1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2006 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGSCREENTRANSFORM_H_
40 #define _OSGSCREENTRANSFORM_H_
45 #include "OSGScreenTransformBase.h"
49 /*! \brief ScreenTransform class. See \ref
50 PageGroupScreenTransform for a description.
53 class OSG_GROUP_DLLMAPPING ScreenTransform
: public ScreenTransformBase
57 /*========================== PUBLIC =================================*/
61 typedef ScreenTransformBase Inherited
;
62 typedef ScreenTransform Self
;
64 /*---------------------------------------------------------------------*/
68 virtual void changed(ConstFieldMaskArg whichField
,
73 /*---------------------------------------------------------------------*/
77 virtual void dump( UInt32 uiIndent
= 0,
78 const BitVector bvFlags
= 0) const;
81 /*---------------------------------------------------------------------*/
82 /*! \name Transformation */
85 virtual void accumulateMatrix( Matrix
&result
);
86 void calcMatrix (const Matrix
&toWorld
,
90 /*========================= PROTECTED ===============================*/
94 // Variables should all be in ScreenTransformBase.
98 /*---------------------------------------------------------------------*/
99 /*! \name Constructors */
102 ScreenTransform(void);
103 ScreenTransform(const ScreenTransform
&source
);
106 /*---------------------------------------------------------------------*/
107 /*! \name Destructors */
110 virtual ~ScreenTransform(void);
113 /*---------------------------------------------------------------------*/
117 static void initMethod(InitPhase ePhase
);
120 /*---------------------------------------------------------------------*/
124 virtual void adjustVolume (Volume
&volume
);
127 /*---------------------------------------------------------------------*/
128 /*! \name Intersect & Render */
131 Action::ResultE
intersectEnter(Action
*action
);
132 Action::ResultE
intersectLeave(Action
*action
);
134 Action::ResultE
renderEnter (Action
*action
);
135 Action::ResultE
renderLeave (Action
*action
);
138 /*========================== PRIVATE ================================*/
142 friend class FieldContainer
;
143 friend class ScreenTransformBase
;
145 // prohibit default functions (move to 'public' if you need one)
146 void operator =(const ScreenTransform
&source
);
149 typedef ScreenTransform
*ScreenTransformP
;
153 #include "OSGScreenTransformBase.inl"
154 #include "OSGScreenTransform.inl"
156 #endif /* _OSGSCREENTRANSFORM_H_ */