1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2006 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGDSLIGHTCHUNK_H_
40 #define _OSGDSLIGHTCHUNK_H_
45 #include "OSGDSLightChunkBase.h"
51 /*! \brief DSLightChunk class. See \ref
52 PageEffectsDSLightChunk for a description.
54 \ingroup GrpEffectsGroupsDeferredShadingObj
55 \ingroup GrpLibOSGEffectsGroups
59 class OSG_EFFECTGROUPS_DLLMAPPING DSLightChunk
: public DSLightChunkBase
61 /*========================== PUBLIC =================================*/
64 typedef DSLightChunkBase Inherited
;
65 typedef DSLightChunk Self
;
67 /*---------------------------------------------------------------------*/
68 /*! \name Chunk Class Access */
71 virtual const StateChunkClass
*getClass(void) const;
74 /*---------------------------------------------------------------------*/
78 virtual void changed(ConstFieldMaskArg whichField
,
83 /*---------------------------------------------------------------------*/
87 virtual void dump( UInt32 uiIndent
= 0,
88 const BitVector bvFlags
= 0) const;
91 /*---------------------------------------------------------------------*/
95 virtual void activate (DrawEnv
*drawEnv
,
98 virtual void changeFrom(DrawEnv
*drawEnv
,
102 virtual void deactivate(DrawEnv
*drawEnv
,
106 /*---------------------------------------------------------------------*/
107 /*! \name Comparison */
110 virtual Real32
switchCost (StateChunk
*chunk
);
112 virtual bool operator < (const StateChunk
&other
) const;
114 virtual bool operator == (const StateChunk
&other
) const;
115 virtual bool operator != (const StateChunk
&other
) const;
118 /*========================= PROTECTED ===============================*/
122 // Variables should all be in DSLightChunkBase.
124 /*---------------------------------------------------------------------*/
125 /*! \name Constructors */
129 DSLightChunk(const DSLightChunk
&source
);
132 /*---------------------------------------------------------------------*/
133 /*! \name Destructors */
136 virtual ~DSLightChunk(void);
139 /*---------------------------------------------------------------------*/
143 static void initMethod(InitPhase ePhase
);
146 /*---------------------------------------------------------------------*/
150 void calcModelView(DrawEnv
*drawEnv
, Matrix
&result
);
153 /*========================== PRIVATE ================================*/
157 friend class FieldContainer
;
158 friend class DSLightChunkBase
;
160 // class. Used for indexing in State
161 static StateChunkClass _class
;
163 // prohibit default functions (move to 'public' if you need one)
164 void operator =(const DSLightChunk
&source
);
167 typedef DSLightChunk
*DSLightChunkP
;
171 #include "OSGDSLightChunkBase.inl"
172 #include "OSGDSLightChunk.inl"
174 #endif /* _OSGDSLIGHTCHUNK_H_ */