1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2013 by the OpenSG Forum *
7 * contact: dirk@opensg.org, gerrit.voss@vossg.org, carsten_neumann@gmx.net *
9 \*---------------------------------------------------------------------------*/
10 /*---------------------------------------------------------------------------*\
13 * This library is free software; you can redistribute it and/or modify it *
14 * under the terms of the GNU Library General Public License as published *
15 * by the Free Software Foundation, version 2. *
17 * This library is distributed in the hope that it will be useful, but *
18 * WITHOUT ANY WARRANTY; without even the implied warranty of *
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
20 * Library General Public License for more details. *
22 * You should have received a copy of the GNU Library General Public *
23 * License along with this library; if not, write to the Free Software *
24 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
26 \*---------------------------------------------------------------------------*/
27 /*---------------------------------------------------------------------------*\
35 \*---------------------------------------------------------------------------*/
37 /*****************************************************************************\
38 *****************************************************************************
40 ** This file is automatically generated. **
42 ** Any changes made to this file WILL be lost when it is **
43 ** regenerated, which can become necessary at any time. **
45 ** Do not change this file, changes should be done in the derived **
46 ** class ShaderShadowMapEngineData!
48 *****************************************************************************
49 \*****************************************************************************/
55 //! access the type of the class
57 OSG::FieldContainerType &ShaderShadowMapEngineDataBase::getClassType(void)
62 //! access the numerical type of the class
64 OSG::UInt32 ShaderShadowMapEngineDataBase::getClassTypeId(void)
70 OSG::UInt16 ShaderShadowMapEngineDataBase::getClassGroupId(void)
72 return _type.getGroupId();
75 /*------------------------------ get -----------------------------------*/
82 #ifdef OSG_MT_CPTR_ASPECT
84 void ShaderShadowMapEngineDataBase::execSync ( ShaderShadowMapEngineDataBase *pFrom,
85 ConstFieldMaskArg whichField,
86 AspectOffsetStore &oOffsets,
87 ConstFieldMaskArg syncMode,
88 const UInt32 uiSyncInfo)
90 Inherited::execSync(pFrom, whichField, oOffsets, syncMode, uiSyncInfo);
92 if(FieldBits::NoField != (RenderTargetsFieldMask & whichField))
93 _mfRenderTargets.syncWith(pFrom->_mfRenderTargets,
98 if(FieldBits::NoField != (ShadowTexBuffersFieldMask & whichField))
99 _mfShadowTexBuffers.syncWith(pFrom->_mfShadowTexBuffers,
104 if(FieldBits::NoField != (ShadowTexChunkFieldMask & whichField))
105 _sfShadowTexChunk.syncWith(pFrom->_sfShadowTexChunk);
107 if(FieldBits::NoField != (ShadowTexImageFieldMask & whichField))
108 _sfShadowTexImage.syncWith(pFrom->_sfShadowTexImage);
110 if(FieldBits::NoField != (LightPassMaterialsFieldMask & whichField))
111 _mfLightPassMaterials.syncWith(pFrom->_mfLightPassMaterials,
116 if(FieldBits::NoField != (BackgroundFieldMask & whichField))
117 _sfBackground.syncWith(pFrom->_sfBackground);
123 const Char8 *ShaderShadowMapEngineDataBase::getClassname(void)
125 return "ShaderShadowMapEngineData";
127 OSG_GEN_CONTAINERPTR(ShaderShadowMapEngineData);