1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2006 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGDYNAMICSTATEGENERATOR_H_
40 #define _OSGDYNAMICSTATEGENERATOR_H_
45 #include "OSGDynamicStateGeneratorBase.h"
49 /*! \brief DynamicStateGenerator class. See \ref
50 PageGroupDynamicStateGenerator for a description.
51 \ingroup GrpGroupDynamicStateGeneratorsObj
52 \ingroup GrpLibOSGGroup
56 class OSG_GROUP_DLLMAPPING DynamicStateGenerator
:
57 public DynamicStateGeneratorBase
61 /*========================== PUBLIC =================================*/
65 typedef DynamicStateGeneratorBase Inherited
;
66 typedef DynamicStateGenerator Self
;
68 /*---------------------------------------------------------------------*/
72 FrameBufferObject
*getRenderTarget(void) const;
75 /*---------------------------------------------------------------------*/
79 virtual void changed(ConstFieldMaskArg whichField
,
84 /*---------------------------------------------------------------------*/
88 virtual void dump( UInt32 uiIndent
= 0,
89 const BitVector bvFlags
= 0) const;
92 /*========================= PROTECTED ===============================*/
96 // Variables should all be in DynamicStateGeneratorBase.
98 /*---------------------------------------------------------------------*/
99 /*! \name Constructors */
102 DynamicStateGenerator(void);
103 DynamicStateGenerator(const DynamicStateGenerator
&source
);
106 /*---------------------------------------------------------------------*/
107 /*! \name Destructors */
110 virtual ~DynamicStateGenerator(void);
113 /*---------------------------------------------------------------------*/
117 Action::ResultE
renderEnter(Action
*action
);
118 Action::ResultE
renderLeave(Action
*action
);
121 /*---------------------------------------------------------------------*/
125 static void initMethod(InitPhase ePhase
);
128 /*========================== PRIVATE ================================*/
132 friend class FieldContainer
;
133 friend class DynamicStateGeneratorBase
;
135 // prohibit default functions (move to 'public' if you need one)
136 void operator =(const DynamicStateGenerator
&source
);
139 typedef DynamicStateGenerator
*DynamicStateGeneratorP
;
143 #include "OSGDynamicStateGeneratorBase.inl"
144 #include "OSGDynamicStateGenerator.inl"
146 #endif /* _OSGDYNAMICSTATEGENERATOR_H_ */