STLSceneFileType _the;
102 /*! \nohierarchy
105 struct STLFace
107 Real32 v1x, v1y, v1z;
108 Real32 v2x, v2y, v2z;
109 Real32 v3x, v3y, v3z;
110 Real32 nx, ny, nz;
112 typedef std::vector<STLFace> STLFaceList;
113 typedef std::vector<STLFace>::iterator STLFaceListIterator;
115 Real32 readFloat (std::istream &is, bool bigEndian = false) const;
116 UInt32 readUInt32(std::istream &is, bool bigEndian = false) const;
118 bool isASCII(std::istream &is, const Char8* fileNameOrExtension) const;
120 virtual bool readASCII(std::istream &is, STLFaceList& theFaces,
121 std::string& theName) const;
123 virtual bool readBinary(std::istream &is, STLFaceList& theFaces,
124 std::string& theName) const;
127 /*! \} */
128 /*---------------------------------------------------------------------*/
129 /*! \name Constructors */
130 /*! \{ */
132 STLSceneFileType(const Char8 *suffixArray[],
133 UInt16 suffixByteCount,
134 bool override,
135 UInt32 overridePriority,
136 UInt32 flags);
138 STLSceneFileType(const STLSceneFileType &obj);
140 /*! \} */
141 /*========================== PRIVATE ================================*/
142 private:
144 typedef SceneFileType Inherited;
146 /*!\brief prohibit default function (move to 'public' if needed) */
147 void operator =(const STLSceneFileType &source);
150 typedef STLSceneFileType* STLSceneFileTypeP;
152 OSG_END_NAMESPACE
154 #endif // _OSGSTLSCENEFILETYPE_H_