1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGVRMLSCENEFILETYPE_H_
40 #define _OSGVRMLSCENEFILETYPE_H_
45 #include "OSGFileIODef.h"
46 #include "OSGBaseTypes.h"
47 #include "OSGSceneFileType.h"
48 //#include "OSGVRMLFile.h"
52 /*! \brief VRMLSceneFileType
53 \ingroup GrpFileIOWRLObj
54 \ingroup GrpLibOSGFileIO
57 class OSG_FILEIO_DLLMAPPING VRMLSceneFileType
: public SceneFileType
59 /*========================== PUBLIC =================================*/
62 typedef std::vector
<FieldContainer
*> FCPtrStore
;
64 /*---------------------------------------------------------------------*/
65 /*! \name Class Get */
68 static VRMLSceneFileType
&the(void);
71 /*---------------------------------------------------------------------*/
72 /*! \name Destructor */
75 virtual ~VRMLSceneFileType(void);
78 /*---------------------------------------------------------------------*/
82 virtual const Char8
*getName(void) const;
85 /*---------------------------------------------------------------------*/
89 virtual NodeTransitPtr
read( std::istream
&is
,
90 const Char8
*fileNameOrExtension
,
91 Resolver resolver
= NULL
) const;
94 /*---------------------------------------------------------------------*/
98 virtual bool write(Node
* const node
,
100 Char8
const *fileNameOrExtension
) const;
103 /*========================= PROTECTED ===============================*/
106 /*---------------------------------------------------------------------*/
110 static const Char8
*_suffixA
[];
111 static VRMLSceneFileType _the
;
114 /*---------------------------------------------------------------------*/
115 /*! \name Constructors */
118 VRMLSceneFileType(const Char8
*suffixArray
[],
119 UInt16 suffixByteCount
,
121 UInt32 overridePriority
,
125 /*========================== PRIVATE ================================*/
128 typedef SceneFileType Inherited
;
130 /*!\brief prohibit default function (move to 'public' if needed) */
131 VRMLSceneFileType(const VRMLSceneFileType
&source
);
132 /*!\brief prohibit default function (move to 'public' if needed) */
133 void operator =(const VRMLSceneFileType
&source
);
138 #endif /* _OSGVRMLSCENEFILETYPE_H_ */