fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / NodeCores / Groups / Effects / DeferredShading / OSGDSLightChunk.h
blobbb80b5c65e9c7e2b7bcfa436d84b4ea5e64c99fd
1 /*---------------------------------------------------------------------------*\
2 * OpenSG *
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5 * Copyright (C) 2000-2006 by the OpenSG Forum *
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12 /*---------------------------------------------------------------------------*\
13 * License *
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15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
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28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
30 * Changes *
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32 * *
33 * *
34 * *
35 * *
36 * *
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGDSLIGHTCHUNK_H_
40 #define _OSGDSLIGHTCHUNK_H_
41 #ifdef __sgi
42 #pragma once
43 #endif
45 #include "OSGDSLightChunkBase.h"
47 #include "OSGNode.h"
49 OSG_BEGIN_NAMESPACE
51 /*! \brief DSLightChunk class. See \ref
52 PageEffectsDSLightChunk for a description.
54 \ingroup GrpEffectsGroupsDeferredShadingObj
55 \ingroup GrpLibOSGEffectsGroups
56 \includebasedoc
59 class OSG_EFFECTGROUPS_DLLMAPPING DSLightChunk : public DSLightChunkBase
61 /*========================== PUBLIC =================================*/
62 public:
64 typedef DSLightChunkBase Inherited;
65 typedef DSLightChunk Self;
67 /*---------------------------------------------------------------------*/
68 /*! \name Chunk Class Access */
69 /*! \{ */
71 virtual const StateChunkClass *getClass(void) const;
73 /*! \} */
74 /*---------------------------------------------------------------------*/
75 /*! \name Sync */
76 /*! \{ */
78 virtual void changed(ConstFieldMaskArg whichField,
79 UInt32 origin,
80 BitVector details );
82 /*! \} */
83 /*---------------------------------------------------------------------*/
84 /*! \name Output */
85 /*! \{ */
87 virtual void dump( UInt32 uiIndent = 0,
88 const BitVector bvFlags = 0) const;
90 /*! \} */
91 /*---------------------------------------------------------------------*/
92 /*! \name State */
93 /*! \{ */
95 virtual void activate (DrawEnv *drawEnv,
96 UInt32 index );
98 virtual void changeFrom(DrawEnv *drawEnv,
99 StateChunk *old,
100 UInt32 index );
102 virtual void deactivate(DrawEnv *drawEnv,
103 UInt32 index );
105 /*! \} */
106 /*---------------------------------------------------------------------*/
107 /*! \name Comparison */
108 /*! \{ */
110 virtual Real32 switchCost (StateChunk *chunk);
112 virtual bool operator < (const StateChunk &other) const;
114 virtual bool operator == (const StateChunk &other) const;
115 virtual bool operator != (const StateChunk &other) const;
117 /*! \} */
118 /*========================= PROTECTED ===============================*/
120 protected:
122 // Variables should all be in DSLightChunkBase.
124 /*---------------------------------------------------------------------*/
125 /*! \name Constructors */
126 /*! \{ */
128 DSLightChunk(void);
129 DSLightChunk(const DSLightChunk &source);
131 /*! \} */
132 /*---------------------------------------------------------------------*/
133 /*! \name Destructors */
134 /*! \{ */
136 virtual ~DSLightChunk(void);
138 /*! \} */
139 /*---------------------------------------------------------------------*/
140 /*! \name Init */
141 /*! \{ */
143 static void initMethod(InitPhase ePhase);
145 /*! \} */
146 /*---------------------------------------------------------------------*/
147 /*! \name Helper */
148 /*! \{ */
150 void calcModelView(DrawEnv *drawEnv, Matrix &result);
152 /*! \} */
153 /*========================== PRIVATE ================================*/
155 private:
157 friend class FieldContainer;
158 friend class DSLightChunkBase;
160 // class. Used for indexing in State
161 static StateChunkClass _class;
163 // prohibit default functions (move to 'public' if you need one)
164 void operator =(const DSLightChunk &source);
167 typedef DSLightChunk *DSLightChunkP;
169 OSG_END_NAMESPACE
171 #include "OSGDSLightChunkBase.inl"
172 #include "OSGDSLightChunk.inl"
174 #endif /* _OSGDSLIGHTCHUNK_H_ */