4 name=
"SimpleShadowMapEngineData"
7 pointerfieldtypes=
"none"
10 parentsystemcomponent=
"true"
12 useLocalIncludes=
"false"
15 docGroupBase=
"GrpGroupLightShadowEngines"
17 Data use for rendering by the SimpleShadowmap stage
30 type=
"FrameBufferObject"
39 type=
"TextureObjChunkPtr"
48 type=
"TextureBufferPtr"
84 type=
"PolygonChunkPtr"